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Rover

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Everything posted by Rover

  1. I have a problem with the Weapon Editor... maybe I don't understand some part of this topic (my english is not so good). I add weapons following this steps: 1) Add the new weapon in the WEAPONDATA.INI 2) Open the Weapons Editor and open the WEAPONDATA.INI 3) Open the new weapon added in the WEAPONDATA.INI and click "OK" 4) Then SAVE and CLOSE After all this steps, run the game and when I go to the Load Out section, there is nothing. What i'm doing wrong? Thank you very much!!!
  2. Hi everybody!!! Maybe this question has been made: does exist a way to run SFP1/WoV/Woe on Linux?
  3. Hello guys!!! I need help with specific modification of the runway. Does exist a way to make a modification in the airfield.ini and make the aircraft take off just in one way? For example, make the aircraft take off only in runway 09. It's possible make that? Thanks!!!
  4. I was trying it... very interesting but I cannot do the aircraft take off just in one way. Why it's possible make this kind of take off from a carrier (just in one direction) and not from a simple runway? Beyond of the type of ground object, what's the diference in each configuration? Thank you anyway!!!
  5. Hello everybody!!! I'm making some new objects in Gmax for then, export to 3DS format. But I don't know how make the skin for this objects . Does exist a charitable soul who can tell me how? Thanks a lot!!!!
  6. Hello everybody!!! Can anybody help me with this? I'm modeling some 3D files but, i have a doubt of one thing: When I open a INI file of an object (for example, an airfield) I read this: [LOD001] Filename=airfield1.lod Distance=5000 [LOD002] Filename=airfield1_lod002.lod Distance=10000 [LOD003] Filename=airfield1_lod003.lod Distance=20000 [LOD004] Filename=airfield1_lod004.lod Distance=30000 Wich diference have on each LOD file? Thanks a lot!!!
  7. You must open the GERMANYCE_TYPES.INI file and edit de TargetValue. For example: [TargetType008] Name=fire_dept FullName=Building ModelName=fire_dept.lod TargetType=MISC ActiveYear=0 TargetValue=20 ---------------change this number, while more higher values, more chance to attack this object will get UseGroundObject=FALSE DamagePoint=10.0 ArmorValue=0.0 ArmorType=0 RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect=MediumShortStructureCollapse DestroyedModel=fire_dept_destroyed SecondaryChance=50 SecondaryEffect=MediumExplosionEffect I hope this can help! :yes: See you!!!
  8. The 3DS MAX and the MAX EXPORTER plug in is used for creation of aircraft. In this link you have a video tutorial in 12 parts for download: http://forum.combatace.com/index.php?autom...&showcat=30 also, you can download the plug in for export 3DS format to .LOD here or in the Third Wire web page. I hope help you. See you!!!
  9. Hello everybody!!! I'm testing the new terrain that I'm making and I have a problem. When I add new rivers and when i shot to the rivers with my guns, does not make the same effect as when I shot to the sea. How can I fix this? Thanks!!!
  10. Yes, the rivers and the ocean have the same .tga transparency value. Thanks anyway, i will see what thing is happening. See you!!!
  11. Hi everybody!!! Is there a way to modify the peaks of a terrain? Thanks!!!
  12. Thanks anyway! I fixed the problem!
  13. Hi Typhoid! If you remember, i am who are build the South Atlantic Terrain and i wish to apologize for the answer that i wrote in this topic: http://forum.combatace.com/index.php?showt...23993&st=20 I think I misinterpreted the message you sent me, because my english is too bad and i use a translator. I´m sorry Of course that the team can watch my terrain! Only give me a few days more, i need to finish some details. See you!!!
  14. Hi everybody!!! I would like to know how to edit the ENVIRONMETSYSTEM.INI file to make modifications to the weather or create new environmental mods. For example increase or decrease the fog, dawn or dusk in a specific time of day, speed and direction of the wind, etc. Thanks!!!
  15. Hi! Maybe you must see this topic: http://forum.combatace.com/index.php?showtopic=23993 See you!!!
  16. Maybe you must download the weapons pack, this packs includes the fuel tanks for those aircraft: Mirage Factory Weapons Pack: http://forum.combatace.com/index.php?autom...p;showfile=5544 or Weapons Pack - 03 Jul 06: http://forum.combatace.com/index.php?autom...p;showfile=2672 Maybe this help you to see the light!!! Bye
  17. Thank you!!! All information is useful. My idea was (for example) to build a new weather mod where the pilot has a limited view of the ground, caused by the fog or (another example) put the clouds at very low altitude. That can be done? Thanks!!!
  18. During the war in 1982, a "new" air force was created: Fuerza Aérea Sur (FAS) - South Air Force - with aircraft from the Argentine Air Force and the Argentine Navy. Maybe this "new" nation can be created and modify the weapons ini files. Then, the argentine aircraft can use british weapons like Mk.17 1000 lbs. bombs. During the war, the argentine aircraft attack the british ships with british bombs.
  19. Hello everybody!!! Can someone tell me how to convert the BMP files in TGA files for build new terrains??? Thanks!!!
  20. Hi, first: Sorry for my poor english. Second, you can download some files here while the new campaign is in development: Terrain : http://forum.combatace.com/index.php?autom...p;showfile=2254 Argentine Air Force: IAI Dagger: http://forum.combatace.com/index.php?autom...p;showfile=5217 Mirage IIIEA: http://forum.combatace.com/index.php?autom...p;showfile=5223 IA-58 Pucará: http://forum.combatace.com/index.php?autom...p;showfile=5418 Canberra B2: http://www.column5.us/aircraft.shtml Skin for Argentine A-4C: http://marcfighters.combatace.com/page3.htm Skin for Argentine c-130 Hercules: http://forum.combatace.com/index.php?autom...p;showfile=2166 Argentine Navy: S-2 Tracker: http://forum.combatace.com/index.php?autom...p;showfile=4668 T-34C Mentor: http://forum.combatace.com/index.php?autom...p;showfile=1680 Dassault Super Etendard: http://forum.combatace.com/index.php?autom...p;showfile=2486 Skin for Argentine Mentor: http://forum.combatace.com/index.php?autom...p;showfile=2792 Skin for Argentine A-4Q (A-4B): http://forum.combatace.com/index.php?autom...mp;showfile=359 Argentine Ships: Argentine Type 42 destroyers (ARA Hercules - ARA Santísima Trinidad) : http://forum.combatace.com/index.php?autom...p;showfile=3299 ARA 25 de Mayo: http://forum.combatace.com/index.php?autom...p;showfile=2537 British Aircraft: Vulcan B2: http://forum.combatace.com/index.php?autom...p;showfile=5366 Viktor Mk K2: http://forum.combatace.com/index.php?autom...p;showfile=3368 Westland Lynx Mk2: http://forum.combatace.com/index.php?autom...p;showfile=3038 Sh-3 Sea King: http://forum.combatace.com/index.php?autom...mp;showfile=793 SA-341 Gazelle: http://forum.combatace.com/index.php?autom...mp;showfile=743 British Ships: HMS Invincible: http://forum.combatace.com/index.php?autom...p;showfile=3566 HMS Coventry: http://forum.combatace.com/index.php?autom...p;showfile=3351 HMS Glamorgan: http://forum.combatace.com/index.php?autom...p;showfile=3350 HMS Cardiff: http://forum.combatace.com/index.php?autom...p;showfile=3340 HMS Glagow: http://forum.combatace.com/index.php?autom...p;showfile=3289 HMS Antrim: http://forum.combatace.com/index.php?autom...p;showfile=2022 HMS Yarmouth: http://forum.combatace.com/index.php?autom...p;showfile=1917 HMS Plymouth: http://forum.combatace.com/index.php?autom...p;showfile=1915 HMS Hermes: http://forum.combatace.com/index.php?autom...p;showfile=1840 HMS Bristol: http://forum.combatace.com/index.php?autom...p;showfile=1775 For any question, just contact me on this forum Enjoy it!!!
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