lindr2
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Everything posted by lindr2
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TU-126 MOSS Data.ini
lindr2 replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Tu-126 drawings - be carefull Tu-126 based on Tu-114, NOT on Tu-95, have more big fuselage diameter, lower wings position, new gears. -
TU-126 MOSS Data.ini
lindr2 replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Yes a need INI entry with realisic full 360 view example, i try find REAL search ranges and will tweaking it. -
UPDATE: SOME INI WORK: I fixed some s-8 rockets family bugs: wrong values, service years ect. and i added mor s-5 variants, because 16 different types of s-5 exist, and some modern s-8 types. Look's like is a final part of weapon pack part4, It's time to collect stones and make fixing bugs and making a release. http://rapidshare.com/files/169973063/Pre_Release_4.rar
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TU-126 MOSS Data.ini
lindr2 replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
I will try to help you, but game has sector view only radar, but we need circle view, have idea? Early i tried to create E-2 RADAR, picture show front view, then rear view. Not so good... And abother one: i view screenshot with 'Zaslon' radar your radar TD too big must be http://aerospace.boopidoo.com/philez/Su-15...%20Avionics.htm -
Ну раз все молчат я попробую ответить: Звук ветра вроде есть ну и прочие EngineSoundName=M53 AfterburnerSoundName=M53AB DamagedEngineSound=PlaneFire FlapsSoundName=Flaps AirbrakesSoundName=Airbrakes GearsSound=Gear Stallsound=StallSound WindSoundName=kfirairflow Все хотят! Не будет, как и глубинных бомб и ракет с диполями. Пока нельзя, а много ты таких знаешь?
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This post is "Bull"
lindr2 replied to Wrench's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
More COLOR tu-4 cockpit photo's full stuff (100 photo) is HERE -> http://www.monino.ru/index.sema?a=pages&id=21 -
This post is "Bull"
lindr2 replied to Wrench's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
i not fully understand, not problem, that russian caption is INCORRECT, problem is that they are VULGAR. Original 'russialized' A-4 pit have part of russian words, can be translated like 'f...ked stuff' I think it's not GOOD... -
This post is "Bull"
lindr2 replied to Wrench's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
tu-4 cockpit photo -
This post is "Bull"
lindr2 replied to Wrench's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Please don't use this 'Russianized' cockpit - russian captions is VERY STUPID... -
Извини я тут заглянул в пре релиз большого WP, с твоими моделямии похоже ты не Р-40РД,ТД сделал, а Р-40РД-1,ТД-1, я эти ракеты делал (только попроще, но носовую часть точно помню) не мог бы ты имя заменить и еще две версии сделать пока еще время есть , там работы чуть в носовой части в моем 4-м паке образцы есть. Если надо могу 3Dmax файлы послать.
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Tu-22 History
lindr2 replied to lindr2's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Small, but looking good! -
Tu-22 History
lindr2 replied to lindr2's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
You removed tail gun for KD? please show a pics... I want to see it! -
TU-95 Bear Update
lindr2 replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
early Tu-4 gun turrets i think you need this... Tu_4_Guns.txt -
I create INI's for Tu-95MA (MA have modified engines), Tu-95V (RN-202 Tsar bomba carrier, fuselage fuel tanks removed), added ECM, RWR entries to A & MA, and Some minor changes.. To Xray: when my & your ini work will done, can you upload planes to CA with your skins? http://depositfiles.com/files/ur6mmz4e4
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Ксати xray показал мне, как ненужные части самолета убрать, а ты говорил ДРугого пути нет... Интересно а 3D модель от С-300 101-й сам сделал? а то я видел Flashpiont mods с автоматами из Medal of Honor, SOF2... содрано 1:1, я летом пару китайцев консультировал по 3D конвертерам... ///--moves to remove wing pylons--// Component[008]=PylonFrontL Component[009]=PylonFrontR Component[010]=PylonBackL Component[011]=PylonBackR [PylonFrontL] ParentComponentName=LeftWing ModelNodeName=LeftPylon DestroyedNodeName=LeftPylon DetachWhenDestroyed=TRUE HasAeroCoefficients=FALSE [PylonFrontR] ParentComponentName=RightWing ModelNodeName=RightPylon DestroyedNodeName=RightPylon DetachWhenDestroyed=TRUE HasAeroCoefficients=FALSE [PylonBackL] ParentComponentName=RightWing ModelNodeName=LeftPylon DestroyedNodeName=LeftPylon DetachWhenDestroyed=TRUE HasAeroCoefficients=FALSE [PylonBackR] ParentComponentName=RightWing ModelNodeName=RightPylon DestroyedNodeName=RightPylon DetachWhenDestroyed=TRUE HasAeroCoefficients=FALSE
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908 downloads
Yak-28, R(Afgan mod), P, PM (Monty_CZ's Yak-28B & P. INI Mod) Installation: Install part1, then part Part 2. copy planes to Aircraft forder , copy skins to all Yak-28 folders, add ini to weapondata.ini, copy Fishbed-C.wav to sounds folder, copy BMP&TGA to each Yak-28 folders. Models: Monty_CZ's Yak-28B Brewer, Yak-28P Avionics graphics ('Orel-66-28' Radar): Su-15A http://forum.combatace.com/index.php?autoc...p;showfile=2236 Engine: Fishbed-C from Soviet Sounds by howling1 http://forum.combatace.com/index.php?autoc...p;showfile=1284 Changes from original plane: added ECM & CM in correct places, added real range radars, FT maked removable (but no jettison), Radar removed from L & PP modifications, fuel capacity, speed, celling, engine thrust tuned, for nuclear bombs created separated weapon st, you can use my RN-40 bomb, and some others minor changes... Fixes for part1: corrected fuel amount for Yak-28BI,I, L, R Gun removed from PP. [WeaponDataXXXX] TypeName=Yak-28B_FT FullName=Yak-28B Fuel Tank ModelName= Mass=800.000000 Diameter=0.500000 Length=2.000000 SubsonicDragCoeff=0.000000 SupersonicDragCoeff=0.000000 AttachmentType= SpecificStationCode= NationName= StartYear=0 EndYear=0 Availability=0 BaseQuantity=0 Exported=FALSE ExportStartYear=0 ExportEndYear=0 ExportAvailability=0 WeaponDataType=5 MaxFuelAmount=739.500000 Asymmetrical=FALSE Yak-28 History: Yak-28, Bomber in small production 1959 5 planes, Engines 2xR-11AF-300 (3900 | 5750 KG/sec), Guns 1xHR-23 50 Rounds, Bombs 100-3000KG (3000KG max loadout) Yak-28P(PM), Fighter in mass production 1963-1966(P) 1966-1972(PM) 436 planes (P & PM), RADAR: RP-15 'Oryol-66-28' (Su-15A radar variant) Engines 2xR-11AF2-300 (3900 | 6100 KG/sec), P: 2 pylons for R-8M, K-13 (R-3S), R-98 PM: 4 pylons for R-8M, K-13 (R-3S), R-98, R-60 (R-60 only few planes). NO onwing FT! Note: i heard that some Yak-28PM planes have Guns 1xGSH-23YA 100 Rounds, but not added gun for them. Yak-28R, Recon plane in mass production 1965-1970 183 planes, Ground Radar 'Initsiativa-3' Side view radar 'Romb-4', 'Avtomat-2I' CM, ECM Siren'-1I (SPS-141(143)) 'Afgan' mod has more flares updated ECM (39th & 87th ORAP use Yak-28R in Afganistan) Engines 2xR-11AF2-300 (3900 | 6100 KG/sec), Guns 1xGSH-23YA 100 Rounds ECM pod Siren-1I -
View File Yak-28, R(Afgan mod), P, PM (Monty_CZ's Yak-28B & P. INI Mod) Yak-28, R(Afgan mod), P, PM (Monty_CZ's Yak-28B & P. INI Mod) Installation: Install part1, then part Part 2. copy planes to Aircraft forder , copy skins to all Yak-28 folders, add ini to weapondata.ini, copy Fishbed-C.wav to sounds folder, copy BMP&TGA to each Yak-28 folders. Models: Monty_CZ's Yak-28B Brewer, Yak-28P Avionics graphics ('Orel-66-28' Radar): Su-15A http://forum.combatace.com/index.php?autoc...p;showfile=2236 Engine: Fishbed-C from Soviet Sounds by howling1 http://forum.combatace.com/index.php?autoc...p;showfile=1284 Changes from original plane: added ECM & CM in correct places, added real range radars, FT maked removable (but no jettison), Radar removed from L & PP modifications, fuel capacity, speed, celling, engine thrust tuned, for nuclear bombs created separated weapon st, you can use my RN-40 bomb, and some others minor changes... Fixes for part1: corrected fuel amount for Yak-28BI,I, L, R Gun removed from PP. [WeaponDataXXXX] TypeName=Yak-28B_FT FullName=Yak-28B Fuel Tank ModelName= Mass=800.000000 Diameter=0.500000 Length=2.000000 SubsonicDragCoeff=0.000000 SupersonicDragCoeff=0.000000 AttachmentType= SpecificStationCode= NationName= StartYear=0 EndYear=0 Availability=0 BaseQuantity=0 Exported=FALSE ExportStartYear=0 ExportEndYear=0 ExportAvailability=0 WeaponDataType=5 MaxFuelAmount=739.500000 Asymmetrical=FALSE Yak-28 History: Yak-28, Bomber in small production 1959 5 planes, Engines 2xR-11AF-300 (3900 | 5750 KG/sec), Guns 1xHR-23 50 Rounds, Bombs 100-3000KG (3000KG max loadout) Yak-28P(PM), Fighter in mass production 1963-1966(P) 1966-1972(PM) 436 planes (P & PM), RADAR: RP-15 'Oryol-66-28' (Su-15A radar variant) Engines 2xR-11AF2-300 (3900 | 6100 KG/sec), P: 2 pylons for R-8M, K-13 (R-3S), R-98 PM: 4 pylons for R-8M, K-13 (R-3S), R-98, R-60 (R-60 only few planes). NO onwing FT! Note: i heard that some Yak-28PM planes have Guns 1xGSH-23YA 100 Rounds, but not added gun for them. Yak-28R, Recon plane in mass production 1965-1970 183 planes, Ground Radar 'Initsiativa-3' Side view radar 'Romb-4', 'Avtomat-2I' CM, ECM Siren'-1I (SPS-141(143)) 'Afgan' mod has more flares updated ECM (39th & 87th ORAP use Yak-28R in Afganistan) Engines 2xR-11AF2-300 (3900 | 6100 KG/sec), Guns 1xGSH-23YA 100 Rounds ECM pod Siren-1I Submitter lindr2 Submitted 12/01/2008 Category Soviet Union/Russian Aircraft
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ага! но он только КИТАЙСКИЙ вариант с-300П выложит у него вроде СВОЕ шасси...
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TU-95 Bear Update
lindr2 replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
NICE Tu-126! Do you want to make Tu-95K? My Kh-20M wait her Father... -
А эта книга у тебя есть? http://natahaus.ifolder.ru/1734170 или http://rapidshare.com/files/26786782/enc_missiles.rar
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Tu-22 History
lindr2 replied to lindr2's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
At any way NO LGB! Tu-22 can use only Kh-22family, Kh-22Mfamily, Kh-22Nfamily missiles (land, attack, ASM,ARM) Anty-Ship Missile No need special sensor, ship very radio-contrast target, tracking ship and provide ship coordinites and movement vector to missile inertial navigation system is no problem. ALL kh-22 is FIRE and FORGOT missiles(exept first Kh-22). land attack missiles also can used at only radio-contrast targets (bridges, factories etc). all kh-22 family data include in my weapons pack part4. but if want use kh-22 on short distance, you must turn of lofted function, i testing Kh-22's at 150-220 km range, they working good. -
Ну ты даешь krizis, так китайцев подставить! теперь у нас долго С-300П (HQ-9) не будет! 101-й мне модель HHQ-9 посылал, написал '...тебе это надо'. я собственно не понял зачем, может ему ини надо было. Похоже других ракет от С-300 у него нет...
