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Everything posted by JSF_Aggie
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Updated WOE Highway Airfield Mod
JSF_Aggie replied to JSF_Aggie's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
You can do it anywhere, provided the location is perfectly flat. This means you would have to do them in place of a current airbase, or flatten an area via the terrain editor, or Keith Bedford's sfmap program. I assume TK at least thought about doing something similar to my highway airfield mod, because the target locations where already there, and the areas were already flat. It's something I can do, but I gotta clean my plate of my current projects, mainly DS. -
I've been watching, but I never saw my Cowboys show up. What's the over/under on days until TO explodes?
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Updated WOE Highway Airfield Mod
JSF_Aggie replied to JSF_Aggie's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
That has to be an issue with the campaign, or possibly your edits of the campaign data file. Kleinalmerspann is set up properly in GERMANYCE_TARGETS.INI. The position is behind the front line of the stock Lightning campaign. [TargetArea282] Name=Kleinalmerspann Highway Strip Position=449000.000000,317000.000000 Radius=8485.281250 ActiveYear=0 Location=1 AirfieldDataFile=ROAD_AIRFIELD1.ini NumSquadrons=1 Alignment=FRIENDLY -
AV-8B
JSF_Aggie replied to Spiff's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
More Bobrock goodness coming... -
NF3
JSF_Aggie replied to column5's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Thanks man. -
Random Transport Type?
JSF_Aggie replied to Viggen's topic in Thirdwire: Strike Fighters 1 Series - Mission/Campaign Building Discussion
That's right. There's also a RandomFACType (check spelling) in the .dll's, but it didn't appear to work in the 08-30-06 patch. haven't tried with the latest. -
Terrain is going crazy
JSF_Aggie replied to warthog64's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Wrench, he's talking about loading a mission from a .msn file, and he's right. Static aircraft show up in campaigns, and random Single Missions, but not when you play a .msn file. -
Updated WOE Highway Airfield Mod
JSF_Aggie replied to JSF_Aggie's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Thanks FC. -
WOE Highway Airfield Mod
JSF_Aggie posted a topic in Thirdwire: Strike Fighters 1 Series - File Announcements
File Name: WOE Highway Airfield Mod File Submitter: JSF_Aggie File Submitted: 11 Jul 2006 File Updated: 5 Oct 2008 File Category: Tilesets Updated for Sept 08 Patch This is a mod to Wings Over Europe's GermanyCE Terrain, that modifies 13 sections of highway into airstrips that are usable for single missions, any mission editor, and campaigns. The runway size is set to SMALL, so only aircraft with a "MinBaseSize=SMALL" can use them. This mod does not modify any of the stock campaigns to use the new runways, but I did include instructions if you would like to do this. Please read the README. Click here to download this file -
WOE Highway Airfield Mod
JSF_Aggie replied to JSF_Aggie's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
Updated for the Sept 08 patch. -
Updated WOE Highway Airfield Mod
JSF_Aggie replied to JSF_Aggie's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Ok, I'm uploading these now. -
Updated WOE Highway Airfield Mod
JSF_Aggie replied to JSF_Aggie's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
No, it won't work out of the box with the current patch. However, the first thing I'm going to do after Desert Storm is get it updated. http://forum.combatace.com/index.php?autoc...p;showfile=5390 *************************************************************** Guys, I'll spread out the taxi positions a little, so if you want to use other aircraft, they won't be on top of eachother waiting to takeoff. All you'll need to do is change MinBaseSize=MEDIUM to MinBaseSize=SMALL in the aircraft's _data.ini. If it's set to SMALL, the engine will put you on one about 80% of the time, for Single Missions. For campaigns, it's just changing the BaseArea in the campaign's _data.ini. Give me an hour or less and I'll have it up. Thanks -
F-35C Lightning II
JSF_Aggie replied to Klavs81's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Very cool. -
Updated WOE Highway Airfield Mod
JSF_Aggie replied to JSF_Aggie's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Yeah I agree, I'm going to go back to the camo netting/sandbags I used in my harrier campaign. Just trying to think out of the box for a minute. -
Strange Issue with Take off direction
JSF_Aggie replied to malibu43's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
TakeOffHead and TakeOffTail do not have to have symetric values. None of my harrier runways are, but the runway does have to run along the line made by those three winsocks, which it does. I had a problem with AP landing once, they were turning direction at the last minute, and it was because I had placed a ground object to close to the runway. Once I moved it, they landed fine. Try once with the camo net, and any other objects, removed. Are FOB and FOB_extension both defined as <SIZE>_RUNWAY in the _types.ini file? They need to be. -
Strange Issue with Take off direction
JSF_Aggie replied to malibu43's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Place three windsocks for me, and post a screen shot. Put them at (0,0) (0,100) and (0,-100). -
F-35 LightningII STOVL In Flight Pics
JSF_Aggie replied to future_tuskegee_airman's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Yep -
F-35 LightningII STOVL In Flight Pics
JSF_Aggie replied to future_tuskegee_airman's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
The STOVL and CV versions will have a gun pod designed for the centerline station. The Air Force's CTOL is the only with an internal gun. -
.INI FIles And The Patch
JSF_Aggie posted a topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
All, For most I think this is preaching to the choir but, I think some of you are having problems with the new patch because you are copying .ini files from pre-patch mods, into your patched install. TK changes and adds to many of the .ini files with each patch. When you install pre-patch mods, you're potentially writing over things he's added or improved. There are many free tools to diff text files. I use ExamDiff, but I'm sure there are some better. It's worthwhile to compare old vs. new before you install a mod. If you have the disk space, it's also worth keeping a clean 08-30-06 install around, that way you can tell what TK has added/changed vs. what the author of the mod added/changed. It's also helps when debugging, or figuring out how a new feature is implemented. -
Sky and Shadow problems
JSF_Aggie replied to warthog64's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
TK added entries to the EnviornmentSystem.ini. If you copy over the old mod, you'll wipe them out. http://forum.combatace.com/index.php?showtopic=32514 -
I've broken down and purchased a new computer, which is coming with Vista. I'm thinking I'm going to install XP on a seperate drive. Anyone have any experience with this? I've been reading websites and forums on the subject since last night, and it seems to be relatively painless. Worst I've seen is that XP may mess up the booting of Vista, and I'll have to repair it after XP is installed. Anyone of you done this before, and have any suggestions? Thanks
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Patch Updates For My Campaigns
JSF_Aggie posted a topic in Thirdwire: Strike Fighters 1 Series - Mission/Campaign Building Discussion
For anyone interested, this is the plan/order for the campaigns I've worked on to date, and some new stuff. - Desert Storm - Update Harrier Campaign - Update OTC Cuba - '91 Campaign for DBS (new) - Late 50's - early 60's Campaign for Madagascar (new) DS is first. The updates will be quick, patch fixes, putting static aircraft on custom runways, adding things like CA_Stary's great tree mods, etc. The two new campaigns are both more than halfway done, just haven't touched them since I was asked to help with DS. Thanks -
Patch Updates For My Campaigns
JSF_Aggie replied to JSF_Aggie's topic in Thirdwire: Strike Fighters 1 Series - Mission/Campaign Building Discussion
Probably. I think the '91 campaign I'm making for DBS is more fun. It has accurate carrier air wings, where as DBS '72 did not. -
The Official Sept/Oct Patch Thread
JSF_Aggie replied to Murphy'S's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Extract the _airfields.ini's, from the terrain's .cat, and remove the [PARKING] entries. -
The Official Sept/Oct Patch Thread
JSF_Aggie replied to Murphy'S's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Maybe you should add that to KB when you get a chance, as it is difficult to kill a tank driving under ground. If you put it in the KB it'll never come up again, because everyone reads the KB right?