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Gocad

+MODDER
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Everything posted by Gocad

  1. Forget that. Exporting TW core files (like stock F-16A LOD files) is not allowed.
  2. 35_251_2.jpg

  3. Just in case you haven't found that yourself now: Check the WOE's Alias.lst ... looks like TK has come up with a good idea there. I guess there's no longer a need for 100 decals per skin.
  4. File Name: VFA-24 'Fighting Renegades' TPS for Klavs' F-35A File Submitter: Gocad File Submitted: 5 Oct 2008 File Category: Modern Era Aircraft VFA-24 'Fighting Renegades' TPS for Klavs' F-35A Wrong version? Definitely...but I couldn't wait for the release of the F-35C. Installation instructions Extract the contents of the rar file named 'FR_35' into a TEMP folder. Read the text file for further instructions. Legal stuff 1. The work may not be used in payware projects or in projects that will not be freely distributed under these same terms. 2. You must give proper credit in your readme file. 3. If feasible, include the original readme along with your new mod. Click here to download this file
  5. Version

    161 downloads

    VFA-24 'Fighting Renegades' TPS for Klavs' F-35A Wrong version? Definitely...but I couldn't wait for the release of the F-35C. Installation instructions Extract the contents of the rar file named 'FR_35' into a TEMP folder. Read the text file for further instructions. Legal stuff 1. The work may not be used in payware projects or in projects that will not be freely distributed under these same terms. 2. You must give proper credit in your readme file. 3. If feasible, include the original readme along with your new mod.
  6. VFA-24 TPS...fictional? Who knows? EDIT: I guess I should better 'finish' this one on Tuesday or so...
  7. 35_24_top.jpg

  8. 35_24_bottom.jpg

  9. 35_24_side.jpg

  10. USNTPS35_2.jpg

  11. The squadronlist comes only into play when you want to use the same skin for several units, as it is the case with the TW stock skins. In that case you would have to combine the name of the tailcode decal with the squadronlist number (i.e. F16TailL262.tga) The entry in the decals.ini of the skin should then look like this: [Decalxxx] MeshName=Verttail DecalLevel=1 Level 1 means its a squadron decal (Level 2 = individual aircraft number, Level 0 = insignia) DecalFacing=LEFT FilenameFormat=F-16A_Blk10-NDC\Decals\F16TailL Position=-5.85,2.08 Scale=3.80 DecalMaxLOD=4
  12. Impressive. Btw, I don't think you've targeted your wingman there, but yourself.
  13. One more: I have no idea what the paint scheme of the USN/USMC F-35 will look like, but I can't imagine that it will be the same that comes with the F-35A. Thus I used the F/A-18 TPS as reference instead: It's one of those 'I can't believe its a two-tone paint scheme' schemes...and it still needs some attention.
  14. Weapons don't show up for two reasons: a) they're not properly installed (do you have a folder named 'WOE/Objects/weapons' / a new Weapondata.dat created by the Feb 2008 weaponeditor?) b) wrong attachmenttype, nation or time frame
  15. The latest release of the F-15E (1.3) already has the updated avionics, which were then of course "WOI only".
  16. SpaceCrusader.jpg

    From the album My Crusader skins

  17. Alright then. VMFA-323 fictional realityTM scheme 1024x768, Object texture=Unlimited
  18. 35_323_side.jpg

  19. 35_323_top.jpg

  20. Shall we post the shots in this thread here?
  21. Even their mother could not tell them apart. Well, there's no turning back now, the skin has been uploaded and awaits judgement...
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