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Everything posted by catch
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Excellent news FC. Please keep us posted.
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Thanks Pete much appreciated. FE really does grow on you especially with all the variety of planes now available. And I would be so p****d off if my own stupidity stuffed up something ..... cheers. BTW, had a great mission with the Pup last night where I "teamed" up with another wandering Pup after a long wheeling, milling dogfight (you know when suddenly everyone disappears and you're all alone) and together we baited a poor old eindecker while taking turns at potshots. It was a bit grizzly really like a couple of cats playing with a wounded mouse but it felt like the AI Pup knew what was going on. Anyway eventually the eindeckers right wing peeled off and down he went. It was one of those moments when I really felt I was "there" instead of just facing a computer screen. It's those kind of immersive moments that make me understand TK's vision for the game. And it can only get better so things are looking good.
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Thanks Dagger. I kind of understand but being a newbie to this kind of thing is it possible to provide more comprehensive detail or a link for dummies on this subject lol ?! On another post TK said you can just copy your modded FE, than add patch2 to it, then if it has issues go back to the original. Sounds simple but details such as pointing exe's to it (amongst other things I guess) are foreign to me ? The alternative method I guess is a complete reinstall of a 2nd vanilla copy of FE on your hard drive, but as simple as this probably is, I don't know the precise steps. Hope you or someone else can help .... and sorry for the newbie questions.
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The default F5 view occasionally did this and I always thought it was something to do with a possible conflict with the "shoulder view" snap back effect as intimated by recon3. I don't use F5 shoulder view anymore and prefer to use the F5 key for the "check6" mod. If I want to pan around in "outside view" I'll use F6 which is far more stable and does not have the annoying "snap back" effect.
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Thanks for the headsup Dagger. I never had graphical issues so I'll wait and see what develops with those that test it out .... although the AI rudder fix is a good thing. Alternatively, are you able to provide basic instructions to install a separate "vanilla copy" of FE so I can muck about with patches and mods and all that good stuff without affecting my game saves and current setup.
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Firecage Plane Fest - Update Ver 1.4
catch replied to Firecage's topic in Thirdwire - First Eagles 1&2
Nice one Firecage. Looking forward to this. Will this replace your original plane fest campaign or install as a new campaign ? I don't want to lose where I'm at with your original and I'm becoming quite fond of the old DH2 ! In my latest attempt I have survived 6 missions but am still in March 1916 with the DH2. Do you have to survive approx 20 missions before a plane upgrade ? I also tried your DR1 hard FM mod in single mission. But unfortunately I can't comment on it's effectiveness because I couldn't take off. When the DR1 spawns onto the airfield it's like it's in quicksand and sinking quickly or trying to burrow underground to avoid the war .... that's the only way I can describe it. I think I tried it on normal with the same result so I flipped back to the A-Team FM version. Have I done something wrong ? Anyone else getting this problem ? -
Thanks Raven. You're right about the "folder in a folder" thing. I played around over the weekend with a number of a/c installs, camo's and cockpits to get FC's Plane Fest campaign working correctly. And then the patch upgraded DVa (old version used to appear) wouldn't appear in the single mission drop down menu .... ooops ! All the data files were there and titled correctly as DVa .... drove me nuts why it wouldn't show. Then I noticed there were folder within folder duplications in a few of the aircraft folders including the DVa so trimmed them down and went mad turfing out camo's and cockpits and replacing them elsewhere or deleting them and by some kind of sorcery or black magic it seemed to work. Still not sure exactly what I did LOL ? Time to employ some witchcraft on the Gotha to see if those textures can be fixed.
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GB, the default toggle selection for bombs/secondary ordinance is the backslash key (\). This brings up text that says you've selected whatever you picked in the loadout screen. I never noticed whether my squad mates dropped bombs on the designated target ..... I was too busy getting shot up by Archie lol.
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Tex, the link to the albatros cockpit download goes to the CA forum page and not to a specific download. I believe the cockpit is required to make the albies flyable. Am I doing something stupid or misunderstanding what to do ? Please help. Thanks .....
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D1,2,3,5A Albatros Package - Question for Tex.
catch replied to catch's topic in Thirdwire - First Eagles 1&2
LOL sorry about the funky text JFM. Yep that's the one. Thanks for that. I agree Aladar's DH2 is great. I'm having a very challenging time with it in FC's planefest. Hope he's okay ? -
D1,2,3,5A Albatros Package - Question for Tex.
catch replied to catch's topic in Thirdwire - First Eagles 1&2
Or is this it ? http://forum.combatace.com/index.php?autom...oad&id=3701 -
Blast and damnation ! Looks like I'll have to keep my eyes open on E-bay/2nd hand bins.
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Really looking forward to these Nieuport's. Good job Tex, Monty and any others involved in these very worthwhile kites.
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Before I register with chips n bits do they take Paypal ? I don't use credit cards ...... thanks
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Thanks ArgonV & Dagger. Chips n bits is back up
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Blimey ! This looks pretty interesting. Where have I been NOT to notice this before ? Don't ask. Now .... to get started how do I get an SDOE CD ? I can't connect to the chips n bits link for some reason ? Is there a downloadable version ? cheers, catch.
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Welcome Apache. Enjoy !
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Kevin, hopefully your WWI art collection will increase with kind permission from Windsock as they see the benefits to FE hehe
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Wrench , O/T but I love those hanger screen paintings on the A-Team a/c mods. They're very good. Do you do any of the artwork yourself ?
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It's okay .... bad timing ..... it's there now.
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Nice work A-Team ! Is this available at your skunkworks site somewhere ? Couldn't see it in the WW1 page .... cheers.
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Is there a Morane-Saulnier N in working?
catch replied to jv44kt's topic in Thirdwire - First Eagles 1&2
Don't believe so .... but it woud be nice ! Along with the Parasol -
While I haven't had a chance to test out FC's DR1 FM yet, I've noticed this on a few add-ons ..... not so much the stock planes. They climb vertically at low speed for 1000's of feet before finally stalling out as Bandy has described .... as far as I've noticed, on all the planes with these symptoms the elevators "stick" up or down so you have to employ opposite stick to get to a neutral flying position rather than just centreing the stick. The ailerons and rudder will automatically revert to neutral, as they should, when the stick is released or centred. Just wondering if this has anything to do with the unrealistic vertical climb ? And speaking of climbing, does anyone know why as soon as you hit 2000ft your altitude changes to 2800 or 3000ft in an instant ? Doesn't seem to happen at other heights.
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Firecage, don't know if it's just me but I get this error "we could not find the file specified" on your download link.
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Wow excellent Firecage (and A-team for release permission). It's not xmas already is it ? Looking forward to trying her out. Looks like a good candidate for your planefest campaign too.