PythonOne
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**UPDATE 1.3** 300t -- 30Mt Nuclear Weapon Effects
PythonOne replied to Lexx_Luthor's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
excellent man, keep up the good work. -
**UPDATE 1.3** 300t -- 30Mt Nuclear Weapon Effects
PythonOne replied to Lexx_Luthor's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
sweet....thanks man -
**UPDATE 1.3** 300t -- 30Mt Nuclear Weapon Effects
PythonOne replied to Lexx_Luthor's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
hey lex, is it possible for you to make only a sun mod for the latest patch for WOV? -
trackir 6d0f
PythonOne replied to PythonOne's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
oh i guess i didn't notice it before, does the x and y axis move only slightly? -
trackir 6d0f
PythonOne replied to PythonOne's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
my question was are the x and y axis already enabled because i recall trying it out a couple days before and it didn't work. I had it set up with my trackir 4, i was wondering did i had to activate something within WOV to allow it to be recongize and work. -
trackir 6d0f
PythonOne replied to PythonOne's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
FS2004, FSX Falcon 4.0 patched up to OF or RV pretty soon lock on with black shark -
Sun Mod?
PythonOne replied to PythonOne's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
oh, any recommended settings i should add to the files? Like have any of you edited the sun mod, if so, could you PM me and upload your file so i can use it as an example and see if i like it in my WOV? -
Is there a better sun mod available anywhere for WOV? The stock one seems kinda "cartoon-ish," i was looking for a bit realistic look to it. If there isn't one, does anyone know the files located at for the sun mod so i can see if i can alter it through photoshop or something.
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trackir 6d0f
PythonOne replied to PythonOne's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Alright so it was the X and Y axis, but are they already enabled? I sometime can see the Y axis when i zoom out and i"m alot closer to the canopy. But what about the X? -
trackir 6d0f
PythonOne replied to PythonOne's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
are they already enabled? Or is there something i have to edit in order to get them to work. So far I know we have pitch, and yaw. We also have zoom, but what's the last 2? I don't think we have roll, is it X, and Y axis? -
I was wondering was it possible to enable 6d0f in WOV? Because sometimes when i look around the cockpit, i get these "new angles" so i was wondering was there a mod or something out there that can fully open this feature.
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F-86 and MiG-15
PythonOne replied to PythonOne's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
this one seems to have a better cockpit than the one in the pack though. -
F-86 and MiG-15
PythonOne replied to PythonOne's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
hows the MiG-15 located on this site http://home.earthlink.net/~pasko_patak/planes.html It seems to have a better cockpit but not sure how accurate it is. And i don't know how the fm compares to the MiG-15 Pack link that was posted above. -
What are the advantages of Installing WOE on top of WOV? I heard I can merge install but haven't done so since i was mainly looking for a Vietnam era game, i got other sims to satisfy my modern aircraft needs. But other than adding a couple of new aircraft/weapon, and the europe terrain, are there any improvements to the effects/graphics. If so, i'll install WOE on top of WOV but if it doesn't, then i guess i'll stick with a clean WOV.
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Improve terrain for WOV?
PythonOne replied to PythonOne's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
cool so i install the DRVv1.51 on top of Enhanced WOV terrain by Deuce