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don246

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Everything posted by don246

  1. I have problem with blue on the terrain see pic any one have any ideas ? I have a HD7870 Card and Windows 7 64 bit, Intel 4690K CPU, have tried the settings in FE2 with still no help.
  2. FE2 terrain problem

    Thanks VonOen for the reply, I have set the Horizon distance to very far and this has got rid of it please could you tell me were the FOV settings are is it a INI file I have the edit.
  3. I have no skin on the Vickers FB5 front gunner he is there but he is all black also some other front gunners have no skins like the Voisin type v and others. I have downloaded again the FB5 and reinstalled it still the same no skin on front gunner so were is his skin. Here's the INI i HAVE NOT ALTERED ANY OF IT [Gunner] SystemType=GUNNER_STATION SeatID=2 GunnerID=1 PilotModelName= GunnerBodyNodeName=GunnerBody SetCockpitPosition=FALSE Position=0.0,1.508,-0.165 MinExtentPosition=-0.25,1.19,-0.58 MaxExtentPosition=0.25,1.82,0.45 PitchModelNodeName=GunMount YawModelNodeName=LewisGunBody GunRange=600 PitchAngleRate=12 MaxPitch=20.0 MinPitch=-5.0 DefaultPitchAngle=5.0 YawLimited=TRUE YawAngleRate=12 MaxYaw=30.0 MinYaw=-30.0 DefaultYawAngle=0.0
  4. I have sorted it out I put the FB5Gunner in the texture folders works good.
  5. Halberstadt D5

    Thank you Geezer.
  6. Thanks for your input guys I will keep playing and not look at my wingmen.
  7. Took the Formation ini out of the Flight folder, no change still same Put the original Formation ini in the Flight folder, no change still the same Here is the Formation ini I have been using - [FormationType001] Name=Fighter BaseLevel=2 Level[01].Name=Squadron Level[01].Size=4 Level[01].Formation[01]=Squadron_LeftEchelon Level[01].Formation[02]=Squadron_RightEchelon Level[01].Formation[03]=Squadron_Trail Level[01].Formation[04]=Squadron_Wall Level[02].Name=Flight Level[02].Size=2 Level[02].Formation[01]=Flight_LeftEchelon Level[02].Formation[02]=Flight_RightEchelon Level[02].Formation[03]=Flight_Trail Level[02].Formation[04]=Flight_Wall Level[03].Name=Element Level[03].Size=2 [FormationType002] Name=Bomber BaseLevel=2 Level[01].Name=Squadron Level[01].Size=4 Level[01].Formation[01]=Squadron_Javelin Level[02].Name=Flight Level[02].Size=3 Level[02].Formation[01]=Flight_Vee //----------------------------------------------------------------------------- [FormationType003] Name=Tank BaseLevel=3 Level[01].Name=Battalion Level[01].Size=3 Level[01].Formation[01]=TankBn Level[02].Name=Company Level[02].Size=3 Level[02].Formation[01]=TankCo Level[03].Name=Platoon Level[03].Size=3 Level[03].Formation[01]=TankPl [FormationType004] Name=AD BaseLevel=3 Level[01].Name=Battalion Level[01].Size=2 Level[01].Formation[01]=MobileADBn Level[02].Name=Company Level[02].Size=2 Level[02].Formation[01]=MobileADCo Level[03].Name=Platoon Level[03].Size=2 Level[03].Formation[01]=MobileADPl [FormationType005] Name=TankSpread BaseLevel=2 Level[01].Name=Company Level[01].Size=3 Level[01].Formation[01]=TankCoSp Level[02].Name=Platoon Level[02].Size=3 Level[02].Formation[01]=TankPlSp //----------------------------------------------------------------------------- [FormationType006] Name=TruckConvoy BaseLevel=1 Level[01].Name=Convoy Level[01].Size=32 Level[01].Formation[01]=ConvoyLine [FormationType007] Name=ShipConvoy BaseLevel=1 Level[01].Name=Convoy Level[01].Size=12 Level[01].Formation[01]=ConvoyDouble [FormationType007] Name=Attack BaseLevel=2 Level[01].Name=Squadron Level[01].Size=3 Level[01].Formation[01]=Squadron_Trail Level[02].Name=Flight Level[02].Size=1 Level[02].Formation[01]=Flight_Vee2 Level[03].Name=Element Level[03].Size=6 //----------------------------------------------------------------------------- [squadron_LeftEchelon] Position[01].Offset= 0, 0, 0 Position[02].Offset= -90, -90, 16 Position[03].Offset= -180, -180, 32 Position[04].Offset= -270, -270, 48 [squadron_RightEchelon] Position[01].Offset= 0, 0, 0 Position[02].Offset= 90, -90, 16 Position[03].Offset= 180, -180, 32 Position[04].Offset= 270, -270, 48 [squadron_Trail] Position[01].Offset= 0, 0, 0 Position[02].Offset= 0, -120, -16 Position[03].Offset= 0, -240, -32 Position[04].Offset= 0, -360, -48 [squadron_Wall] Position[01].Offset= 0, 0, 0 Position[02].Offset= 120, 0, 0 Position[03].Offset= 240, 0, 0 Position[04].Offset= 360, 0, 0 [Flight_LeftEchelon] Position[01].Offset= 0, 0, 0 Position[02].Offset= -15, -15, 4 Position[03].Offset= -30, -30, 8 Position[04].Offset= -45, -45, 12 [Flight_RightEchelon] Position[01].Offset= 0, 0, 0 Position[02].Offset= 15, -15, 4 Position[03].Offset= 30, -30, 8 Position[04].Offset= 45, -45, 12 [Flight_Trail] Position[01].Offset= 0, 0, 0 Position[02].Offset= 0, -20, -4 Position[03].Offset= 0, -40, -8 Position[04].Offset= 0, -60, -12 [Flight_Wall] Position[01].Offset= 0, 0, 0 Position[02].Offset= 20, 0, 0 Position[03].Offset= 40, 0, 0 Position[04].Offset= 60, 0, 0 [squadron_Javelin] Position[01].Offset= 0, 0, 0 Position[02].Offset= 0, -60, -15 Position[03].Offset= 0, -120, -30 Position[04].Offset= 0, -180, -45 [Flight_Vee] Position[01].Offset= 0, 0, 0 Position[02].Offset= -50, -30, 15 Position[03].Offset= 50, -30, 15 [Flight_Vee2] Position[01].Offset= 0, 0, 0 Position[02].Offset= -25, -10, 2 Position[03].Offset= 25, -08, 1 Position[04].Offset= -50, -15, 0 Position[05].Offset= 50, -16, -2 Position[06].Offset= -75, -21, -3 //----------------------------------------------------------------------------- [TankBn] Position[01].Offset= 0, 0, 0 Position[02].Offset= 150, 0, 0 Position[03].Offset= -150, 0, 0 [TankCo] Position[01].Offset= 0, 0, 0 Position[02].Offset= 50, 0, 0 Position[03].Offset= -50, 0, 0 [TankPl] Position[01].Offset= 0, 0, 0 Position[02].Offset= -10, -2, 0 Position[03].Offset= 10, -3, 0 [TankCoSp] Position[01].Offset= 0, 0, 0 Position[02].Offset= 150, 0, 0 Position[03].Offset= -150, 0, 0 [TankPlSp] Position[01].Offset= 0, 0, 0 Position[02].Offset= -30, -2, 0 Position[03].Offset= 30, -3, 0 [MobileADBn] Position[01].Offset= 0, 0, 0 Position[02].Offset= 200, 300, 0 [MobileADCo] Position[01].Offset= 0, 0, 0 Position[02].Offset= 0, -100, 0 [MobileADPl] Position[01].Offset= -100, 0, 0 Position[02].Offset= 100, 0, 0 [ConvoyLine] Position[01].Offset=0, 0, 0 Position[02].Offset=0, -50, 0 Position[03].Offset=0, -100, 0 Position[04].Offset=0, -150, 0 Position[05].Offset=0, -200, 0 Position[06].Offset=0, -250, 0 Position[07].Offset=0, -300, 0 Position[08].Offset=0, -350, 0 Position[09].Offset=0, -400, 0 Position[10].Offset=0, -450, 0 Position[11].Offset=0, -500, 0 Position[12].Offset=0, -550, 0 Position[13].Offset=0, -600, 0 Position[14].Offset=0, -650, 0 Position[15].Offset=0, -700, 0 Position[16].Offset=0, -750, 0 Position[17].Offset=0, -800, 0 Position[18].Offset=0, -850, 0 Position[19].Offset=0, -900, 0 Position[20].Offset=0, -950, 0 Position[21].Offset=0,-1000, 0 Position[22].Offset=0,-1050, 0 Position[23].Offset=0,-1100, 0 Position[24].Offset=0,-1150, 0 Position[25].Offset=0,-1200, 0 Position[26].Offset=0,-1250, 0 Position[27].Offset=0,-1300, 0 Position[28].Offset=0,-1350, 0 Position[29].Offset=0,-1450, 0 Position[30].Offset=0,-1500, 0 Position[31].Offset=0,-1550, 0 Position[32].Offset=0,-1600, 0 [ConvoyDouble] Position[01].Offset= 0, 0, 0 Position[02].Offset= 500, 400, 0 Position[03].Offset= -50, -800, 0 Position[04].Offset= 550,-1200, 0 Position[05].Offset= 50,-1600, 0 Position[06].Offset= 450,-2000, 0 Position[07].Offset= -100,-2400, 0 Position[08].Offset= 600,-2800, 0 Position[09].Offset= 100,-3200, 0 Position[10].Offset= 400,-3600, 0 Position[11].Offset= -150,-4000, 0 Position[12].Offset= 650,-4400, 0 Thanks for your reply Stephen1918
  8. Here is a screen, can it be this happens after I have warped to the destination Alt+N
  9. I have install the AEG C.IV and very nice too thank you, but I have a problem with the wingmen they are on top of each other this is something I have seen with other aircraft in my FE2 not just the AEG C.IV any one with any ideas.
  10. During a patrol over enemy lines in flying for Jasta 11 in my trusty Alb I see James McCudden he must have crashed into the ground as he dissapered, did he not spin into the ground on take off here is just 68ft off the ground and like I said he just dissapered did I see the death of an ace. What a great add-on by Ojcar the Armchair Aces Redux is thanks Ojcar for so much fun and to all the other that give there time for free. Here's a quick pic of my encounter -
  11. OFFice/OFFbase/OFFworld 1.0.6 now available!

    I just put the file in you uploaded and it works just perfect now, thanks for the very quick reply.
  12. OFFice/OFFbase/OFFworld 1.0.6 now available!

    Hope I have posted in the right place, for some time I have tried to get OFFICE to work and have given up so when I see the new 1.0.6 version I gave it a try but still no luck it installs then when I double click the short cut Play OFFbase for the first time it just hangs with loading and configuring not working none of the status bars show any movment also Rebol 3 Alpha go's through some stuff then just hangs a lot of writing the last few lines says - **script error: explosive has no value **Where make either if do switch applier apply if foreach if do-face if foreach do-triggers if foreach do triggers if view do switch applier apply if do begin do **Near: make iceobjs/member do configs [ user: make iceobjs/memb... im running Windows 7 64 bit any one with any ideas ?
  13. Thanks Lovely stuff mate.
  14. Nieuport.28's of the USAS 1rst Pursuit Group

    Big thanks for all your hard work.
  15. New Seaplane - Sopwith Baby

    I look forward to that, after all you are the campaign king (well for me you are).
  16. New Seaplane - Sopwith Baby

    Thanks guys getting there slowly.
  17. New Seaplane - Sopwith Baby

    Ojcar I just checked the Armchair Aces Redux campaign I downloaded again as I was going to reinstall and I see in the Campaigns folder it has FlandersFront folders, VerdunFront folders, and VogesenFront folders im a little comfused you say you do not use the Flanders map ? I must have it all wrong you are a much better person than me at modding FE2 than I could ever be. So please could you explain the reason for using the Flanders folders in the campaign folder. Thanks.
  18. New Seaplane - Sopwith Baby

    Well ojcar looks like I must have made a misstake installing your Armchair Aces campain in my campains folder I have the following folders Flanders, Verdun, and Vogesen. NO Cambrai folders. Will go over my install again. Panama Red, yes I have read the SF1/SF2 Knowledge Bases but I could not find any refrence to how to make a campaign or a mission only how to add objects and planes to campaigns. Thanks for reply guys.
  19. New Seaplane - Sopwith Baby

    Hi Quack74 yes I understand what you have listed and I do have the Flanders terrain installed I use the Ojcar armchair campagins. Just one thing were is the Campaigns' Data.ini ? 1- I have the catpack and know how to use it for extracting files. 2- When I open the Campaigns folder there are lots of folders inside starting with FlandersFront01 to FlandersFront39 but no Campaigns' Data.ini Thank you for replying.
  20. New Seaplane - Sopwith Baby

    Hi Quack74 first off thanks for all you do for this great sim I wished I had your expertise, now for my question how do I see these great sea planes I have installed in FE2, i have added the ini to my Flanders terrain ect do I now have to make a mission or campagin here is were im at a loss I have no idea as to how to make ether a mission or campaign, is there any instructions as to how to make them I have search and come up with nothing. I understand this is a WIP so do you suggest I just hang on a bit for it to be developed more. I know Ojcar is great at the making of campains as I have his in my FE2 and working just great, can I be cheeky and ask could he make a mission so I can see the sea base. Thank you for your time.
  21. Sopwith Baby

    Most apreciated thanks
  22. New Seaplane - Sopwith Baby

    Just brill thanks.
  23. Hi I just had a quick mission and this is what I was confronted with the British airship R23 seem to be too close together, any one with any idea as to stop the airships mating this way.
  24. Any ideas how to stop this ?

    Thank you guys for the reply, I must read the readmes more. I have recently installed Ojdcar's excelent Armchair Aces Redux and found it quite a marathen adding all the stuff from just the orignal FE2 so I did not read all the readme's. Enjoying FE2 so much with all the addon's it transforms the sim, as for the airship formation it's not sutch a big deal I can live with it.
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