F-15K Strike Eagle Version 1.5
14 OCT 2008 (now SP5 compatible) Thanks Wrench
Original Model by Flying Toaster
Additional Model Work by Wpnssgt
Flight Model by Fubar512 (Use in Normal)
Avionics by Moonjumper
Effects by Deuces
Skins by Wpnssgt & USAFMTL
Original F-15 Cockpit by Kesselbrut modified to an F-15C (BETA) by Wpnssgt
Drop tanks by Fast Cargo.
Loading & Hangar Screens by Kout
Fixed the wheels in the runway. Thanks Ant.
Ready to use in WOE or WOI (use it in WOI, hint hint)
Read the read me.
F-15I Ra'am (Update) for WOI Update 14 Oct 2008. (Now WOI SP5 compatible) Thanks Wrench
Original Model by Flying Toaster
Additional Model Work by Wpnssgt
Flight Model by Fubar512 (Fly this in normal)
Avionics by Moonjumper (Completely new build as of 2007/08)
Loading & Hangar Screens by Kout
INI work by MJ and USAFMTL
Effects by Deuces
Sounds by Fubar512
Updated on 22 Mar 08 to fix the sinking gear in the runway. Thanks Ant.
Skin by Sundowner
****Warning - Skins are 1024x1024 and should be resized if your system cannot handle large texture files**** There is also 4096x4096 uber high res if you want them.
Original F-15 Cockpit by Kesselbrut modified to an F-15C by Wpnssgt. Bottom left MFD is inop.
Read the read me!
By Sony Tuckson.
A-4 Aggressor Pack by Bananimal.
These were made for a Top Gun Campaign I made 5 years. They are great skins. Just put into your A-4E and go fly.
Dave USAFMTL
Ferris Scheme A-4E's By Bananimal.
He made these for me like 4 years ago and I never released them. FOr tohse of you who like A-4's and Ferris schemes, this is your ticket.
Enjoy
Dave USAFMTL
For those who have trouble running 2048 size skins, here they are resized to 512.
Sabres are found here
Late MK6 Sabres
Early Mk6 Sabres
This Update brings the First Eagles to the latest code level, fixing many issues reported by users and adding new features to enhance the gameplay.
This Update contains all the fixes from previous patches, and it can be applied to any version of the game. Earlier patches do not need to be applied.
=======================
First Eagles / Apr 2008
Readme File
=======================
-----------------
Table of Contents
-----------------
1. Update Notes
2. Troubleshooting
3. Contacting Customer Support
---------------
1. Update Notes
---------------
This Update brings the First Eagles to the latest code level,
fixing many issues reported by users and adding new features to
enhance the gameplay.
This Update contains all the fixes from previous patches, and it can
be applied to any version of the game. Earlier patches do not need
to be applied.
If you have purchased Expansion Pack 1, you should install the
Expansion Pack first before applying this Update.
If you have installed any mods to the game, you should back up any
changes you've made before applying this Update. Update will delete
any files that may conflict with newer files. You should reapply the
change to new, updated files installed by this Update.
List of changes in this Update include:
Apr 2008
--------
* Shadow option is changed to adjust distance as well as the types of
object casting shadow. Low: No shadows are cast. Medium: Aircraft
cast shadow only in external view and only at close range. High: Aircraft
and some ground objects cast shadow. Unlimited: All objects cast shadow
at furthest distance.
* Rear view (Shift+F5 by default) is added.
* Delete Pilot and View Medal buttons have been added to the
Pilot Record Screen.
* Better support for dual-analog stick gamepads has been added.
* Static aircraft kills are no longer counted as air kills.
* AI pilots for player's squadron in campaign now start with higher
initial skill level.
* Compass for SE5A and Camel cockpits are now functional.
* Selection of army Co-operation mission sometimes causing crash to
desktop is fixed.
* View limits are adjusted correctly for widescreen and Matrox
surround gaming display.
* Flight model, AI, and campaign engine have all been further tweaked.
Oct 2007 (Expansion Pack 1)
---------------------------
* Blip Switch control is added for Camel and Fokker Dr.1. When HARD
flight model options is used, the throttle can only be set at
0 or 100%. Move the throttle past half-way position to get 100%,
or move it below the half-way position to get 0%. Blip Switch key
(by default Numpad Enter key or Joystick button 3), while pressed
down, can also be used set the throttle to 0%.
* During campaign play, unit name is now displayed on HUD instead
of aircraft type.
* Terrain engine can now use seasonal texture sets, which are
automatically selected based on mission date.
* Older style German insignia are added - they're used when the
mission date is before March 1918.
* New and more detailed pilot 3d models are included.
* Shadows can now be cast using more detailed geometry model.
* Airfields in Single Mission and Campaign play now include randomly
placed parked aircraft.
* Machinegun fire sometimes not stopping correctly in Multiplayer
has been fixed.
* Individual aircraft data.ini can now contain customized Dogfight
and ground-attack AI Data.
* Version numbering system has been changed to show month and year
in less ambiguous format.
* And many more minor fixes and improvements.
The following is a list of files that are explicitly deleted by the
Update installer. Additional files may be over-written by newer
files.
CAMPAIGN\WWICAMP1\WWICAMP1_DATA.INI
CAMPAIGN\WWICAMP2\WWICAMP2_DATA.INI
CAMPAIGN\WWIE1CAMP1\WWIE1CAMP1_DATA.INI
CAMPAIGN\WWIE1CAMP2\WWIE1CAMP2_DATA.INI
FLIGHT\FLIGHTENGINE.INI
FLIGHT\COMMDATA.INI
FLIGHT\EASYAVIONICS.DLL
FLIGHT\HUDDATA.INI
FLIGHT\MISSIONCONTROL.INI
FLIGHT\MISSIONSUMMARY.INI
FLIGHT\NATIONS.INI
FLIGHT\PARTICLESYSTEM.INI
FLIGHT\VIEWLIST.INI
MENU\CAMPAIGNSCREEN.INI
MENU\DEFAULT.BAK
MENU\PILOTRECORDSCREEN.BMP
MENU\PILOTRECORDSCREEN.INI
MENU\OPTIONSSCREEN.INI
MENU\WWIMENUTEXTSETTING.INI
OBJECTS\AIRCRAFTOBJECT.INI
OBJECTS\AIRCRAFT\AEG_G4\AEG_G4.INI
OBJECTS\AIRCRAFT\AEG_G4\AEG_G4_DATA.INI
OBJECTS\AIRCRAFT\ALBATROSD3\ALBATROSD3.INI
OBJECTS\AIRCRAFT\ALBATROSD3\ALBATROSD3_DATA.INI
OBJECTS\AIRCRAFT\ALBATROSD3OAW\ALBATROSD3OAW.INI
OBJECTS\AIRCRAFT\ALBATROSD3OAW\ALBATROSD3OAW_DATA.INI
OBJECTS\AIRCRAFT\ALBATROSD5\ALBATROSD5.INI
OBJECTS\AIRCRAFT\ALBATROSD5\ALBATROSD5_DATA.INI
OBJECTS\AIRCRAFT\ALBATROSD5A\ALBATROSD5A.INI
OBJECTS\AIRCRAFT\ALBATROSD5A\ALBATROSD5A_DATA.INI
OBJECTS\AIRCRAFT\ALBATROSD5A\ALBATROSD5A_LOADOUT.INI
OBJECTS\AIRCRAFT\CAMELF1_110\CAMELF1_110.INI
OBJECTS\AIRCRAFT\CAMELF1_110\CAMELF1_110_DATA.INI
OBJECTS\AIRCRAFT\CAMELF1_110\CAMELF1_COCKPIT.INI
OBJECTS\AIRCRAFT\CAMELF1_130\CAMELF1_130.INI
OBJECTS\AIRCRAFT\CAMELF1_130\CAMELF1_130_DATA.INI
OBJECTS\AIRCRAFT\CAMELF1_130\CAMELF1_COCKPIT.INI
OBJECTS\AIRCRAFT\CAMELF1_150\CAMELF1_150.INI
OBJECTS\AIRCRAFT\CAMELF1_150\CAMELF1_150_DATA.INI
OBJECTS\AIRCRAFT\CAMELF1_150\CAMELF1_COCKPIT.INI
OBJECTS\AIRCRAFT\DFWC5\DFWC5.INI
OBJECTS\AIRCRAFT\DFWC5\DFWC5_DATA.INI
OBJECTS\AIRCRAFT\DFWC5\DFWC5_LOADOUT.IN
OBJECTS\AIRCRAFT\FOKKERD7\FOKKERD7.INI
OBJECTS\AIRCRAFT\FOKKERD7\FOKKERD7_COCKPIT.INI
OBJECTS\AIRCRAFT\FOKKERD7\FOKKERD7_DATA.INI
OBJECTS\AIRCRAFT\FOKKERD7\FOKKERD7_LOADOUT.INI
OBJECTS\AIRCRAFT\FOKKERD7\COCKPIT\FOKKERD7_CPIT.INI
OBJECTS\AIRCRAFT\FOKKERD7F\FOKKERD7_COCKPIT.INI
OBJECTS\AIRCRAFT\FOKKERD7F\FOKKERD7_LOADOUT.INI
OBJECTS\AIRCRAFT\FOKKERD7F\FOKKERD7F.INI
OBJECTS\AIRCRAFT\FOKKERD7F\FOKKERD7F_DATA.INI
OBJECTS\AIRCRAFT\FOKKERDR1\FOKKERDR1.INI
OBJECTS\AIRCRAFT\FOKKERDR1\FOKKERDR1_DATA.INI
OBJECTS\AIRCRAFT\RE8\RE8.INI
OBJECTS\AIRCRAFT\RE8\RE8_DATA.INI
OBJECTS\AIRCRAFT\SALMSON2A\SALMSON2A.INI
OBJECTS\AIRCRAFT\SALMSON2A\SALMSON2A_DATA.INI
OBJECTS\AIRCRAFT\SALMSON2A\SALMSON2A_LOADOUT.INI
OBJECTS\AIRCRAFT\SE5A\SE5A.INI
OBJECTS\AIRCRAFT\SE5A\SE5A_AVIONICS.INI
OBJECTS\AIRCRAFT\SE5A\SE5A_COCKPIT.INI
OBJECTS\AIRCRAFT\SE5A\SE5A_DATA.INI
OBJECTS\AIRCRAFT\SE5A\SE5A_LOADOUT.INI
OBJECTS\AIRCRAFT\SE5A\COCKPIT\SE-5A_COCKPIT.INI
OBJECTS\AIRCRAFT\SPAD13\SPAD13.INI
OBJECTS\AIRCRAFT\SPAD13\SPAD13_COCKPIT.INI
OBJECTS\AIRCRAFT\SPAD13\SPAD13_DATA.INI
OBJECTS\AIRCRAFT\SPAD13\COCKPIT\S13_CPIT.INI
OBJECTS\AIRCRAFT\SPAD7_150\SPAD7_150.INI
OBJECTS\AIRCRAFT\SPAD7_150\SPAD7_150_DATA.INI
OBJECTS\AIRCRAFT\SPAD7_180\SPAD7_180.INI
OBJECTS\AIRCRAFT\SPAD7_180\SPAD7_180_DATA.INI
OBJECTS\GUNDATA.DAT
OBJECTS\GUNDATA.INI
OBJECTS\MISSILEOBJECT.INI
OBJECTS\OBJECTLIST.INI
OBJECTS\WEAPONDATA.DAT
OBJECTS\WEAPONDATA.INI
PILOTDATA\SQUADRONLIST.INI
TERRAIN\WWICAMBRAI\WWICAMBRAI_DATA.INI
TERRAIN\WWICAMBRAI\WWICAMBRAI_MOVEMENT.INI
TERRAIN\WWICAMBRAI\WWICAMBRAI_TARGETS.INI
TERRAIN\WWIVERDUN\WWI_AIRFIELD1.INI
TERRAIN\WWIVERDUN\WWIVERDUN.INI
TERRAIN\WWIVERDUN\WWIVERDUN.TFD
TERRAIN\WWIVERDUN\WWIVERDUN_DATA.INI
TERRAIN\WWIVERDUN\WWIVERDUN_MOVEMENT.INI
TERRAIN\WWIVERDUN\WWIVERDUN_TARGETS.INI
TERRAIN\WWIVERDUN\WWIVERDUN_TYPES.INI
------------------
2. Troubleshooting
------------------
Troubleshooting Tips
Before installing the game, please try the following:
- Close all other applications.
- Verify that your system meets the minimum system requirements.
If you are experiencing difficulties in getting the game to run,
please try the following solutions:
- Obtain the latest drivers for your video and sound card.
- Obtain the latest version of Direct X from:
http://www.microsoft.com/downloads/details...6A-9B6652CD92A3
- Install the latest update for your game from:
http://www.thirdwire.com/support.htm
- Please refer to the readme.txt included on your game CD.
- Run scandisk and defragment your drive.
------------------------------
3. Contacting Customer Support
------------------------------
To obtain further technical assistance regarding this product, please
send an e-mail to:
support@thirdwire.com.
Please be sure to include the following information in your e-mail:
· Processor type and speed
· Operating System version
· Memory (RAM)
· DirectX Version
· Video Card type
· Error messages encountered and where/when you saw them.
Or visit our forums at
http://www.thirdwire.com/downloads_fe.htm
Comprised of 3 units
421st FS/388th FW Hill AFB, Utah
522nd/524th FS's, 27th FW Cannon AFB, NM
Installation
Put the folders named 421/522/524 into you main F-35 folder. The folders named decalsxxx, put the CONTENTS into the decal folder of your objects/decal folders. Now you are set.
Go fly.
Dave USAFMTL
Contains 3 schemes for use with Klav F-35. Nothing special. Enjoy
Comes with Peanut 1 and 2, Desert Beige, Snow, Flipper, and European 1 schemes
All done by Jimmybib. For the Stock A-10 in WOE.
Showtime 100 F-4J by Sundowner.
This is one top of the line skin.
Just drop into the F-4J and go fly.
A-7C/E Corsair II
By the Mirage Factory
This pack features an early version and a late version of the E and also includes the A-7C.
1.1 update: Improved skins and some minor data updates.
VMA(AW)-242 A-6 Skins by Sundowner
This is for Monty CZ's A-6. Just drop into the A-6 folder and fly.
Thanks to Sundowner for another great skin.
Pride of the Korean AF by Sundowner.
These planes represent various schemes used by the ROKAF.
They are their own planes and use stock LOD's from WOE. This package will work in WOE and WOI but the F-4D will need to be ported over to WOI in order to work.
Unsurpassed quality just extrudes from this masterpiece by the Mirage Factory.
Enjoy.
S-3B Viking by Fox the man Monter
VMA-513 Flying Nightmares skin by USAFMTL (Dave), based of the templates made by bobrock.
For use in bobrocks AV-8B+. Just add to the aircraft folder and go fly. Enjoy.
Dave
VMF-112 Skin by USAFMTL
Templates by C5.
For use in the Mirage Factory F-8B.
Just drop into the F-8B folder and fly.
Enjoy
USAFMTL
VF-32 Skin by USAFMTL
Templates by C5.
For use in the Mirage Factory F-8B.
Just drop into the F-8B folder and fly.
Enjoy
USAFMTL
Fix For Razbam's Texture in the VMA-121 Folder
Fix for the missing texture in the VMA-121 texture folder, fixing the VA-165 duplicate fuselage and wing textures with the right ones.
Original textures by Russel R. Smith, for MSFS, converted for Strike Fighter series.
Updated to use "modern" avionics.
F-15E Strike Eagle Version 20 March 2008
Original Model by Flying Toaster
Additional Model Work by Wpnssgt
Flight Model by Fubar512 (Use in Normal)
Avionics by Moonjumper
Effects by Deuces
Skins by Wpnssgt & USAFMTL
Original F-15 Cockpit by Kesselbrut modified to an F-15C (BETA) by Wpnssgt
Drop tanks by Fast Cargo.
Loading & Hangar Screens by Kout
Fixed the wheels in the runway. Thanks Ant.
Ready to use in WOE or WOI (use it in WOI, hint hint)
Iranian AF F-14A by the Mirage Factory
CF-5A by the Mirage Factory
IAF F-15A BAZ by the Mirage Factory. Upload with permission of Sony Tuckson
USAF F-15A Eagle by the Mirage Facotry. Uploaded with permission by Sony Tuckson