Jump to content

lindr2

+MODDER
  • Content count

    1,385
  • Joined

  • Last visited

  • Days Won

    1

Everything posted by lindr2

  1. I changed some weapons data to get more realistic speed and trajectories, is examplea KS-1 missile has only 1050-1200 kmph speed is REAl LIFE. Kh-22 early (whitout index,M,MA,MP,P,PSI) models alwayls fly on 22000m altitude, late models (N,NA,NP) on 12500m altitude, KSR-2M get lofted at 800m after launch. I will upload new versions of ini for Kh-22,KSR-2,KS-1,KSR-11,K-10,Kh-20,KSR-5,Kh-15 family + new models 9M14M, 9M14P, 9M14-2, 9M14-2F, 9M14-2M (malutka/AT-3 family) http://rapidshare.de/files/40895549/Pre_Release_4.rar.html I will write readme + screen shots in one hour in my weapons pack4 topic. You can use it! What you think about new flight model for russian cruise missiles?
  2. UPDATE: new weapon new 9M114 / 9M120 quad launch mod, now you have all Sturm/Ataka Pod: 2x, 4x,8x. Some notepad work: updated ini for 9M17 falanga family (9M11, 9M17, 9M17M, 9M17P), Malutka family (9M14M, 9M14P, 9M14-2, 9M14-2F, 9M14-2M) new model for 9M14-2 family will added later. KS-1,KSR-2 , K-10S, Kh-22, KSR-5 (Kh-26) info updated for more realistic speed and traejectory. added more variants ~ 8 variants Kh-22 for exmpl. (BY_weapons_updated.ini) sorry, numbers is unsorted yet, no time. http://rapidshare.de/files/40888756/Pre_Release_4.rar.html
  3. Krug (SA-4)

    Wszystko może być. Nie komu nie dogonić Chińczyków...
  4. Krug (SA-4)

    Zrobiłem tylko rakiety ale nie ustawienie. Kryzis chciał zrobić ustawienie dla Buka, dałem jemu kreślenia, ja dziś zobaczyłem, że 101FS jej zrobił. Jedno cieszy, u jego zawsze dużo błędów, jestem czym zająć się.
  5. Thank You for Launcher LOD but one remark: 9M38 has ANOTHER model that 9M317! You maked 9M38 missile LOD with 9M117 name Buk M1 weight is 28500 KG, max pitch angle is 85 deg. BUK M1-2 with 9M317 missiles BUk M1 with 9M38 missiles
  6. UPDATE: http://rapidshare.de/files/40880867/Pre_Release_4.rar.html -3M8 (SA-4) model fixed (fins & bouster) add some new details. 3 New Launcher for SA-4 added (3 new ini) -9M32M, 9M31,9M36, 9M313, 9M39, 9M42 missiles (sa-7B,9,14,16,18,18B) data ini fixed lauchers of this ini fixed, then all of them firing so good. Visual problem of Sa-7,14,16,18 (see my post) not solved yet. -Name of air launched igla changed to 9M39V -NEW weapons: i maked Rocket pod for my 9M114, 9M120 missiles (Sturm/Ataka) Now i have 2 versions all of those missiles - stand allone and for Rocket pod, Rocet pod versions have _ symbol of end of name. Now you can use 9m114 & 9 M120 RP on all others planes, Mi-8 for example. New ini for Mi-24 (Early & Late included) 2 alternative versions - using stand alone / Rocket pod versions of 9M144/9M120. -9M39B launch pod model updated.
  7. Accident aboard Russian submarine kills 20

    You know nothing about life on a submarine boat, smells are there felt much stronger what the opened air. It is forbidden the members of crew to have at itself any smelling objects. For an eau-de-cologne can punish also.
  8. Accident aboard Russian submarine kills 20

    Men, i said again 17 for 20 death IS CIVILIAN ENGINEERS making final tests of new submarine! Salary of such specialist diring tests ~ 20.000-25.000 Roubles = $750-$900 on month. On submarine was 200-220 civilian engineers and 70-80 military. Read my post more carefully http://forum.combatace.com/index.php?showt...rt=#entry212717 Sorry for BAD english...
  9. Accident aboard Russian submarine kills 20

    I asked my chief, man which more than 5 years floated on submarine, to comment on a situation. He said: ' I know this submarine, when left from a military base it began to build. From 1991 years on it no works were conducted at long time, but now it finished building. When the tests of submarine boat go, it usually is strongly overloaded, each the block of equipment is accompanied the representative of developer. When I in 198_ year participated a year in the tests of submarine boat it was more there 500! man at a norm 140. Smoking on a boat is CATEGORICALLY FORBIDDEN, IMPOSSIBLE, THAT SOMEONE DID IT! Repeat, It is absolutely Impossible! For suppression of fire used mixture on the basis of freona, which TAKES away OXYGEN very Quickly. Compartments are automatically closed and can be opened ONLY Since there will BE NO OXYGEN In Sections. Every member of crew carries at itself the device of individual defence with the supply of oxygen on 10! minutes of activity. If a man will lie down on the floor and will not move, oxygen will be enough on 20-30 minutes. Time to put on a device 10-20 seconds. Amount of lost (50%) two reason is possible. 1)people were badly trained. 2)Probably 20-25% devices of individual defence were not in good condition.'
  10. I find strange thing (using september patch): SAM launcher without radar (SA-7 for expl) can firing only if ShowMissile=TRUE set. If ShowMissile=False SAM not firing. But in this cause strange sutiation observed: missile has Independent Pitch Movement but IndependentPitchMovement=FALSE is set. How to fix this problem? [WeaponSystem] TargetType=AIR MissileRange=4500.000000 MinMissileRange=100.000000 PitchAngleRate=50 MaxPitch=80.0 MinPitch=10.0 DefaultPitchAngle=20.0 YawAngleRate=50 YawLimited=FALSE MinYaw= MaxYaw= DefaultYawAngle=0 MissileLaunchTime=1.0 YawModelNodeName=Body PitchModelNodeName=LauncherTube [Launcher] ModelNodeName=Launcher MaxExtentPosition= 0.39, 0.20, 1.82 MinExtentPosition=-0.39,-0.70, 0.00 HasArmor=FALSE SystemName[001]=Missile [Missile] SystemType=MISSILE MissileID=1 WeaponTypeName=9M32M WeaponPosition=0.2,-0.10,1.4 ShowMissile=TRUE IndependentPitchMovement=FALSE
  11. Accident aboard Russian submarine kills 20

    Lenta.ru: '...17 civilians and three seamen perished on November, 8 on the Russian atomic submarine, passing tests in the Japanese sea. The troop landing of freona which was poison twenty persons happened as a result of unauthorized wearing-out of the system of fire warning. A 21 man was hospitalized.' Unfortunately, most lost - civil engineers, developers of submarine boats - it is a hardness replenishable loss. My chief in 198_-198_ it was such civilian engineer on submarine, once or twice they were on edge of death, one time almost had a collision with American submarine, then made a mistake and fail on a maximum depth. Then in 198_ an incident happened a year with the nuclear reactor of one of submarines. Part of territory of military baset, including a city beach were infected. Not wishing to risk the health wife and children he retired from work and left on other end of country.
  12. РУССКИЕ МОДЕРЫ АУ!

    Даю справку ранные варианты Х-22 всегда идет на высоте 22000, Х-20 на высоте 15000, поздние Х-22 с индексом Н - на высоте из набора высот 12000,13000...22000, Х-15 делает горку на 40000, причем всегда, наведение включается в верхней точке. КС-2М, КС-2М(С) поднимается на 800 м вверх, чтобы компенсировать просадку при старте т к двигатель включается на 7-й секунде.
  13. РУССКИЕ МОДЕРЫ АУ!

    не понял... я его уже писал на английском, http://forum.combatace.com/index.php?showtopic=33729 почаще туда заглядывай, там жизнь кипит... И именно поэтому я добавил его к х-22 с инерциалкой, уж она-то цель не потеряет... CIACHO lofted тестировал вот результат: http://forum.combatace.com/index.php?showt...st=#entry211030
  14. РУССКИЕ МОДЕРЫ АУ!

    C.E.P. это КВО в чистом виде (в метрах), народ уже спрашивал местных гуру, должно работать... А fusing distance я не не столько для точности, сколько для характера повреждений кручу, например случай когда ракета в плотном строю взрывается тут, чем дальше она рванет от самолета тем лучше, авось соседние зацепит. меня больше lofted интересует, вот примерчик с х-22... [WeaponData2521] TypeName=Kh-22 FullName=Kh-22 Burya Cruise Missile ModelName=as-4 Mass=5740.000000 Diameter=0.930000 Length=11.650000 SubsonicDragCoeff=0.200000 SupersonicDragCoeff=0.370000 AttachmentType=SOVIET SpecificStationCode= NationName=SOVIET StartYear=1967 EndYear=2020 Availability=2 BaseQuantity=24 Exported=FALSE ExportStartYear=0 ExportEndYear=0 ExportAvailability=0 WeaponDataType=1 RailLaunched=FALSE RocketPod=FALSE Retarded=FALSE FinStabilized=TRUE SpinStabilized=FALSE HasGrowl=FALSE EffectClassName=LargeMissileEffects ReleaseDelay=2.000000 WarheadType=0 Explosives=950.000000 FusingDistance=0.000000 ClusterBomblets=0 ClusterDispersion=0.000000 GuidanceType=3 Accuracy=80 MaxTurnRate=3.000000 MaxLaunchG=2.000000 LockonChance=85 LaunchReliability=85 ArmingTime=2.000000 SeekerFOV=15.000000 SeekerGimbleLimit=25.000000 SeekerTrackRate=11.000000 SeekerRange=330000.000000 MinLaunchRange=2000.000000 MaxLaunchRange=330000.000000 Duration=400.000000 CounterCountermeasure=0.000000 NoiseRejection=0.000000 CapabilityFlags=0x10400000 LoftAngle=40.000000 DescentAngle=70.000000 MaxLoftAltitude=22000.000000 CLmax=14.000000 MinFreq=0.000000 MaxFreq=0.000000 BoosterStart=0.500000 BoosterDuration=4.000000 BoosterAccel=29.490000 BoosterEffectName=MissileFireEffect BoosterSoundName=Missile BoosterNodeName= BoosterPosition=0.000000,-3.700000,0.000000 SustainerDuration=900.000000 SustainerAccel=6.000000 SustainerEffectName=MissileFireEffect SustainerSoundName=Missile SustainerPosition=0.000000,-3.700000,0.000000 InFlightEffectName=MissileInFlightEffect InFlightSoundName= ReleaseAnimationID=-1 EODisplayFlags=0 CEP=0.000000 [WeaponData2522] TypeName=Kh-22M FullName=Kh-22M Burya Cruise Missile ModelName=as-4 Mass=5780.000000 Diameter=0.930000 Length=11.300000 SubsonicDragCoeff=0.200000 SupersonicDragCoeff=0.370000 AttachmentType=SOVIET SpecificStationCode= NationName=SOVIET StartYear=1974 EndYear=2020 Availability=2 BaseQuantity=24 Exported=FALSE ExportStartYear=0 ExportEndYear=0 ExportAvailability=0 WeaponDataType=1 RailLaunched=FALSE RocketPod=FALSE Retarded=FALSE FinStabilized=TRUE SpinStabilized=FALSE HasGrowl=FALSE EffectClassName=LargeMissileEffects ReleaseDelay=2.000000 WarheadType=0 Explosives=630.000000 FusingDistance=0.000000 ClusterBomblets=0 ClusterDispersion=0.000000 GuidanceType=7 Accuracy=90 MaxTurnRate=3.000000 MaxLaunchG=2.000000 LockonChance=90 LaunchReliability=90 ArmingTime=2.000000 SeekerFOV=15.000000 SeekerGimbleLimit=25.000000 SeekerTrackRate=11.000000 SeekerRange=390000.000000 MinLaunchRange=2000.000000 MaxLaunchRange=390000.000000 Duration=400.000000 CounterCountermeasure=0.000000 NoiseRejection=0.000000 CapabilityFlags=0x10400004 LoftAngle=40.000000 DescentAngle=70.000000 MaxLoftAltitude=22000.000000 CLmax=14.000000 MinFreq=0.000000 MaxFreq=0.000000 BoosterStart=0.500000 BoosterDuration=4.000000 BoosterAccel=29.490000 BoosterEffectName=MissileFireEffect BoosterSoundName=Missile BoosterNodeName= BoosterPosition=0.000000,-3.700000,0.000000 SustainerDuration=900.000000 SustainerAccel=6.000000 SustainerEffectName=MissileFireEffect SustainerSoundName=Missile SustainerPosition=0.000000,-3.700000,0.000000 InFlightEffectName=MissileInFlightEffect InFlightSoundName= ReleaseAnimationID=-1 EODisplayFlags=0 CEP=0.000000 [WeaponData2523] TypeName=Kh-22MA FullName=Kh-22MA Burya Nuclear Cruise Missile ModelName=as-4 Mass=6000.000000 Diameter=0.930000 Length=11.300000 SubsonicDragCoeff=0.200000 SupersonicDragCoeff=0.370000 AttachmentType=SOVIET SpecificStationCode= NationName=SOVIET StartYear=1974 EndYear=2020 Availability=0 BaseQuantity=4 Exported=FALSE ExportStartYear=0 ExportEndYear=0 ExportAvailability=0 WeaponDataType=1 RailLaunched=FALSE RocketPod=FALSE Retarded=FALSE FinStabilized=TRUE SpinStabilized=FALSE HasGrowl=FALSE EffectClassName=NukeExplosionEffect ReleaseDelay=2.000000 WarheadType=14 Explosives=350000000.000000 FusingDistance=0.000000 ClusterBomblets=0 ClusterDispersion=0.000000 GuidanceType=7 Accuracy=90 MaxTurnRate=3.000000 MaxLaunchG=2.000000 LockonChance=90 LaunchReliability=90 ArmingTime=2.000000 SeekerFOV=15.000000 SeekerGimbleLimit=25.000000 SeekerTrackRate=11.000000 SeekerRange=400000.000000 MinLaunchRange=2000.000000 MaxLaunchRange=400000.000000 Duration=400.000000 CounterCountermeasure=0.000000 NoiseRejection=0.000000 CapabilityFlags=0x10400004 LoftAngle=40.000000 DescentAngle=70.000000 MaxLoftAltitude=22000.000000 CLmax=14.000000 MinFreq=0.000000 MaxFreq=0.000000 BoosterStart=0.500000 BoosterDuration=4.000000 BoosterAccel=29.490000 BoosterEffectName=MissileFireEffect BoosterSoundName=Missile BoosterNodeName= BoosterPosition=0.000000,-3.700000,0.000000 SustainerDuration=900.000000 SustainerAccel=6.000000 SustainerEffectName=MissileFireEffect SustainerSoundName=Missile SustainerPosition=0.000000,-3.700000,0.000000 InFlightEffectName=MissileInFlightEffect InFlightSoundName= ReleaseAnimationID=-1 EODisplayFlags=0 CEP=0.000000 [WeaponData2524] TypeName=Kh-22NA FullName=Kh-22NA Burya Nuclear Cruise Missile ModelName=as-4 Mass=6000.000000 Diameter=0.930000 Length=11.670000 SubsonicDragCoeff=0.200000 SupersonicDragCoeff=0.370000 AttachmentType=SOVIET SpecificStationCode= NationName=SOVIET StartYear=1987 EndYear=2020 Availability=0 BaseQuantity=4 Exported=FALSE ExportStartYear=0 ExportEndYear=0 ExportAvailability=0 WeaponDataType=1 RailLaunched=FALSE RocketPod=FALSE Retarded=FALSE FinStabilized=TRUE SpinStabilized=FALSE HasGrowl=FALSE EffectClassName=NukeExplosionEffect ReleaseDelay=2.000000 WarheadType=14 Explosives=1000000000.000000 FusingDistance=0.000000 ClusterBomblets=0 ClusterDispersion=0.000000 GuidanceType=7 Accuracy=92 MaxTurnRate=3.000000 MaxLaunchG=2.000000 LockonChance=95 LaunchReliability=95 ArmingTime=2.000000 SeekerFOV=15.000000 SeekerGimbleLimit=25.000000 SeekerTrackRate=11.000000 SeekerRange=480000.000000 MinLaunchRange=2000.000000 MaxLaunchRange=480000.000000 Duration=400.000000 CounterCountermeasure=0.000000 NoiseRejection=0.000000 CapabilityFlags=0x1050000c LoftAngle=40.000000 DescentAngle=70.000000 MaxLoftAltitude=12000.000000 CLmax=14.000000 MinFreq=0.000000 MaxFreq=0.000000 BoosterStart=0.500000 BoosterDuration=4.000000 BoosterAccel=29.490000 BoosterEffectName=MissileFireEffect BoosterSoundName=Missile BoosterNodeName= BoosterPosition=0.000000,-3.700000,0.000000 SustainerDuration=900.000000 SustainerAccel=6.000000 SustainerEffectName=MissileFireEffect SustainerSoundName=Missile SustainerPosition=0.000000,-3.700000,0.000000 InFlightEffectName=MissileInFlightEffect InFlightSoundName= ReleaseAnimationID=-1 EODisplayFlags=0 CEP=0.000000 [WeaponData2525] TypeName=Kh-22P FullName=Kh-22P Burya Cruise Missile ModelName=as-4 Mass=5740.000000 Diameter=0.930000 Length=11.650000 SubsonicDragCoeff=0.200000 SupersonicDragCoeff=0.370000 AttachmentType=SOVIET SpecificStationCode= NationName=SOVIET StartYear=1967 EndYear=2020 Availability=2 BaseQuantity=24 Exported=FALSE ExportStartYear=0 ExportEndYear=0 ExportAvailability=0 WeaponDataType=1 RailLaunched=FALSE RocketPod=FALSE Retarded=FALSE FinStabilized=TRUE SpinStabilized=FALSE HasGrowl=FALSE EffectClassName=LargeMissileEffects ReleaseDelay=2.000000 WarheadType=0 Explosives=950.000000 FusingDistance=0.000000 ClusterBomblets=0 ClusterDispersion=0.000000 GuidanceType=9 Accuracy=80 MaxTurnRate=3.000000 MaxLaunchG=2.000000 LockonChance=85 LaunchReliability=85 ArmingTime=2.000000 SeekerFOV=15.000000 SeekerGimbleLimit=25.000000 SeekerTrackRate=11.000000 SeekerRange=330000.000000 MinLaunchRange=2000.000000 MaxLaunchRange=330000.000000 Duration=400.000000 CounterCountermeasure=0.000000 NoiseRejection=0.000000 CapabilityFlags=0x10400000 LoftAngle=40.000000 DescentAngle=70.000000 MaxLoftAltitude=22000.000000 CLmax=14.000000 MinFreq=0.000000 MaxFreq=0.000000 BoosterStart=0.500000 BoosterDuration=4.000000 BoosterAccel=29.490000 BoosterEffectName=MissileFireEffect BoosterSoundName=Missile BoosterNodeName= BoosterPosition=0.000000,-3.700000,0.000000 SustainerDuration=900.000000 SustainerAccel=6.000000 SustainerEffectName=MissileFireEffect SustainerSoundName=Missile SustainerPosition=0.000000,-3.700000,0.000000 InFlightEffectName=MissileInFlightEffect InFlightSoundName= ReleaseAnimationID=-1 EODisplayFlags=0 CEP=0.000000 [WeaponData2526] TypeName=Kh-22NP FullName=Kh-22NP Burya Cruise Missile ModelName=as-4 Mass=5900.000000 Diameter=0.930000 Length=11.300000 SubsonicDragCoeff=0.200000 SupersonicDragCoeff=0.370000 AttachmentType=SOVIET SpecificStationCode= NationName=SOVIET StartYear=1987 EndYear=2020 Availability=2 BaseQuantity=24 Exported=FALSE ExportStartYear=0 ExportEndYear=0 ExportAvailability=0 WeaponDataType=1 RailLaunched=FALSE RocketPod=FALSE Retarded=FALSE FinStabilized=TRUE SpinStabilized=FALSE HasGrowl=FALSE EffectClassName=LargeMissileEffects ReleaseDelay=2.000000 WarheadType=0 Explosives=930.000000 FusingDistance=0.000000 ClusterBomblets=0 ClusterDispersion=0.000000 GuidanceType=9 Accuracy=90 MaxTurnRate=3.000000 MaxLaunchG=2.000000 LockonChance=90 LaunchReliability=95 ArmingTime=2.000000 SeekerFOV=15.000000 SeekerGimbleLimit=25.000000 SeekerTrackRate=11.000000 SeekerRange=200000.000000 MinLaunchRange=2000.000000 MaxLaunchRange=310000.000000 Duration=400.000000 CounterCountermeasure=0.000000 NoiseRejection=0.000000 CapabilityFlags=0x1040000c LoftAngle=40.000000 DescentAngle=70.000000 MaxLoftAltitude=12000.000000 CLmax=14.000000 MinFreq=0.000000 MaxFreq=0.000000 BoosterStart=0.500000 BoosterDuration=4.000000 BoosterAccel=29.490000 BoosterEffectName=MissileFireEffect BoosterSoundName=Missile BoosterNodeName= BoosterPosition=0.000000,-3.700000,0.000000 SustainerDuration=900.000000 SustainerAccel=6.000000 SustainerEffectName=MissileFireEffect SustainerSoundName=Missile SustainerPosition=0.000000,-3.700000,0.000000 InFlightEffectName=MissileInFlightEffect InFlightSoundName= ReleaseAnimationID=-1 EODisplayFlags=0 CEP=0.000000 [WeaponData296] TypeName=Kh-22MP FullName=Kh-22MP Burya Cruise Missile ModelName=as-4 Mass=5900.000000 Diameter=0.930000 Length=11.300000 SubsonicDragCoeff=0.200000 SupersonicDragCoeff=0.370000 AttachmentType=SOVIET SpecificStationCode= NationName=SOVIET StartYear=1975 EndYear=2020 Availability=2 BaseQuantity=24 Exported=FALSE ExportStartYear=0 ExportEndYear=0 ExportAvailability=0 WeaponDataType=1 RailLaunched=FALSE RocketPod=FALSE Retarded=FALSE FinStabilized=TRUE SpinStabilized=FALSE HasGrowl=FALSE EffectClassName=LargeMissileEffects ReleaseDelay=2.000000 WarheadType=0 Explosives=930.000000 FusingDistance=0.000000 ClusterBomblets=0 ClusterDispersion=0.000000 GuidanceType=9 Accuracy=90 MaxTurnRate=3.000000 MaxLaunchG=2.000000 LockonChance=85 LaunchReliability=85 ArmingTime=2.000000 SeekerFOV=15.000000 SeekerGimbleLimit=25.000000 SeekerTrackRate=11.000000 SeekerRange=200000.000000 MinLaunchRange=2000.000000 MaxLaunchRange=310000.000000 Duration=400.000000 CounterCountermeasure=0.000000 NoiseRejection=0.000000 CapabilityFlags=0x10400008 LoftAngle=40.000000 DescentAngle=70.000000 MaxLoftAltitude=22000.000000 CLmax=14.000000 MinFreq=0.000000 MaxFreq=0.000000 BoosterStart=0.500000 BoosterDuration=4.000000 BoosterAccel=29.490000 BoosterEffectName=MissileFireEffect BoosterSoundName=Missile BoosterNodeName= BoosterPosition=0.000000,-3.700000,0.000000 SustainerDuration=900.000000 SustainerAccel=6.000000 SustainerEffectName=MissileFireEffect SustainerSoundName=Missile SustainerPosition=0.000000,-3.700000,0.000000 InFlightEffectName=MissileInFlightEffect InFlightSoundName= ReleaseAnimationID=-1 EODisplayFlags=0 CEP=0.000000 [WeaponData297] TypeName=Kh-22PSI FullName=Kh-22PSI Burya Nuclear Cruise Missile ModelName=as-4 Mass=6000.000000 Diameter=0.930000 Length=11.300000 SubsonicDragCoeff=0.200000 SupersonicDragCoeff=0.370000 AttachmentType=SOVIET SpecificStationCode= NationName=SOVIET StartYear=1971 EndYear=2020 Availability=0 BaseQuantity=4 Exported=FALSE ExportStartYear=0 ExportEndYear=0 ExportAvailability=0 WeaponDataType=1 RailLaunched=FALSE RocketPod=FALSE Retarded=FALSE FinStabilized=TRUE SpinStabilized=FALSE HasGrowl=FALSE EffectClassName=NukeExplosionEffect ReleaseDelay=2.000000 WarheadType=14 Explosives=10000000000.000000 FusingDistance=0.000000 ClusterBomblets=0 ClusterDispersion=0.000000 GuidanceType=7 Accuracy=90 MaxTurnRate=3.000000 MaxLaunchG=2.000000 LockonChance=85 LaunchReliability=85 ArmingTime=2.000000 SeekerFOV=15.000000 SeekerGimbleLimit=25.000000 SeekerTrackRate=11.000000 SeekerRange=480000.000000 MinLaunchRange=2000.000000 MaxLaunchRange=480000.000000 Duration=400.000000 CounterCountermeasure=0.000000 NoiseRejection=0.000000 CapabilityFlags=0x1040000c LoftAngle=40.000000 DescentAngle=70.000000 MaxLoftAltitude=22000.000000 CLmax=14.000000 MinFreq=0.000000 MaxFreq=0.000000 BoosterStart=0.500000 BoosterDuration=4.000000 BoosterAccel=29.490000 BoosterEffectName=MissileFireEffect BoosterSoundName=Missile BoosterNodeName= BoosterPosition=0.000000,-3.700000,0.000000 SustainerDuration=900.000000 SustainerAccel=6.000000 SustainerEffectName=MissileFireEffect SustainerSoundName=Missile SustainerPosition=0.000000,-3.700000,0.000000 InFlightEffectName=MissileInFlightEffect InFlightSoundName= ReleaseAnimationID=-1 EODisplayFlags=0 CEP=0.000000 [WeaponData298] TypeName=Kh-22N FullName=Kh-22N Burya Cruise Missile ModelName=as-4 Mass=5780.000000 Diameter=0.930000 Length=11.300000 SubsonicDragCoeff=0.200000 SupersonicDragCoeff=0.370000 AttachmentType=SOVIET SpecificStationCode= NationName=SOVIET StartYear=1987 EndYear=2020 Availability=2 BaseQuantity=24 Exported=FALSE ExportStartYear=0 ExportEndYear=0 ExportAvailability=0 WeaponDataType=1 RailLaunched=FALSE RocketPod=FALSE Retarded=FALSE FinStabilized=TRUE SpinStabilized=FALSE HasGrowl=FALSE EffectClassName=LargeMissileEffects ReleaseDelay=2.000000 WarheadType=0 Explosives=630.000000 FusingDistance=0.000000 ClusterBomblets=0 ClusterDispersion=0.000000 GuidanceType=7 Accuracy=92 MaxTurnRate=3.000000 MaxLaunchG=2.000000 LockonChance=95 LaunchReliability=95 ArmingTime=2.000000 SeekerFOV=15.000000 SeekerGimbleLimit=25.000000 SeekerTrackRate=11.000000 SeekerRange=390000.000000 MinLaunchRange=2000.000000 MaxLaunchRange=390000.000000 Duration=400.000000 CounterCountermeasure=0.000000 NoiseRejection=0.000000 CapabilityFlags=0x1050000c LoftAngle=40.000000 DescentAngle=70.000000 MaxLoftAltitude=12000.000000 CLmax=14.000000 MinFreq=0.000000 MaxFreq=0.000000 BoosterStart=0.500000 BoosterDuration=4.000000 BoosterAccel=29.490000 BoosterEffectName=MissileFireEffect BoosterSoundName=Missile BoosterNodeName= BoosterPosition=0.000000,-3.700000,0.000000 SustainerDuration=900.000000 SustainerAccel=6.000000 SustainerEffectName=MissileFireEffect SustainerSoundName=Missile SustainerPosition=0.000000,-3.700000,0.000000 InFlightEffectName=MissileInFlightEffect InFlightSoundName= ReleaseAnimationID=-1 EODisplayFlags=0 CEP=0.000000
  15. РУССКИЕ МОДЕРЫ АУ!

    LOD - Level of Detail совокупность 'компилированных' 3D файлов, для разных игр формат разный, позволяет управлять детелизацией в зависимости от расстояния. для SFP1 есть экспорт плагин на этом сайте в разделе докуметация.
  16. РУССКИЕ МОДЕРЫ АУ!

    Та же, разрозненность возникает в двух случаях: использование анимации, и разные системы координат на разных деталях. ЗАТО UVW Mapping сохраняется. Знаешь как я иранский Yasser делал? ни чертеже ничего не было одна фотка на иранском сайте, я прочитал арабские буквы: ЯССЕР: ФУСТМ-5 ВАМБ 750 ФУНД БАЛЛИСТИК ХАУДАД. Ну, все ясно: боеголовка от M117, тело, судя по фотографии от ЗРК ХОК - берем, соединяем обводим-> ...Et, La voila! P.S. сегодня 3 новых круга добавлю, надо проэкспериментивать с fusing distance судя по документам радиовзрыватель срабатывает на дистанции 0-50м если промах будет больше - самоликвидация, кроме того надо FOV у игл и стрелы еще расширять, под новыи патчем не захватывают. MF в своем паке для стингера и стрелы-1 FOV=30 поставили....
  17. РУССКИЕ МОДЕРЫ АУ!

    Спасибо за руководство, жалко что не новое, а то когда авионику для Су-35|Миг-29 делал просто DLL-ки по F3 просматривал нашел кучку недокументированных параметров. Тебе програмка для конвертации LOD->3DS нужна? P.S.Что-то отзывов на мой ПВО мод нет, аж обидно столько корячился, все параметры в микроскоп просматривал.
  18. РУССКИЕ МОДЕРЫ АУ!

    Странно, я тут некоторые западные самолеты проверял получилось 0.875, или добавили на усушку-утруску. Не сочти меня идиотом, где руководство взял? и какого оно года? Сам знаешь как у них с патчами.... P. S. не сочти меня вредным но на мОЙ вопрос мог бы персонально ответить, я в вашу тусовку с эффектами случайно заглянул, меня эта тема не интересует...
  19. I maked some Russian WWII-195* Bombs: BRAB-220_mod1930, BRAB-500_mod1930, BRAB-1000_mod1930, BRAB-250,500,1000, BRAB-220DS, BETAB-150DS FAB-5000 http://forum.combatace.com/index.php?showtopic=33204
  20. Mig-23 Pics At WPAFB

    Yes it's true, MiG-23 can use 3 PTB-800 in ferry variant. But in long range combat MIg-23 can use 3 PTB-800 on wings an centerline, pylons are dropable with FT. I read this in ORIGINAL MiG-23 Pilot manual. Afganistan markings for You...
  21. РУССКИЕ МОДЕРЫ АУ!

    Вопрос по плотности топлива в игре. Вопрос возник давно, как я понимаю емкость топлива в игре задается в килограммах а не в литрах, а какая плотность задана? Я читал РЛЭ сушек и мигов, там плотность керосина задана 0.785-0.845. Спросил западников про плотность получил в вместо ответа разброд и шатание с постоянным пропихиванием во все дырки галонов, и гениальными откровениями: 1 литр воды = 1 Кг. Более-менее дельный ответ получил от человека служившего на флоте ЕЕ Величества, от него я узнал, что Вертолет Линкс заправляют топливом с плотностью 0.81. Какие нормативы на прочность топливных баков? Я при расчете веса ПТ баков использую постулат: вес пустого бака = 10% веса топлива, я проверил это на некоторых ПТБ вес которых точно известен. Работаю на Як-28 модом хочу сделать Б,БИ,Л,Р,ПП варианты (внешне они одинаковы на оборудование разное), жаль, похоже не удастся сделать радар бокового обзора... Как не удалось слелать АВАКС (круговой обзор не работает) и, что более странно, RWR облучаемого самолета молчит.
  22. РУССКИЕ МОДЕРЫ АУ!

    Я тут нвше ПВО модернул как и обещал http://forum.combatace.com/index.php?showt...mp;#entry211997 Теперь РЕАЛЬНО с МИССИЯХ на ПЕРЕХВАТ ПОМОГАЕТ !!! Кучу вариантов добавил, теперь каждый комплекс, адаптирован к году применения, плюс ядерные ЗРК КАЧАЕМ, ТЕСТИРУЕМ, почти готово... http://rapidshare.de/files/40858542/Pre_Release_4.rar.html ЗАМЕЧАНИЕ: чтобы использовать ЗРК до 1965 года, от крываем папку terrain, находим нужную карту и файл ****.types , ищем слово SAM [TargetType061] Name=SAMRadar ..... ActiveYear=1965 <- меняем на 1953 [TargetType062] Name=SAMLauncher ....... ActiveYear=1965 <- меняем на 1953 P.S. Мне Бук понравился, особенно М3 с активной головкой самонаведения.
  23. UPDATE: DOWNLOAD -> http://rapidshare.de/files/40858542/Pre_Release_4.rar.html New weapons: - R-40RD, R-40RD-1, R-40TD, R-40TD-1 - R-40 versions for Mig-25PD, (Mig-31 also can use R-40TD,TD-1, 3 missiles on fuselage + special pod, Mig-31B, MiG-31M - 2 missiles on wing without pod). use AA-6 textures from BY weapon pack. - i make working S-25 Berkut SA-1 mod include all mass series variants (S-25 was in service in 1953 ~ 1990 years, different variant of course) i maked variants with missiles: V-300-205, V-300-207A, V-300-215(nuc), V-300-217M, 5V17, 5V18(nuc), 5YA25, 5YA25M, 5YA24, 4N46(nuc). Note: radar data added in launcher, it's not true, but different SAM versions required different radars, guidance changed to AHM, other types can't 100% support vertical start. (i use SA-2 launcher) - 9M38, 9M38M1 SA missiles for 9K37 & 9K37M1 SAM complex 'Buk/BukM1' (SA-11) - 9M317, 9M317M SA missiles for 9K37M1-2 & 9K37M3 SAM complex 'BukM1-2/BukM3' (SA-17) (M3 program will complited in 2009) Note: i can't have Buk launcher LOD, use SA-6 launcher LOD, Buk can use Kub (SA-6) network, and Kub can use Buk radar (it's real situation). - 3M8,3M8M,3M8M1,3M8M3 Missiles for 2K11 Krug SAM complex (SA-4) Note: i can't have Buk launcher LOD, use SA-6 launcher LOD, missile texturing in progress, launchers for 3M8M,3M8M1,3M8M3 missiles not included. SAM MOD WIP but most complyted: SA-2,SA-3,SA-6,SA-8,SA-9,SA-5,SA-13 data reworked. Added more new variants INI only: FOR s-75 (SA-2) missiles V-750, V-750V, V-760(nuc), V-760V(nuc), V-759, V-755M, 5YA23 FOR s-125 (sa-3) missiles V-601P, V-601PD, V-601D FOR s-200 (SA-5) missiles V-870, V-860PV(nuc), V-880, V-880E, V-880M, V-880MN (nuc) FOR KUB (SA-6) added variants KUB-M1, KUB-M3, KUB-M4, KUB-M5 FOR Strela-2 (SA-7) added variant Strela-2M FOR OSA (SA-8) added variants OSA-AK, OSA-AKM FOR STRELA-1 (SA-9) added variant Strela-1M FOR STRELA-10 (SA-13) added variants Strela-10M, Strela-10M3 Strela-3 (SA-14) added as new weapon (use SA-7 launcher LOD) Tor-M1 (SA-15) new INI creating in Progress Igla-1 (SA-16) added as new weapon (use SA-7 launcher LOD) Igla-1M & Igla-s (SA-18) added as new weapon (use SA-7 launcher LOD) Note: LOD's removed from pack, YOU MUST HAVE ORIGINAL SAM's FOR MODDING. COPY LOD to needed folders after install.
  24. Sorry, i forget about Yak-25RV Yak-25RV-I, 1 seat Recon plane in mass production 1961-1965 74 planes, Engines 2xR-11V-300 (3900KG/sec), Guns 1xHR-23 (can be mounted) Yak-25RV-II, Recon/Target drone in mass production 1961-1965 81 planes, Engines 2xR-11V-300 (3900KG/sec) Yak-26 info: Yak-26, Bomber in small production 1955 10 planes (include prototypes), Engines 2xRD-9AK (2000 KG/sec), Guns 1-4xHR-23 50 Rounds, Bombs 100-3000KG (3000KG max loadout) RP ARS-57 or ARS-70 (on wings) (tested variant with Rockets/RP: 2 х ARS-240, 4 х KARS-212, 12 х KARS-160, 125 х TRS-82, 8 х TRS-212, 30 х TRS-132, 140 х KARS-57 or 2 х ARS-240, 4 х KARS-212, 14 х KARS-160, 20 х TRS-82, 4 х TRS-212, 12 х TRS-132, 38 х KARS-57. Articles (in Russian, but have picS) http://www.airwar.ru/enc/fighter/yak25.html http://www.airwar.ru/enc/fighter/yak25k.html http://www.airwar.ru/enc/spy/yak125.html (Yak-25R) http://www.airwar.ru/enc/spy/yak25rv.html http://www.airwar.ru/enc/bomber/yak26.html http://www.airwar.ru/enc/fighter/yak27.html http://www.airwar.ru/enc/fighter/yak27k.html http://www.airwar.ru/enc/spy/yak27r.html http://www.airwar.ru/enc/bomber/yak28.html http://www.airwar.ru/enc/fighter/yak28-64.html http://www.airwar.ru/enc/bomber/yak28bi.html http://www.airwar.ru/enc/bomber/yak28i.html http://www.airwar.ru/enc/bomber/yak28l.html http://www.airwar.ru/enc/spy/yak28pp.html http://www.airwar.ru/enc/spy/yak28r.html http://www.airwar.ru/enc/other/yak28u.html (Trainer plane)
  25. Brief Yak-25,26,27,28 History (Without prototypes) Yak-25, Fighter in mass production 1954-1955 77 planes include semy-prototypes, RADAR: RP-1D 'Izumrud' (Mig-19P radar variant) Engines 2xAM-5A 1-st serie (2000KG/sec), Guns 2xHS-37L 50-100 Rounds on barrel. Yak-25M, Fighter in mass production 1955-1957 406 planes, RADAR: RP-6 'Sokol' (Su-11 radar variant) Engines 2xAM-5A 2-nd serie (2000KG/sec), Guns 2xHS-37L 50-100 Rounds on barrel. Yak-25K, Fighter in small production 1955-1956 ~10 planes, RADAR: RP-1D 'Izumrud' (Mig-19P radar variant) Engines 2xAM-5A 2-nd serie (2000KG/sec), 4 RS-1U (K-5) Missiles Yak-25R, Recon plane in small production 1957 10 planes, Engines 2xAM-5A 2-nd serie (2000KG/sec), Guns 1xHR-23 Yak-26 - only some prototypes, Yak-27 (7 planes), Yak-27K (8 planes), Yak- 27K-8 (4 planes), Yak - 27B (5 planes) - only some prototypes Yak-27R, Recon plane in mass production 1958-1962 149 planes, Engines 2xRD-9F 2-nd (2750 | 3850 KG/sec), Guns 1xHR-23 50 Rounds Yak-28, Bomber in small production 1959 5 planes, Engines 2xR-11AF-300 (3900 | 5750 KG/sec), Guns 1xHR-23 50 Rounds, Bombs 100-3000KG (3000KG max loadout) Yak-28B, Bomber in small production 1959-1961 37 planes, Engines 2xR-11AF-300 (3900 | 5750 KG/sec), Guns 1xHR-23 50 Rounds, Bombs 100-3000KG (3000KG max loadout) Yak-28L, Bomber in mass production 1962-1964 111 planes, Ground Radar 'Lotos' Engines 2xR-11AF-300 (3900 | 5750 KG/sec), Guns 1xGSH-23YA 100 Rounds, Bombs 100-3000KG (3000KG max loadout) Yak-28BI, Recon plane in mass production 1963-1964 50 planes, Ground Radar 'Initsiativa-2' Side view radar 'Bulat' Engines 2xR-11AF2-300 (3900 | 6100 KG/sec), Guns 1xGSH-23YA 100 Rounds Yak-28I, Bomber in mass production 1964-1967 223 planes, Ground Radar 'Initsiativa-2' Engines 2xR-11AF2-300 (3900 | 6100 KG/sec), Guns 1xGSH-23YA 100 Rounds, Bombs 100-3000KG (3000KG max loadout) Yak-28R, Recon plane in mass production 1965-1970 183 planes, Ground Radar 'Initsiativa-3' Side view radar 'Romb-4' Engines 2xR-11AF2-300 (3900 | 6100 KG/sec), Guns 1xGSH-23YA 100 Rounds ECM pod Siren-1I Yak-28PP, ECM plane in mass production 1967-1971 84 planes, Buket & Fasol,Siren-1I' ECM Engines 2xR-11AF2-300 (3900 | 6100 KG/sec), Guns 1xGSH-23YA 100 Rounds Yak-28P(PM), Fighter in mass production 1963-1966(P) 1966-1972(PM) 436 planes (P & PM), RADAR: RP-15 'Oryol-D' (Su-15 radar variant) Engines 2xR-11AF2-300 (3900 | 6100 KG/sec), Guns 1xGSH-23YA 100 Rounds P: 2 R-8M, K-13 (R-3S), R-98, R-60 PM: 4 R-8M, K-13 (R-3S), R-98, R-60
×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..