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Ice Man

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Everything posted by Ice Man

  1. I downloaded the "weapons installer" but nothing seems to have updated,can you check it?Thank you! Greetings, Ice Man Teo
  2. You've done a wonderful job!Have you some screenshots about the cockpit? Greetings, Ice Man Teo
  3. I installed your mod and change the Korea file.ini like this: ;CatFile=..\GermanyCE\GermanyCE.cat CatFile=..\Desert\Desert.cat ;CatFile=..\IsraelME\IsraelME.cat ;CatFile=..\VietnamSEA\VietnamSEA.cat because I installed the mod on SF2,but some ships like the patrol boats,carriers and destroyers don't appear.I noticed this problem if I load a mission for "prelude to war" and the same for "olympic games".How can I do for resolve this problem?Thank you! Greetings, Ice Man Teo
  4. About the latest patch called "objects", I noticed the Argentine Sea King hasn't the same cockpit as the Royal Navy helicopter, is an error? Greetings, Ice Man Teo
  5. Your update to ver 3.0 is welcome,I'm Italian and I like very much your mod campaign. Greetings, Ice Man Teo
  6. This is the link: Falklands war Argentine pilots Ice Man Teo
  7. About the "HarrierFRS1" I noticed the decals folders aren't the same as the skins folders and the "decals ini" files do not contain valid path to ensure that the decals displayed on planes.And if you want you can use the pilots pics pack I created about the Argentinian pilots, you will find it at this address: http://combatace.com...gentine-pilots/ Greetings and happy new year, Ice Man Teo
  8. Happy New Year...

    Happy new year also for you! Greetings, Ice Man Teo
  9. Sorry but I haven't understood your problem,can you explain it?Thank you and happy new year! Greetings, Ice Man Teo
  10. Someone can tell me how can resolve this strange problem into the SH-3 Sea King cockpit?I add a photo about it.Thank you! Greetings, Ice Man Teo
  11. Thank you for this big surprise is great!! Greetings, Ice Man Teo
  12. Someone can create a skin about the Beaufighter Mk1 used during the Battle of Britain because I noticed there isn't one for this period.Thank you and merry Christmas to all! Greetings, Ice Man Teo
  13. Look this site about the Battle of Britain there are also some Beaufighter Mk.1 units which have fought during this period. This is the link: http://www.raf.mod.u...background.html
  14. Non è Banale

    Buon Natale a tutti voi! Saluti, Ice Man Teo
  15. Merry Christmas to all

    Merry Christmas to all! Greetings, Ice Man Teo
  16. Happy Birthday to Quack74!

    Happy birthday and merry Christmas! Greetings, Ice Man Teo
  17. I would install the NF-104A research flight mission, and I want to know where can I find the "Desert" terrain into WOE. Greetings, Ice Man Teo
  18. Someone can tell me where can I find the gunners models for B-17D and B-17F,and where they must be put for see them into the model.Thank you! Greetings, Ice Man Teo
  19. Sorry what's the site's name?Thank you! Ice Man Teo
  20. Someone can tell me where can I find a B-1B model for WOE,WOI,WOV,SF1?Thank you! Greetings, Ice Man Teo
  21. What's the difference with the old pack?Thank you! Greetings, Ice Man Teo
  22. I noticed two data.ini files into the main folder,what's the difference between them?And with the original model?Thank you! Greetings, Ice Man Teo
  23. Someone can tell me how can I do for use the Falklands Frigates as a target in the campaign and also for single missions?Thank you! Greetings, Ice Man Teo
  24. I installed the MB-339A for Falklands mod and installed the weapons.The Macchi fuel tanks appear without problems but not the same with DEFA gunpods.How can I do for resolve this problem? Greetings, Ice Man Teo
  25. I've also Vista,try to change your Terrain data from "TRUE" to "FALSE" as below: [NormalTextureMaterial] DepthBufferCheck=TRUE --------> FALSE DepthBufferWrite=TRUE RenderedInOrder=TRUE AlphaTestEnabled=FALSE CullMode=CLOCKWISE LightEnabled=TRUE SpecularEnabled=FALSE EmissiveEnabled=FALSE FogEnabled=TRUE AmbientColor=1.000000,1.000000,1.000000,1.000000 DiffuseColor=1.000000,1.000000,1.000000,1.0000000 ZBufferOffset=0.000000 BlendOp=ONE NumTextureStages=1 TextureStage[01].TextureName= TextureStage[01].MipMap=TRUE TextureStage[01].FilterEnabled=TRUE TextureStage[01].StageColorOp=TEXTURE_MODULATE_DIFFUSE TextureStage[01].StageAlphaOp=NO_OP [WaterTextureMaterial] DepthBufferCheck=TRUE ---------> FALSE DepthBufferWrite=FALSE RenderedInOrder=TRUE AlphaTestEnabled=TRUE CullMode=CLOCKWISE LightEnabled=TRUE SpecularEnabled=TRUE EmissiveEnabled=FALSE FogEnabled=TRUE AmbientColor=1.000000,1.000000,1.000000,1.000000 DiffuseColor=1.000000,1.000000,1.000000,1.000000 SpecularColor=0.500000,0.500000,0.500000,1.000000 SpecularPower=5.000000 Reflectivity=1.00000 ZBufferOffset=4.000000 BlendOp=BLEND_SRC_ALPHA NumTextureStages=2 TextureStage[01].TextureName= TextureStage[01].MipMap=TRUE TextureStage[01].FilterEnabled=TRUE TextureStage[01].StageColorOp=TEXTURE_MODULATE_DIFFUSE TextureStage[01].StageAlphaOp=TEXTURE TextureStage[02].TextureName= TextureStage[02].MipMap=TRUE TextureStage[02].FilterEnabled=TRUE TextureStage[02].ReflectionMapping=TRUE TextureStage[02].StageColorOp=TEXTURE_BLEND_TEXTURE_ALPHA TextureStage[02].StageAlphaOp=DIFFUSE The same thing you must do for WOE and WOI while with SF2 works without problems. Greetings, Ice Man Teo
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