lindr2
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Everything posted by lindr2
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VERY RIGHT WORDS!!! And If After this horrible war and attempts ethnic cleaning Georgia will be NATO member, then next candidate to NATO must be Sudan!
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90% Habitants of S Osethia & Abkhazia is Russian citizens, they participate in Russian Elections, can serve in Russian Army, move to Russia an back without visa. The Russian laws do not acknowledge dual citizenship, Habitants of S Osethia & Abkhazia Is ONLY RUSSIAN citizens. Georgian agressors kills up to 2000 RUSSIAN citizens!!!, and 15 peacemakers. What Country will stand and look, as agressors kills it citizens? GOD BLESS RUSSIAN ARMY!
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GOD BLESS RUSSIAN ARMY! On 00:00 Moscow time 8/08 2008 Georgian Amry without ultimatum, without any warning sirart artillery and air strike against sleeping 30 000 town Tsinwal, more 1000 citizens are killed, most of them burning alive or died from smoke, because week ago georgia turn off site waterlines and firemen cant' works, more 70% houses of site was fully destroyed. Georgian tank move to streets and open fire to russians peacemakers, but trey stand to last men, not looking for 12-x superior attackers. Many Georgians tanks were destroyed by RPG (Georgian was have more 250 MBT, 12 su-25 planes, some heli Mi-24, AH-1) and attacks was stopped. After 14:00 Russsian Armor columns, croossing border, and go for for get help russian citizens ( more 90% south-osethians & abkhazians have Russian passports). Russian AF have control on S-O Sky and shotdown one georgian Su-25 on AA battle. (I seen tv picture on this episode on Russian TV) & get air strike on Georgians objects, troops and airbases. Russians AF loss on thises raids 1 Su-25 and 1 Tu-22M3, hitted by TOR-M buyed by Georgia on Ukraine. More 5000 volonteurs moved from Russia to frontline at first day. One North-Osethian VG commanded by V Kaloev, men who kill suisse air dispatcher. More 2000 SO peoples was killed at 2 day, 34 000 refugees moved on Russia, 22 500 registered and placed on Russian territory... It's not war, iT's GENOCIDE. M.Saakashwili is military criminal ! P.S. 58-th army commander was wonded today by georgian sniper. Russian fleet stoping, and checking any ships, that moved to Georgia, to prevent weapons moving. RUSSIAN ARMY SAVED 80 000 peoples S-Osethians nations from PHISICALLY elimination. I alltimes seen on Russian TV horrible pictures of destroyed houses, more death bodies on the streets, and escaped peoples, whos talk horrible things about georgians soldiers. GOD BLESS RUSSIAN ARMY!
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s-25 lod & other weapons
lindr2 posted a topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
I get 3Dmax 9 and try make some new... I maked S-25 & S-25lAU lod and create some new weapons on it model S-25L, S-25LD, S-25TV, S-25IR Also i maked KAB-50S russian GPS bomb, ODAB-500PM FAE Bomb and R-9 missile. http://rapidshare.de/files/39912283/Weapons.rar.html It's my first 3dmax work, plase test it and provide my your POV. P.S. good textures needed, i take any help. -
s-25 lod & other weapons
lindr2 replied to lindr2's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
New update: some ini changes on Kh-59MK. New weapons: KAB-1500S GPS Giuded Bomb; KAB-1500TK TV command guided bomb KAB-1500KR TV Homing bomb RB04 Sweden ASM for AJ-37 RB05 Sweden CGR for AJ-37 R-4MR, R-4MT (ini only for R-4R R-4T models) used by Tu-128M at 1979~1990 also included ODAB-500PM and R-9 repainted by Ravenclaw_007 (more thanks! ) It's last update for this month, my vacation begins tomorrow, i will go away from my computer...for 30 days. All models & ini almost ok, but textures very primitive, now i have no time for change it, but i don't want release pack in this stage. I included 3dmax files for all models, if someone want make repaint for my models and upload it to this site, OK! you can do it. http://rapidshare.com/files/128680278/Weapons.rar.html -
s-25 lod & other weapons
lindr2 replied to lindr2's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
New update: Kh-61,59 missile position bugs fixed ( tested at Yak-141), wrong size tube s-25Lau & s-25OF,OFM warhead fixed, Kh-61 Ini service start data fixed, added more detail to kh-61 model. New weapons: Bramos - indian version KH-61, R-37 more powerful version R-33, used on Mig-31M, R-4R, R-4T (K-80) missiles used on Tu-128 E-152A, E-152M(P) Not fixed: stab problems on S-25 in tube - need start animation ; Textures very simple; 3Dmax files included, if someone want repaint weapons or add animation to s-25, welcome... http://rapidshare.de/files/39958897/Weapons.rar.html -
s-25 lod & other weapons
lindr2 replied to lindr2's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
New updates: Kh-59M, Kh-59m cluster, k-59MK,ini changed KH-61 (very early model, kust maked, not tested,but ini - oK). Textures very primitive. http://rapidshare.com/files/128189169/Weapons.rar.html PLEASE TEST IT! I HAVE NO TIME, seriuos.... -
Version
961 downloads
Mirage 50EV for WOI Mirage 50EV - most powerful version Mirage 50 for Venezuela, have CyranoIV radar, HUD, AM-39 support, ECM & CM Pods Note: French ECM & CM pods barrac1 & phimat set NOT EXPORTED in weapon pack on default, you must open WEAPONDATA.INI, find them ( barrac1, phimat) and change: Exported=FALSE to Exported=TRUE ExportStartYear=1985 ExportEndYear=2020 Mod based on stock Kfir-C2, no LOD included, you must have WOI, if you want use planes in WoV & WOE, unpack plane & cockpit LOD's & copy them in arcraft\Mirage 50EV, arcraft\Mirage 50EV\cockpit folders. Copy engine sounds to sound folder. Venezuela nation not included in standart Nations.ini, choose from 2 ways 1) install nations pack 2) copy insignia087.tga & finflash087.tga insignia088.tga & finflash088.tga to aircraft folder, add to Nations.ini : [Nation087] Name=Chile DisplayName=Chile Air Force Alignment=FRIENDLY PilotNameList=NamesLatinAmerican.lst RankList=RanksUSAF.lst CallsignList=CallsignsUS.lst Formation.Fighter=USFighter Formation.Attack=USFighter Formation.Bomber=USBomber Formation.Transport=USBomber Formation.Tank=USTank Formation.MobileAD=USAD PilotTrainingStandard=NORMAL GenderRatio=0 [Nation088] Name=Venezuela DisplayName=Venezuela Air Force Alignment=FRIENDLY PilotNameList=NamesLatinAmerican.lst RankList=RanksUSAF.lst CallsignList=CallsignsUS.lst Formation.Fighter=USFighter Formation.Attack=USFighter Formation.Bomber=SovietBomber Formation.Transport=USBomber Formation.Tank=USTank Formation.MobileAD=USAD PilotTrainingStandard=NORMAL GenderRatio=0 -
s-25 lod & other weapons
lindr2 replied to lindr2's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
S-25 BIG UPDATE I maked kh-59 (beta) & updated my S-25's , now i have 4 LOD's with 4 different warhead: O (anty-personally), OF (HE-anty-personally), OFM (penetrator), L (laser guded), and created new launch tube model (more accurate), only 2 problems remaining - need good textures, and stab is showing from tube, i include 3dmax files, if someone can solve this problem, please help. Kh-59 model is finished, but has texture problem, and checked weapon data needed, if someone know kh-59 gimble limit & FOV seeker data, please help. NOTE: USE MY INI for unguided S-25's, original ini has bug - Duration parameter must be 120, else rockets will be exploded in start moment. http://rapidshare.com/files/127916760/Weapons.rar.html -
Mirage 50FC and FCH
lindr2 posted a topic in Thirdwire: Strike Fighters 1 Series - File Announcements
File Name: Mirage 50FC and FCH File Submitter: lindr2 File Submitted: 6 Jul 2008 File Category: Mirage and Dassault Mirage 50FC & FCH for WOI Mirage 50FC - re-engined version Mirage-5F for Chile (8 planes) Mirage 50FCH Cyrano IVM radar modification, AM-39 supported. Pack based on stock Mirage-5D, no LOD included, you must have WOI, if you want use planes in WoV & WOE, unpack plane & cockpit LOD's & copy them in arcraft\Mirage 50FC(H), arcraft\Mirage 50FC(H)\cockpit folders. Copy engine sounds to sound folder. Chile nation not included in standart Nations.ini, choose from 2 ways 1) install nations pack, copy finflash105.tga to aircraft folder 2) copy insignia087.tga & finflash087.tga to aircraft folder, add to Nations.ini : [Nation087] Name=Chile DisplayName=Chile Air Force Alignment=FRIENDLY PilotNameList=NamesLatinAmerican.lst RankList=RanksUSAF.lst CallsignList=CallsignsUS.lst Formation.Fighter=USFighter Formation.Attack=USFighter Formation.Bomber=USBomber Formation.Transport=USBomber Formation.Tank=USTank Formation.MobileAD=USAD PilotTrainingStandard=NORMAL GenderRatio=0 Click here to download this file -
Version
688 downloads
Mirage 50FC & FCH for WOI Mirage 50FC - re-engined version Mirage-5F for Chile (8 planes) Mirage 50FCH Cyrano IVM radar modification, AM-39 supported. Pack based on stock Mirage-5D, no LOD included, you must have WOI, if you want use planes in WoV & WOE, unpack plane & cockpit LOD's & copy them in arcraft\Mirage 50FC(H), arcraft\Mirage 50FC(H)\cockpit folders. Copy engine sounds to sound folder. Chile nation not included in standart Nations.ini, choose from 2 ways 1) install nations pack, copy finflash105.tga to aircraft folder 2) copy insignia087.tga & finflash087.tga to aircraft folder, add to Nations.ini : [Nation087] Name=Chile DisplayName=Chile Air Force Alignment=FRIENDLY PilotNameList=NamesLatinAmerican.lst RankList=RanksUSAF.lst CallsignList=CallsignsUS.lst Formation.Fighter=USFighter Formation.Attack=USFighter Formation.Bomber=USBomber Formation.Transport=USBomber Formation.Tank=USTank Formation.MobileAD=USAD PilotTrainingStandard=NORMAL GenderRatio=0 -
s-25 lod & other weapons
lindr2 replied to lindr2's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
I don't have this problem, original weapons data was has this problem, i solved them by change Duration=120.000000 from 0, be cause, although in weapon editor this parameter is gray, but it's work, like in guided missile, in this reason i include my ini my pack, service years also checked and fixed. -
s-25 lod & other weapons
lindr2 replied to lindr2's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
MUCH THANKS FOR HELP!!! K-9 was not paint, but warhed has radio ray transparency conus. ODAB has monolite gray color, i think current mode is normal. I' m not placed missile on tube be cause stabiliser fins is to big and showed into tube. Early i also placed lg and tv variants in tube, but in this cause weapons has wrong class, it can be mounted on each RP pylon, but cannot start from them, and laser designator screen not work, i was have some problem on S-13L missile and solved by ATR rack: [WeaponData2321] TypeName=S-13LGR_L_POD FullName=S-13 LGR Launch Pod ModelName=b-13 Mass=240.000000 Diameter=0.324000 Length=3.000000 AttachmentType=SOVIET NationName=SOVIET StartYear=1991 EndYear=2020 Availability=0 BaseQuantity=580 Exported=FALSE ExportStartYear=0 ExportEndYear=0 ExportAvailability=0 WeaponDataType=6 WeaponsRackType=ATR NumWeapons=6 LoadLimit=80.000000 LengthLimit=3.000000 MaxFuelAmount=0.000000 Attachment01Position=0.000000,-0.200000,-0.086000 Attachment01Angle=0.000000,0.000000,0.000000 Attachment02Position=-0.082000,-0.200000,-0.027000 Attachment02Angle=0.000000,0.000000,0.000000 Attachment03Position=0.082000,-0.200000,-0.027000 Attachment03Angle=0.000000,0.000000,0.000000 Attachment04Position=0.052000,-0.200000,0.069000 Attachment04Angle=0.000000,0.000000,0.000000 Attachment05Position=-0.052000,-0.200000,0.069000 Attachment05Angle=0.000000,0.000000,0.000000 Attachment06Position=0.000000,-0.200000,-0.086000 Attachment06Angle=0.000000,0.000000,0.000000 [WeaponData2071] TypeName=S-13L FullName=S-13L 132mm Rocket (Laser Guided) ModelName=S-13OF Mass=69.000000 Diameter=0.120000 Length=2.770000 AttachmentType= NationName= StartYear=0 EndYear=0 Availability=0 BaseQuantity=0 Exported=FALSE ExportStartYear=0 ExportEndYear=0 ExportAvailability=0 WeaponDataType=1 RailLaunched=FALSE RocketPod=TRUE Retarded=FALSE Streamlined=FALSE FinStabilized=TRUE SpinStabilized=TRUE HasGrowl=FALSE EffectClassName=MediumRocketEffects ReleaseDelay=0.000000 WarheadType=0 Explosives=7.000000 FusingDistance=0.000000 ClusterBomblets=0 ClusterDispersion=0.000000 GuidanceType=4 Accuracy=80 MaxTurnRate=24.000000 MaxLaunchG=10.000000 LockonChance=90 LaunchReliability=80 ArmingTime=2.000000 SeekerFOV=25.000000 SeekerGimbleLimit=45.000000 SeekerTrackRate=20.000000 SeekerRange=7000.000000 MinLaunchRange=500.000000 MaxLaunchRange=5000.000000 Duration=100.000000 CounterCountermeasure=25.000000 NoiseRejection=25.000000 CapabilityFlags=0x00000000 BoosterStart=0.000000 BoosterDuration=1.500000 BoosterAccel=54.080002 BoosterEffectName=RocketFireEffect BoosterSoundName=Rocket BoosterNodeName= BoosterPosition=0.000000,-1.400000,0.000000 SustainerDuration=0.000000 SustainerAccel=0.000000 SustainerEffectName= SustainerSoundName= SustainerPosition=0.000000,-1.400000,0.000000 InFlightEffectName=RocketInFlightEffect InFlightSoundName= ReleaseAnimationID=1 ReleaseAnimationTime=0.500000 ReleaseAnimationDelay=0.000000 EODisplayFlags=0 [WeaponData2072] TypeName=S-13TL FullName=S-13T 132mm Rocket AT (Laser Guided) ModelName=S-13 Mass=75.000000 Diameter=0.120000 Length=2.770000 AttachmentType= NationName= StartYear=0 EndYear=0 Availability=0 BaseQuantity=0 Exported=FALSE ExportStartYear=0 ExportEndYear=0 ExportAvailability=0 WeaponDataType=1 RailLaunched=FALSE RocketPod=TRUE Retarded=FALSE Streamlined=FALSE FinStabilized=TRUE SpinStabilized=TRUE HasGrowl=FALSE EffectClassName=MediumRocketEffects ReleaseDelay=0.000000 WarheadType=1 Explosives=3.000000 FusingDistance=0.000000 ClusterBomblets=0 ClusterDispersion=0.000000 GuidanceType=4 Accuracy=85 MaxTurnRate=24.000000 MaxLaunchG=10.000000 LockonChance=90 LaunchReliability=80 ArmingTime=2.000000 SeekerFOV=25.000000 SeekerGimbleLimit=45.000000 SeekerTrackRate=20.000000 SeekerRange=7000.000000 MinLaunchRange=500.000000 MaxLaunchRange=5000.000000 Duration=100.000000 CounterCountermeasure=25.000000 NoiseRejection=25.000000 CapabilityFlags=0x00000000 BoosterStart=0.000000 BoosterDuration=1.500000 BoosterAccel=54.080002 BoosterEffectName=RocketFireEffect BoosterSoundName=Rocket BoosterNodeName= BoosterPosition=0.000000,-1.400000,0.000000 SustainerDuration=0.000000 SustainerAccel=0.000000 SustainerEffectName= SustainerSoundName= SustainerPosition=0.000000,-1.400000,0.000000 InFlightEffectName=RocketInFlightEffect InFlightSoundName= ReleaseAnimationID=1 ReleaseAnimationTime=0.500000 ReleaseAnimationDelay=0.000000 EODisplayFlags=0 [WeaponData2073] TypeName=S-13ODL FullName=S-13ODL 132mm Rocket FAE (Laser Guided) ModelName=S-13OF Mass=68.000000 Diameter=0.120000 Length=2.770000 AttachmentType= NationName= StartYear=0 EndYear=0 Availability=0 BaseQuantity=0 Exported=FALSE ExportStartYear=0 ExportEndYear=0 ExportAvailability=0 WeaponDataType=1 RailLaunched=FALSE RocketPod=TRUE Retarded=FALSE Streamlined=FALSE FinStabilized=TRUE SpinStabilized=TRUE HasGrowl=FALSE EffectClassName=MediumRocketEffects ReleaseDelay=0.000000 WarheadType=5 Explosives=32.000000 FusingDistance=0.000000 ClusterBomblets=0 ClusterDispersion=0.000000 GuidanceType=4 Accuracy=80 MaxTurnRate=24.000000 MaxLaunchG=10.000000 LockonChance=90 LaunchReliability=80 ArmingTime=2.000000 SeekerFOV=25.000000 SeekerGimbleLimit=45.000000 SeekerTrackRate=20.000000 SeekerRange=7000.000000 MinLaunchRange=500.000000 MaxLaunchRange=5000.000000 Duration=100.000000 CounterCountermeasure=25.000000 NoiseRejection=25.000000 CapabilityFlags=0x00000000 BoosterStart=0.000000 BoosterDuration=1.500000 BoosterAccel=54.080002 BoosterEffectName=RocketFireEffect BoosterSoundName=Rocket BoosterNodeName= BoosterPosition=0.000000,-1.400000,0.000000 SustainerDuration=0.000000 SustainerAccel=0.000000 SustainerEffectName= SustainerSoundName= SustainerPosition=0.000000,-1.400000,0.000000 InFlightEffectName=RocketInFlightEffect InFlightSoundName= ReleaseAnimationID=1 ReleaseAnimationTime=0.500000 ReleaseAnimationDelay=0.000000 EODisplayFlags=0 -
Maybe it's trivial, but... I find metod to make some clones many object with same LOD and different textures by HEX editor: Open *.LOD -> find XXXX.bmp change it to YYYY.bmp (need same Quantity of simbols), and MAIN -> search before this text HEX block FFFF 1F41 , CHANGE IT to 0000 2041 save it, now your have object full clone with new texture. ILLustration mig-17F FUNNY MOD WITH 3 color APU-62 white, blue and red. (Original APU-62R,L not changed)...
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Gripen don´t start
lindr2 replied to Herr Muller's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
open <game dir>\Flight\FLIGHTENGINE.INI Check THIS: [GraphicsSettings] ZBufferDepth=24 MaxVertexCount=16384 MaxIndexCount=32768 MaxTextureCount=16384 MaxModelType=2048 MaxMeshPerScene=4096 MaxModelPerScene=4096 MaxLightPerScene=1024 AspectRatio=1.333333 MinPixelSize=1.0 -
A little problem with the MiG-23MLD
lindr2 replied to Kobuspoes's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
You can download this http://forum.combatace.com/index.php?autoc...p;showfile=6655 - NEW ML & MLD most hystorical INI included -
Sweden 135mm rockets, help needed...
lindr2 posted a topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
If you have photo of this weapons (135mm rocket), or photo j-35 with 12x135mm Rockets, please give me links! http://web.telia.com/~u46506466/Both/arms2.html http://web.telia.com/~u46506466/English/Start.htm -
Wing over Russia - some pics in patrol missons... winter & summer 78 photo http://rapidshare.com/files/124069613/over....part1.rar.html http://rapidshare.com/files/124073321/over....part2.rar.html Examples:
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planes created by notepad
lindr2 posted a topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Some planes maked by ini files tuning, and some skin changes... Mirage-50C semi-historycal markings, Agava Radar, AM-39 French Jaguar A french Guns & weapons, semi-historycal markings Indian Jaguar IM, some cockpit radar sight problem, need 3dmax work, but i dont want did it, needs weapons loadout consultation. Attempt creating Mirage III ROSE - not full historycal, added grifo radar, laser designator, LGB ,LGR, HUD that do you think about it? Upload Someone? -
planes created by notepad
lindr2 replied to lindr2's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
I understand this, if anybody will profess interest to the airplanes, I will ask permission before upload. -
What aircraft you miss in game?
lindr2 replied to vrkuboy's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
OK! I want see in game: Su-25,Su-25T(Su-39),Su-24(Su-24M/M2/),Su-34,Tu-22M2/M3,Su-30(MKI,MKK,MKM),Tu-160,Tu-95,Tu-142 FBC-1,FBC-1A,J-8II/IIA/IIM/III Rafale,Mirage-2000,Mirage-50CN/50M,Mirage ROSE I,II,III,Mirage-IV,СHEETAH Tornado Mk F3, BUCCANEER S Mk1/Mk2 F-CK-1 CHING-KUO F-101, F-102, B-1B A/J-32 Jastreb J-1/J-21 -
Editing Wings Over Vietnam
lindr2 replied to Manfred Albrecht Freiherr's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Try Su-22M vs F-14 or Su-22 vs F-14 like in Lybia in 1986 !!! -
Su-35BM WIP
lindr2 replied to 76.IAP-Blackbird's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
READ THis book - HQ COLOR PICS & DRAWINGS SU-33 weapons & PODS http://rapidshare.com/files/37696732/Su-33.rar OR http://natahaus.ifolder.ru/2381881 OR http://up.spbland.ru/files/070620114/ I think it must be like this: (Part LOADOUT.INI & DATA.INI of my Su-37 placeholder) [AirToAir] Loadout[01].WeaponType=L203 Loadout[01].Quantity=1 Loadout[02].WeaponType=L203 Loadout[02].Quantity=1 Loadout[03].WeaponType=R-73M2 Loadout[03].Quantity=1 Loadout[04].WeaponType=R-73M2 Loadout[04].Quantity=1 Loadout[05].WeaponType=R-73M2 Loadout[05].Quantity=1 Loadout[06].WeaponType=R-73M2 Loadout[06].Quantity=1 Loadout[07].WeaponType=R-77 Loadout[07].Quantity=1 Loadout[08].WeaponType=R-77 Loadout[08].Quantity=1 Loadout[09].WeaponType=R-77 Loadout[09].Quantity=1 Loadout[10].WeaponType=R-77 Loadout[10].Quantity=1 Loadout[11].WeaponType=R-27ER Loadout[11].Quantity=1 Loadout[12].WeaponType=R-27ER Loadout[12].Quantity=1 Loadout[01].WeaponType=L203 Loadout[01].Quantity=1 Loadout[02].WeaponType=L203 Loadout[02].Quantity=1 Loadout[03].WeaponType=R-73M2 Loadout[03].Quantity=1 Loadout[04].WeaponType=R-73M2 Loadout[04].Quantity=1 Loadout[05].WeaponType=S-25LD Loadout[05].Quantity=1 Loadout[06].WeaponType=S-25LD Loadout[06].Quantity=1 Loadout[07].WeaponType=Kh-29L Loadout[07].Quantity=1 Loadout[08].WeaponType=Kh-29L Loadout[08].Quantity=1 Loadout[09].WeaponType=KAB-500Kr Loadout[09].Quantity=1 Loadout[10].WeaponType=KAB-500Kr Loadout[10].Quantity=1 Loadout[11].WeaponType=R-77 Loadout[11].Quantity=1 Loadout[12].WeaponType=R-77 Loadout[12].Quantity=1 // Weapon Stations --------------------------------------------------------- [LeftOuterStation] SystemType=WEAPON_STATION StationID=1 StationGroupID=1 StationType=EXTERNAL AttachmentPosition= -7.064,-3.40,0.23 AttachmentAngles=0.0,0.0,0.0 EjectVelocity=0.0,0.0,-1.0 LoadLimit=200 AllowedWeaponClass=IRM,EP AttachmentType=WP,SOVIET ModelNodeName= PylonMass=86.18 PylonDragArea=0.02 [RightOuterStation] SystemType=WEAPON_STATION StationID=2 StationGroupID=1 StationType=EXTERNAL AttachmentPosition= 7.064,-3.40,0.23 AttachmentAngles=0.0,0.0,0.0 EjectVelocity=0.0,0.0,-1.0 LoadLimit=200 AllowedWeaponClass=IRM,EP AttachmentType=WP,SOVIET ModelNodeName= PylonMass=86.18 PylonDragArea=0.02 [LeftStation] SystemType=WEAPON_STATION StationID=3 StationGroupID=2 StationType=EXTERNAL AttachmentPosition= -6.023,-3.80,0.11 AttachmentAngles=0.0,0.0,0.0 EjectVelocity=0.0,0.0,-1.0 LoadLimit=200 AllowedWeaponClass=IRM,AHM AttachmentType=WP,SOVIET ModelNodeName=Leftstation PylonMass=86.18 PylonDragArea=0.02 [RightStation] SystemType=WEAPON_STATION StationID=4 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=6.023,-3.80,0.11 AttachmentAngles=0.0,0.0,0.0 EjectVelocity=0.0,0.0,-1.0 LoadLimit=200 AllowedWeaponClass=IRM,AHM AttachmentType=WP,SOVIET ModelNodeName=Rightstation PylonMass=86.18 PylonDragArea=0.02 [LeftInnerStation1] SystemType=WEAPON_STATION StationID=5 StationGroupID=3 StationType=EXTERNAL AttachmentPosition= -4.498,-2.65,-0.00 AttachmentAngles=0.0,0.0,0.0 EjectVelocity=0.0,0.0,-1.0 LoadLimit=2000 AllowedWeaponClass=AHM,IRM,SAHM,BOMB,EOGB,EOGR,ARM,ASM,LGR,CGR,MER,LGB,RP,RCKT,FT AttachmentType=WP,SOVIET ModelNodeName=LeftInnerStation PylonMass=86.18 PylonDragArea=0.02 FuelTankName=PTB-2000 [RightInnerStation1] SystemType=WEAPON_STATION StationID=6 StationGroupID=3 StationType=EXTERNAL AttachmentPosition= 4.498,-2.65,-0.0 AttachmentAngles=0.0,0.0,0.0 EjectVelocity=0.0,0.0,-1.0 LoadLimit=2000 AllowedWeaponClass=AHM,IRM,SAHM,BOMB,EOGB,EOGR,ARM,ASM,LGR,CGR,MER,LGB,RP,RCKT,FT AttachmentType=WP,SOVIET ModelNodeName=RightinnerStation PylonMass=86.18 PylonDragArea=0.02 FuelTankName=PTB-2000 [LeftInnerStation2] SystemType=WEAPON_STATION StationID=7 StationGroupID=4 StationType=EXTERNAL AttachmentPosition=-3.45,-1.83,-0.00 AttachmentAngles=0.0,0.0,0.0 EjectVelocity=0.0,0.0,-1.0 LoadLimit=700 AllowedWeaponClass=AHM,SAHM,EOGB,EOGR,ARM,ASM,LGR,CGR,LGB AttachmentType=WP,SOVIET ModelNodeName= PylonMass=86.18 PylonDragArea=0.02 [RightInnerStation2] SystemType=WEAPON_STATION StationID=8 StationGroupID=4 StationType=EXTERNAL AttachmentPosition=3.45,-1.83,-0.0 AttachmentAngles=0.0,0.0,0.0 EjectVelocity=0.0,0.0,-1.0 LoadLimit=700 AllowedWeaponClass=AHM,SAHM,EOGB,EOGR,ARM,ASM,LGR,CGR,LGB AttachmentType=WP,SOVIET ModelNodeName= PylonMass=86.18 PylonDragArea=0.02 // Centerline ---------------------- [station1] SystemType=WEAPON_STATION StationID=9 StationGroupID=5 StationType=EXTERNAL AttachmentPosition=-1.195,-1.8,-1.05 AttachmentAngles=0.0,-1.0,0.0 EjectVelocity=0.0,0.0,-5.0 LoadLimit=1500 AllowedWeaponClass=SAHM,AHM,BOMB,EOGB,EOGR,ARM,ASM,RP,MER,LGR,CGR,RCKT,LGB AttachmentType=WP,SOVIET ModelNodeName=Station3 PylonMass=86.18 PylonDragArea=0.02 [station2] SystemType=WEAPON_STATION StationID=10 StationGroupID=5 StationType=EXTERNAL AttachmentPosition=1.195,-1.8,-1.05 AttachmentAngles=0.0,-1.0,0.0 EjectVelocity=0.0,0.0,-5.0 LoadLimit=1500 AllowedWeaponClass=SAHM,AHM,BOMB,EOGB,EOGR,ARM,ASM,RP,MER,LGR,CGR,RCKT,LGB AttachmentType=WP,SOVIET ModelNodeName=Station4 PylonMass=86.18 PylonDragArea=0.02 [station3] SystemType=WEAPON_STATION StationID=11 StationGroupID=6 StationType=EXTERNAL AttachmentPosition=0.0,-0.67,-0.209 AttachmentAngles=0.0,0.0,0.0 EjectVelocity=0.0,0.0,-1.0 LoadLimit=2000 AllowedWeaponClass=SAHM,AHM,BOMB,MER AttachmentType=WP,SOVIET ModelNodeName=Station1 PylonMass=86.18 PylonDragArea=0.02 [station4] SystemType=WEAPON_STATION StationID=12 StationGroupID=6 StationType=EXTERNAL AttachmentPosition=0.0,-5.45,-0.240 AttachmentAngles=0.0,0.0,0.0 EjectVelocity=0.0,0.0,-1.0 LoadLimit=2000 AllowedWeaponClass=SAHM,AHM,BOMB,MER AttachmentType=WP,SOVIET ModelNodeName=Station2 PylonMass=86.18 PylonDragArea=0.02 -
Some pics at Indian Base
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Su-35BM WIP
lindr2 replied to 76.IAP-Blackbird's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
I'm sorry, but how about ECM L203 "Sorbtsiya" POD? Al planes Su-27/33/35/35/37 Not has internal ECM, but use ECM POD on pylons 7 and 8 (outerwing) on left wing placed the receiver, on rigtht wing placed the transmitter. Look on this pictures - this is J-11 (Su-27SK) and Su-35 with ECM POD L203 (Сорбция).