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Everything posted by Gocad
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SF2 Screenshot Thread
Gocad replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
random 'sader shots -
SF2 Screenshot Thread
Gocad replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Interesting. I wonder if TK would explain how the game places the units on the map and if it's possible to change the distance between them (i.e. how to get the ships closer together) -
SF2 Screenshot Thread
Gocad replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Just another day at Yankee Station...except for a minor detail Seriously, since when do we get to see all carriers on station during a campaign mission? -
Something Evil This Way Comes...
Gocad replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Looking sharp. -
DLC 9 and 10 out
Gocad replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
*cough* -
DLC 9 and 10 out
Gocad replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I think TK already stated that this won't happen as DLC...I would be happy if he made a RF-8, though EDIT: also, he should have named the A-4A A4D-1 instead. -
FJ-3M Fury by Zur and Co., for SF2
Gocad replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
The big difference between the TW skins and 3rd party skins is that TK uses the squadronlist so that he can cover numerous units with ONE skin set, but if I look at third party aircraft it's usually one skin per unit. It may seem silly to some, but the reason why I just decals only for individual aircraft numbers and try to paint everything onto the skin itself is simply that I need a justification to have several skin sets in an aircraft folder. -
Well, looks like everything has been said already. In case anybody wonders though, I would have said six words only: Shot placement, shot placement, shot placement.
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SF2 Screenshot Thread
Gocad replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
...just some Crusader -
SF2 Screenshot Thread
Gocad replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Wishful thinking EDIT: why didn't I get this "idea" before? -
SF2 Screenshot Thread
Gocad replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
...nothing new here -
At last! The wait is over. EDIT: now with some ingame shots
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Aug 2011 Update is out!
Gocad replied to ValAstur's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I can't confirm this either. I get to see the NationName decals just fine and I can also open the NationName decal Spinners mentioned with my (rather old) Photoshop 7.0. Btw. Boostjunky/Spinners...did you see this issue in a stock install? Fun fact: I'm not running the patched game since I had to reinstall the whole thing... -
SF2 Screenshot Thread
Gocad replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Patch bonus (from SF2E '79 campaign) -
Aug 2011 Update is out!
Gocad replied to ValAstur's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
DLC files are stored separate. The Patch will update the files you have, that's all. -
SF2 Screenshot Thread
Gocad replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
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SF2 Screenshot Thread
Gocad replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Voughts... -
AI aircraft loaded with weapons they're not supposed to have?
Gocad replied to WhiteBoySamurai's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Not really new, I have noticed this several times now, the game has been doing this for awhile really. -
Squadronlist.ini not working
Gocad replied to AntEater's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
Should it not be "VA-27"? That said, I would check in the Campaigndata file if the respective unit entries are called squadron=VA27 or unitname=VA27. The first entry refers to the squadronlist, while the later will make the unit name show in the campaign as it's stated in the campaigndata. That's just the obvious stuff, must not necessary be the explanation. -
see Phantom Menace... That said, regarding my previous post, I took a peek into Osprey's AEU #24 and I got to say that it's actually not that exagerated as it looked at first. Besides, what made movies like Pearl Harbor a disgusting piece of crap was not the action sequences (exagerated as they may been) but rather the unbearable mix of overdosed PC and forced and convoluted romance. As long as Red Tails doesn't go that route it should be at least a good movie...