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Dave

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Posts posted by Dave

  1. USAF F-104 Skin Pack (Ajundair)


    F-104 Skin pack by USAFMTL

    There are 27 skins to be used with Ajunaidr's Excellent F-104 Package. you can get them at www.column5.us

    adding the skins is easy. There are 4 folders labled A/B/C/D. A has skins for the F-104A. B has skins for the F-104B etc etc. Just unzip the file. Open each folder and drop the skins into the F-104's folder.

    This is many hours of work, tweaking and tweaking some more. So thank you for taking the time to download it.

    The Camo skins will come in another package as I have a plan for those down the road. Then it will off t do foriegn users of the F-104.

    Enjoy.

    Dave USAFMTL Slavens

    www.combatace.com


     

  2. USN F/A-18A Skin Pack


    USN Skin pack for F/A-18A Hornet by the Hornet Team (Column5, bpao, Flying Toaster)

     

    Unit decaling by USAFMTL

    Some of the decals I used came from the psd's provided by Project Open Skins. Others I had to make by hand. Also includes a 3Sq RAAF F/A-18A Skin

     

    Many thanks to C5 for getting me on this porject. Thanks to bpao for helping with the slimer solution.

     

     

    Enjoy yourself

    USAFMTL


     

  3. USMC F/A-18A Skin Pack


    USMC Skin pack for F/A-18A Hornet by the Hornet Team (Column5, bpao, Flying Toaster)

     

    Unit decaling by USAFMTL

    Some of the decals I used came from the psd's provided by Project Open Skins. Others I had to make by hand. Includes 10 USMC Hornet skins.

     

    Many thanks to C5 for getting me on this porject. Thanks to bpao for helping with the slimer solution.

     

     

    Enjoy yourself

    USAFMTL


     

  4. A6E Tram


    Original Credits

     

    3D Model: Monty_CZ, wpnssgt

    Skins: JSF_Aggie, Paul Nortness, Sundowner, USAFMTL

    Flight Model: column5

    Drop tanks edits by Fubar512

     

    Version 1.1 Credits

    A-6E TRAM Intruder

     

    CREDITS

     

    3D Model: Monty_CZ, wpnssgt

    Skins: Sundowner

    Flight Model: column5

    Drop tanks edits by Fubar512

    Ini Work by JSF Aggie

     

     

    INSTALLATION

     

    Copy the A-6E_TRAM folder to your Strike Fighters AIRCRAFT folder. Copy the two fueltank .bmp's to your weapons folder. This assumes you have the weapons pack installed.

     

    HISTORY (From wikipedia.org)

     

     

    Development

     

    The Intruder was developed in response to a U.S. Navy specification for an all-weather carrier-based attack aircraft to serve as a replacement for the piston-powered, WWII-era A-1 Skyraider. Grumman was awarded the contract in 1957, and the resulting A2F-1 made its first flight on 19 April 1960. It was redesignated A-6A in the fall of 1962, and entered squadron service in February 1963.

     

    The A-6 became the USN and USMC's principal medium attack aircraft from the mid-1960s through the 1990s. It served in combat in Vietnam and in later engagements in Lebanon and Libya. The Intruder saw further duty in the 1991 Gulf War, but it was phased out of service quickly in the mid-1990s. It was intended for replacement by the A-12 Avenger II, but following that troubled stealth aircraft's cancellation, the Intruder was left to soldier on for a few more years before retiring in favor of the F/A-18 Hornet.

     

    The last Intruders were retired 19 December 1996. Some aircraft were used to form artificial reefs, but the majority are stored at AMARC against possible future need.

     

    Although the Intruder could not match the F/A-18's speed or air-combat capability, the A-6's range and load-carrying ability are sorely missed.

     

     

    Variants

     

    A-6A

    The initial version of the Intruder was built around the complex and advanced DIANE (Digital Integrated Attack/Navigation Equipment), intended to provide a high degree of bombing accuracy even at night and in poor weather. DIANE consisted of multiple radar systems: the Norden AN/APQ-92 search radar and a separate AN/APQ-112 for tracking, AN/APN-141 radar altimeter, and AN/APN-153 Doppler to provide position updates to the AN/ASN-31 inertial navigation system. An air-data computer and ballistics computer integrated the radar information for the bombardier/navigator (BN) in the right-hand seat. TACAN and ADF were also provided for navigational use. When it worked, DIANE was perhaps the most capable nav/attack system of its era, giving the Intruder the ability to fly and fight in even very poor conditions (particularly important over Vietnam and Thailand during the Vietnam War). It suffered numerous teething problems, though, and it was several years before its reliability was established.

     

    Total A-6A production was 488, including six pre-production prototypes. Many of the surviving aircraft were converted to other variants.

     

    A-6B

    To provide Navy squadrons with a SEAD aircraft to attack enemy air defense and SAM systems--a mission dubbed "Iron Hand" in Navy parlance--19 A-6As were converted to A-6B standard from 1967 to 1970. The A-6B had many of its standard attack systems removed in favor of special equipment to detect and track enemy radar sights and to guide AGM-45 Shrike and AGM-78 Standard anti-radiation missiles. Five were lost in combat, and the rest were later converted to A-6E standard in the late 1970s.

     

    A-6C

    12 A-6As were converted in 1970 to A-6C standard for night attack missions against the Ho Chi Minh Trail in Vietnam. They were fitted with a TRIM (Trails/Roads Interdiction Multi-sensor) pod in the fuselage for FLIR and low-light TV cameras, as well as a "Black Crow" engine ignition detection system. One of these aircraft was lost in combat, the others were later converted to A-6E standard after the war.

     

    KA-6D

    In the early 1970s some 78 A-6As and 12 A-6Es were converted for use as tanker aircraft, providing aerial refueling support to other strike aircraft. The DIANE system was removed and an internal refueling system was added, sometimes supplemented by a D-704 refueling pod on the centerline pylon. The KA-6D theoretically could be used in the day/visual bombing role, but it apparently never was, with the standard load-out being four fuel tanks. A few KA-6Ds went to sea with each Intruder squadron, and the retirement of the aircraft left a gap in USN and USMC refueling tanker capability that was only later remedied by the new F/A-18E Super Hornet, which can act as a tanker.

     

    A-6E

    The definitive attack version of the Intruder, introduced in 1970, with its first deployment 9 December 1971, with vastly upgraded nav/attack systems. The original search and track radars of the A-6A were replaced by a single AN/APQ-148 multi-mode radar, and the onboard computers with a more sophisticated (and generally more reliable) solid-state electronic system. A new AN/ASN-92 inertial navigation system was added, along with the CAINS (Carrier Aircraft Intertial Navigation System), for greater navigation accuracy. Beginning in 1979 all A-6Es were fitted with the AN/AAS-33 TRAM (Target Recognition and Attack, Multi-Sensor system, a small, gyroscopically stabilized turret under the nose containing FLIR boresighted with a laser spot-tracker/designator. TRAM was matched with a new AN/APQ-156 radar. The BN could use both TRAM imagery and radar data for extremely accurate attacks, or use the TRAM sensors alone to attack without using the Intruder's radar (which might warn the target). TRAM also allowed the Intruder to autonomously designate and drop laser-guided bombs.

     

    In the early 1990s some surviving A-6Es were upgraded under SWIP (Systems/Weapons Improvement Program) to enable them to use the latest precision-guided munitions, including AGM-65 Maverick, AGM-84 Harpoon, AGM-84E SLAM, and the AGM-88 HARM anti-radiation missile. SWIP aircraft also received a GPS receiver and new INS and TACAN systems. After a series of wing-fatigue problems, about 85% of the fleet was fitted with new graphite/epoxy/titanium/aluminum composite wings.

     

    A-6E models totaled 445 aircraft, about 240 of which were converted from earlier A-6A/B/C models.

     

     

    A-6F and A-6G

     

    An advanced A-6F Intruder II was proposed in the mid-1980s that would have replaced the Intruder's elderly Pratt & Whitney J52 turbojets with non-afterburning versions of the General Electric F404 turbofan used in the F/A-18 Hornet, providing substantial improvements in both power and fuel economy. The A-6F would have had totally new avionics, including a Norden AN/APQ-173 synthetic aperture radar and multi-function cockpit displays--the APQ-173 would have given the Intruder air-to-air capacity with provision for the AIM-120 AMRAAM. Two additional wing pylons were added, for a total of seven stations.

     

    Although five development aircraft were built, the Navy ultimately chose not to authorize the A-6F, preferring concentrate on the A-12 Avenger II. This left the service in a quandry when the A-12 was cancelled in 1991.

     

    Grumman proposed a cheaper alternative in the A-6G, which had most of the A-6F's advanced electronics, but retained the existing engines. This, too, was cancelled.

     

     

    Electronic Warfare Versions

     

    An electronic warfare/ECM version of the Intruder was developed early in the aircraft's life for the USMC, which needed a new ECM platform to replace its elderly F3D-2Q Skyknights. An EW version of the Intruder, initially designated A2F-1Q and subsequently redesignated EA-6A, first flew on 26 April 1963. It had a Bunker-Ramo AN/ALQ-86 ECM suite, with most electronics contained on the walnut-shaped pod atop the vertical fin. They were theoretically capable of firing the AGM-45 Shrike anti-radiation missile, although they were apparently not used in that role.

     

    Only 28 EA-6As were built (two prototypes, 15 new-build, and 11 conversions from A-6As), serving with Marine Corps squadrons in Vietnam. It was phased out of front-line service in the mid-1970s, remaining in use in reserve units with the USMC and then the US Navy primarily for training purposes. The last had been retired completely by 1993.

     

    A much more highly specialized derivative of the Intruder was the EA-6B Prowler, a 'stretched' airframe with two additional systems operators, and more comprehensive systems for the electronic warfare and SEAD roles. 170 were produced. The Prowler remains in service (see separate entry for more information).

     

     

    Combat Experience

     

    A-6 Intruders first saw action during the Vietnam War, where the craft were used extensively against targets in Vietnam. The aircraft's long range and heavy payload coupled with its ability to fly in all weather made it invaluable during the war. However, its effectiveness in flying low and delivering its payload made it especially vulnerable to anti-aircraft fire and in the eight years the Intruder was used, the U.S. Navy and Marines lost 68 of the aircraft in combat.

     

    Intruders saw action in strikes against the Bekaa Valley in Lebanon in 1983. One Intruder and one A-7 Corsair were lost during the Lebr. The BN could use both TRAM imagery and radar data for extremely accurate attacks, or use the TRAM sensors alone to attack without using the Intruder's radar (which might warn the target). TRAM also allowed the Intruder to autonomously designate and drop laser-guided bombs.

     

    Intruders also saw action operating from the aircraft carriers America CV-66 and Coral Sea CV-41 during Operation "El Dorado Canyon"in April of 1986. The squadrons involved were VA-34 "Blue Blasters" from CV-66 USS America and VA-55 "Warhorses" from the CV-41 USS Coral Sea.

     

    In the early 1990s some surviving A-6Es were upgraded under SWIP (Systems/Weapons Improvement Program) to enable them to use the latest precision-guided munitions, including AGM-65 Maverick, AGM-84 Harpoon, AGM-84E SLAM, and the AGM-88 HARM anti-radiation missile. SWIP aircraft also received a GPS receiver and new INS and TACAN systems. After a series of wing-fatigue problems, about 85% of the fleet was fitted with new graphite/epoxy/titanium/aluminum composite wings.

     

    A-6E models totaled 445 aircraft, about 240 of which were converted from earlier A-6A/B/C models.


     

  5. F-9J Cougar skins


    F9F-8 Cougars skins by Volks and USAFMTL For Pasko's F9F-8 Cougar

    VF-51

    VF-61

    VF-612

    Well we didnt have templates so I asked Volks to make some so I could do some Cougar units. So using some of Gramps original bmps and then making our own skins from teh ground up, we were able to create these 3 skins you have here. Just drop into your F-9J folder and enjoy.


     

  6. A-1H Generic SEA Camo (MCz)


    ---------------------------------------------

    Douglas A-1H "skyraider" Skin for Wings Over Vietnam/Strike Fighters by Volks

    ---------------------------------------------

     

    A-1H Skyraider SEA Camoflage

     

    Original aircraft and textures: MontyCZ and Myself

    New Skin/templates: Myself

     

    Foreword

    ===========================

     

    The Skyraider was the first aircraft to be produced for Strike fighters. It was also the first plane I skinned in the game. A revamp of the SEA camo was sorely needed and here it is. I have repaint it in better matching colours for the SEA camo, colours which I used for AD's F-105. I have also upgraded the weathering and other parts to current standards. I now beleive it has it place as a standard aircraft in WOV.

     

     

    Installation:

    ===========================

     

    Simply unzip the file (VietnamUSAFCamo) into your A-1H folder, which is located in the Objects/aircraft folder of your strike fighters/WOV installation. The folder "VietnamUSAFCamo" will appear with all required skin files. It should overwrite the existing skin in that folder ( my old version of the skin)

     

    Then open the Text file "A-1h.cfg" and enter the following text after the last skin entry:

     

    [TextureSetXXX]

    Directory=VietnamUSAFCamo

    Name=SEA Camoflage (Volks)

    Nation=USAF

    Squadron=VA36

    Specular=0.500000

    Glossiness=0.750000

    Reflection=0.000000

     

    Replace the XXX with whatever is next in squence

     

    I have also placed a new hanger screen and loading screen into the zip file as I didnt think the previous versions made the cut. If you like them just put them into the main A-1h folder.

     

     

    Disclaimer:

    ===========================

     

    This addon package is a non-commercial

    addon package. It is not supported by Thirdwire

    and/or Strategy first. The addon is supplied with

    no support by me, and I (the creator) can not be

    held responsible for any damage this addon might

    do to your computer. You may use this addon for

    your own non-commercial, personal use.

    All rights remain to I (the creator).

    You are allowed to distribute/share this addon package

    in a non-commercial way. But you are not allowed to

    modify this package in any kind (this includes

    cutting off parts of the ZIP file it comes with)

    or conceal it?s origin. If you want to modify this

    addon package you have to get my permission first.


     

  7. Libya Terrain

    View File

    Libya Terrain by USAFMTL

     

    Thanks to Diego for starting this and thanks to Deuces for the tiles.

     

    She isnt perfect but she works. Had a TE crash and lost hours of work. Took hours to fix what got messed up and even now it isn't just right. But I didnt want to spend anymore hours on it.

     

    I placed good planning maps and 5 carriers areas. The terrain on Siciliy is very mountainous. So watch your take offs and landings.

     

    Just put in your terrain folder, copy the desert.cat file from the desert terrain folder and rename to Libya. Enjoy.

     

    USAFMTL


     

  8. F-104A/C Superpak


    F-104A/C Superpack by USAFMTL For wpnssgt's F-104

    This pack includes 18 skins all done by me using updated templates of Sundowner.

    Tweaked the data.ini on both planes. Fixed Thrust values, range, speed etc.

    Notes

    This F-104A is the gunless one. You get 2 winders only just like it had until 1964. I have included though a data.ini that has the gun for later use if you want.

    The F-104C could carry 4 winders, 2 on the wing tips and 2 under the fuse. However after great amount of research it was almost never used as the fuse missiles seeker head would get damaged all the time. So I did not include it.

    Make sure you have the latest weps pack installed. Also this will only work with people who have the older versions of SF that came with the F-104G as it uses the G pit.

    Original model by wpnssgt, original textures by Sundowner. All updates by me. Skins by me.

    Just zip the pack, run the .exe files to a folder of your choosing. Then drop the files in your aircraft folder. Go fly.

    There are 6 F-104C skins and 12 F-104A skins.

    Enjoy

    USAFMTL


     

  9. Canadian Armed Forces CF-5A (TMF)


    F-5A RCAF Camo

    Place the skin in your F-5A folder& that's it, if you want the RCAF drop tanks to show up in the loadout screen you will need to add them manually to the weapons folder then add these lines to the weapondata ini :

    [WeaponDataxxx]

    TypeName=F5C_TKLW

    FullName=RCAF 41.6 Gal Fuel Tank

    ModelName=F5C_TKLWCA

    Mass=195.000000

    Diameter=0.050000

    Length=2.500000

    AttachmentType=

    NationName=

    StartYear=0

    EndYear=0

    Availability=0

    BaseQuantity=0

    Exported=FALSE

    ExportStartYear=0

    ExportAvailability=0

    WeaponDataType=5

    MaxFuelAmount=175.000000

    Asymmetrical=TRUE

    RightModelName=F5C_TKRWCA

     

    [WeaponDataxxx]

    TypeName=F5C_TKW

    FullName=RCAF 150 Gal fuel Tank

    ModelName=F5C_TKWCAC

    Mass=559.000000

    Diameter=0.510000

    Length=3.580000

    AttachmentType=

    NationName=

    StartYear=0

    EndYear=0

    Availability=0

    BaseQuantity=0

    Exported=FALSE

    ExportStartYear=0

    ExportAvailability=0

    WeaponDataType=5

    MaxFuelAmount=700.000000

    Asymmetrical=FALSE

    MaxFuelAmount=1771.760010

    Asymmetrical=FALSE

     

    DONT FORGET TO CHANGE THE XXX TO YOUR NEXT NUMBERS.

    then just open the weapon data ini with the weapons editor then close it again letting it save your new weapons.

    any problems just let me know

    Sundowner [Ant]

    24 April 2005


     

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