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Everything posted by Gr.Viper
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Weapons Editor in SF2?
Gr.Viper replied to ndicki's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
New ini-s are in Unicode so old editors' won't even know how to read 'em. I thikn TK said it'll come after the first SF2 patch. -
Weapons Editor in SF2?
Gr.Viper replied to ndicki's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
No editor for SF2 has been released yet, AFAIK -
Does RCS Modifier really works?
Gr.Viper replied to Erwin_Hans's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Maybe. Just like he does for stucture modifier over hitpoints based on part volume -
Prox Fuse Realism
Gr.Viper replied to Piecemeal's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Stock Flogger right up the pipe Of course it moved a bit forward from the blast but still too little harm done -
Prox Fuse Realism
Gr.Viper replied to Piecemeal's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Funny, I had an impression that AIM-9 somtimes detonate prematurely... one day they rip a Flogger in half, the next day one detonates barely scratching the tail. -
Removing HUD Text Using SFP1E Cat. Extractor
Gr.Viper replied to a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
No, good modders change everything with Notepad! -
Screenshot Thread
Gr.Viper replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I know you wanna look cool on the picture, but you really should look the other way. -
So, I heard there are Tyranids in there... Finally. Playing with others felt like playing with food they are.
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Для тех, кто имел суровые артефакты графики http://simhq.com/forum/ubbthreads.php/topi...tml#Post2673374 Тестовый билд с улучшенной совместимостью. Судя по восхищенным возгласам, работает.
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One of the many words introduced into Russian culture by that movie
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What about Kin-Dza-Dza? just a little bit...
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Screenshot Thread
Gr.Viper replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
It's OK to be shot up by gunners but this time it was Three's AIM-9D :angry2: -
We still have stars on top of Kremlin towers. A country blessed with pentagram
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Those are the British and the French We'll never know who was spying on whom
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First link, top thread (RA discussion), first post - RA on mediafire
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Дайте мне того школьника, который им описание игры писал...
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Думаю, что да. Только погоди пока радовать - я в SF2 глюки с названиями осей джойстика в русской винде вижу. ТК отписал, надеюсь посмотрит чего там как. Но все файлы конфигураций и пр. тексты уже в юникоде написаны и работают. Кстати, если все ОК даже локализацию можно своими силами сваять. Только не знаю как там с русскими названиями техники - русское имя пилота игра ни вбить ни скопировать не дала.
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What italian forums? http://www.subsim.com/radioroom/forumdisplay.php?f=196 AT and RA http://www.subsim.com/radioroom/showpost.p...mp;postcount=48
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Кажется с 1Ской First Eagles были проблемы с модами. Движок не поддерживает русских шрифтов, поэтому им приходиться копаться в dll-ках. А вот с SF2 движок стал работать на юникоде, то есть тянуть самые разные наборы символов без лишнего геморроя.
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I think, you should check out Subsim forums. AFAIK, DW developers gave up and allowed open discussion of mods, adding new controllable craft, so you can find threads on Alfa Tau and RA there. It's pretty apparent no official add-ons or even patches for DW are coming out this half of the century
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Aces High http://www.imdb.com/title/tt0075627/ If you can bear the all-wrong planes
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Is that the funk you're talking about?
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Либо координаты объектов расставлены руками в текстовом редакторе, либо использован какой-то трюк с участием одного из редакторов для MSFS и копированием координат из него. Подробного описания найти не могу, только редкие упоминания видел.