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Everything posted by Jarhead1
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Its looks like the best part of u ran down the crack of ur mommas A&^ and ended up as the brown stain on the mattress, I THINK U BEEN CHEATED, lol.
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as long as it will latch to the bayonet stud on the rifle, then ur straight, if not, SEND IT BACK and get a refund because if it doesnt work thats false advertising. I have a Russian AK bayonet i brought home from Iraq and it looks like that just a smaller version and they r right that the blade has a hole and u can use it for cutting wire, not very well, but it is possible.
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KC-135
Jarhead1 replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
<----------------Waves at storm as he is refueled to continue his mission in Iraq blowing up insurgents. -
WOI Freeze
Jarhead1 replied to gumpy's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Read through this thread and ur question will be answered, http://forum.combatace.com/index.php?showtopic=31525 -
LOL, I lasted 10 seconds and was like, THIS B&@CH IS ANNOYING and turned it off.
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For anyone that cant resist, a reminder from me on Column 5's post
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WOI Mods help
Jarhead1 replied to tacoscent's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
If u read the readmes that come with ALL mods, and scour the knowledge base ALL ur answers will be answered I promise -
WOI Mods help
Jarhead1 replied to tacoscent's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Ok, take and merge bunyaps weaps pack and TMF weaps packs into one using the weaps editor. Make DAMN SURE u put ALL the lods and skins and inis from all weaps packs used in ur weapons folder before u merge them. If u need any more help or have anymore questions go to the knowledge base, as KNOWLEDGE is POWER -
WOI Mods help
Jarhead1 replied to tacoscent's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
are any weapons showing up in game? -
Opinions Please
Jarhead1 replied to a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I always do too -
NOOOOOOOOOOOOOOOOOOOOOOOOOOO, OHHHHHHHH GODDDDDDDDDDD NOOOOOOOOOOOOOOOOOOOOOO
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Oh crap, That was my night to man the lighthouse, sorry Dave, was busy, lol
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[WOI in vista] CTD Still Unsolved After Following the 5 Steps
Jarhead1 replied to eyebright's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Dude download the August patch and u will be set, its designed to make the game compatible with Vista, I have vista as well and it works fine for me now, so thats all u should have to do, completely delete and uninstall everything that has to do with that game install and reinstall it and then get the August patch from www.thirdwire.com and install it and u will be golden. -
AH-1 cobra and mi-24 rotors not working in woi
Jarhead1 replied to dsawan's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Open that data inis for the aircraft, scroll down to the engine part........... [Engine3] SystemType=PROP_ENGINE InputName=THROTTLE_CONTROL EngineID=3 SLPowerDry=15001.1 ThrustAngles=0.0,0.0,0.0 ThrustPosition=0.0,0.0,0.0 ThrottleRate=0.5 AltitudeTableNumData=10 AltitudeTableDeltaX=7000 AltitudeTableStartX=0.0 AltitudeTableData=1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0 TSFCM0=0.90 TSFCM1=1.26 SpinnerNodeName=Shaft ;RotationAxis=Z-Axis StaticPropNodeName=Rotors SlowPropNodeName=SlowRotor FastPropNodeName=FastRotor SlowPropRPM=500 ;600 FastPropRPM=1000 MaxPropRPM=1200 ;3000 IdlePropRPM=300 ;480 ExhaustEmitterName=CleanExhaustEmitter ExhaustPosition=-0.3565,-3.0507,0.7110 FireSuppression=FALSE ; New entries MinManifoldPressure=30 MaxManifoldPressure=100 AnimationID= MaxPowerAnimationTime=5 MinPowerAnimationTime=1 PropRotationDirection= ReversePropOrientation=FALSE ConstantSpeed=FALSE NumBlades=2 PropDiameter=25.245<<<<<<<Replace this, with 5.245, that will make them turn MomentOfInertia=2.25 PropEfficiencyAdvanceRatioTableNumData=7 PropEfficiencyAdvanceRatioTableDeltaX=0.2 PropEfficiencyAdvanceRatioTableStartX=0.0 PropEfficiencyAdvanceRatioTableData=0.041,0.40,0.70,0.82,0.78,0.50,0.00 -
Hey Happy Birthday bro, goodluck surviving another year in the military.
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I think someone got pissed at someone else and said If they are a part of this club, I am not staying, and decided to quit, that simple, in my opinion.
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To pull a Bill or not to pull a Bill, THAT is the question!!!
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F-16MLU/F-16C Avionica
Jarhead1 replied to Erwin_Hans's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
U guys could always make a dedicated pit for the Mig-23 Flogger series and also for the Mig-27s but thats just a suggestion. -
F-102 Delta Dagger by Veltro2k
Jarhead1 replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Now I am sure all u mod masters have already thought of and tried this, but what if u took the 2.75 inch rocket info in the weapons data ini and made it into a IRM, and just made the accuracy and lock on rating really low so it acts like pretty much an infra red rocket and then the AI can use them too to engage. Does that make any sense to any of yall or have yall already tried it? Just figured I would throw my 2 cents in as well. The other Kevin -
Can Not Find P-26A
Jarhead1 replied to Fatman's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Try going to Capuns skunkworks site for it. someone else has the url, i cant remember what it is offhand, but make an account with em and they have it -
Congratulations Jimmy
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Yes sir they sure do, the ARF, or Aircraft Rescue Firefighters, formerly known as CFR or crash fire rescue are deployed with all squadrons on ship and all crewman for aircraft in the USMC are able to fight a basic aircraft fuel or ordnance fire.
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President John Fitzgerald Kennedy, thats who.
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Screenshot of the month idea.
Jarhead1 replied to Soulfreak's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I dont think people realize when they hit reply that all they have to do is delete the attachment line and they wont repost pics, maybe someone should reiterate how to get rid of the pic.