Hello :)
One of my favorite features in LOMAC and DCS:A10 are how the cannon (when appropriately configured) will auto adjust for bullet drop and range. This allows for superbly accurate gun-runs on targets, and worked somewhat like a CCIP mode in Strike Fighters but for the cannon.
Is there any way for such a thing to exist in Strike Fighters 2? The aim pipper doesnt move for me at all no matter what the range or where I point the GAU8, the sight remains seemingly static. Is this an engine limitation?
If this isnt possible, is there any way to change the amount of bullet drop from guns ingame? Or is air resistance etc only changeable with launched weapons rather than guns?