-
Content count
50 -
Joined
-
Last visited
Content Type
Profiles
Forums
Calendar
Gallery
Downloads
Store
Everything posted by BigRed
-
Adding addional squadrons
BigRed replied to Gocad's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
-
Adding addional squadrons
BigRed replied to Gocad's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Here is what the loadout forthe MiG-29G has: Group ID 1 ------------------------------------------------ // StationSeq 1 = Right Outboard Pylon Rail (Small IRM Only) // StationSeq 2 = Left Outboard Pylon Rail (Small IRM Only) //Group ID 2 ------------------------------------------------ // StationSeq 3 = Right Inboard Pylon Rail (Small IRM only) // StationSeq 4 = Left Inboard Pylon Rail (Small IRM only) // StationSeq 5 = Right Inboard Rail (AA only) // StationSeq 6 = Left Inboard Rail (AA only) //Group ID 3 ------------------------------------------------ // StationSeq 7 = Right Inboard Rail (AA Only) // StationSeq 8 = Left Inboard Rail (AA Only) //Group ID 4 ------------------------------------------------ // StationSeq 9 = Centerline // Munition Listing ------------------------------------------------- // // Air to Air // // AA-8 // AA-10R // AA-10IR // AA-11 // AA-12 // AA-6R // AA-6IR // AA-7R // AA-7IR // // Loadouts ----------------------------------------------------------- [AirToAir] Loadout[01].WeaponType=AA-11_G Loadout[01].Quantity=1 Loadout[02].WeaponType=AA-11_G Loadout[02].Quantity=1 Loadout[03].WeaponType=AA-11_G Loadout[03].Quantity=1 Loadout[04].WeaponType=AA-11_G Loadout[04].Quantity=1 Loadout[07].WeaponType=AA-10A_G Loadout[07].Quantity=1 Loadout[08].WeaponType=AA-10A_G Loadout[08].Quantity=1 Now the .BMP pic that I have doesn't show any missiles on the rails (as far as I can tell). So, I can assume the missiles are loaded but just don't show on the plane when it flies/ -
Adding addional squadrons
BigRed replied to Gocad's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
-
Adding addional squadrons
BigRed replied to Gocad's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
All great information for me to work on. As usual, I learn each day..a little at a time. Thanks for all the replies. Cheers BR -
Adding addional squadrons
BigRed replied to Gocad's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
-
Adding addional squadrons
BigRed replied to Gocad's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I also notice that the warsaw pac planes don't seem to have any missiles present under the wings? and......how do you open the bomb bays or the waepons bay on planes like the f-19 or B-52??? Just full of queastions tonight????? -
Adding addional squadrons
BigRed replied to Gocad's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
No I didn't. Live and learn AGAIN :) -
Adding addional squadrons
BigRed replied to Gocad's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Np iy didn't crash. it wouldn't display the plane in the hanger scene where you load weapons. -
Adding addional squadrons
BigRed replied to Gocad's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
You beat me to this topic I'm running WOE Final Dawn campaign. The campaign calls for WGermany to be active and I've added the F-4FICE to the aircraft folder and added JG71 to the WOE2007 campaign data file [WGERMANYUnit001] UnitName=JG71 'Richthofen' F-4F/ICE Phantom II ForceID=1 UnitID=45 StartDate=2007 DescFile=WOE2007START.txt StartText=WOE2007START1.txtp the WOE2007 campaign.ini it'll show up in the loading screen now but when i select it and go to the hanger screen, NOTHING!! -
Blood for Oil part Two
BigRed replied to BigRed's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Nope didn't work. Could you send me your carrier files? if so, send them to me at Warren.hudson@mchsi.com -
Blood for Oil part Two
BigRed replied to BigRed's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Ok let me try that one and see if it works :) At this rate I'll take as long to fix this as it does to really build a carrier :) -
Blood for Oil part Two
BigRed replied to BigRed's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
deleted all the files and reinstalled them. Still doesn't work. This is waht the file for CV-59 lokks like at present. carrier_files.zip -
Blood for Oil part Two
BigRed replied to BigRed's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Texture Set problem solved. Carrier problem not. -
Blood for Oil part Two
BigRed replied to BigRed's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
That might very well explain it. I'll work on these this afternoon and post a reply back here on the outcome. Thanks again for your time in answering my question Cheers Big Red -
Blood for Oil part Two
BigRed replied to BigRed's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Thanks for the info. I will try the suggestions. I've attached my SFG Folder tree. Is there anything you see there? SFG_File_Tree.ppt -
Blood for Oil part Two
BigRed replied to BigRed's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
-
I'm trying to complete the aircraft loadout for the Blood for Oil campaign (SFG) and I can't seem to find a couple of the aircraft required for the campaign. These are the ones I'm lacking: Friendly Aircraft Needed: B-52G beta...I have added an AI update for the B-52G in this Package for accurate AI performance every Mission.(AI in Strike Fighters will only Drop 16 Bombs at 1 time) B-52G available at combatace.com Enemy Aircraft Needed: MIG-28 BIS/ F-5E Combo pack by Digital Overlord / combatace.com TU-22K column5.com Lokked for them atthe suggested link but "NO JOY" any help or file would be appreicated. Cheers Big Red
-
Blood for Oil
BigRed replied to BigRed's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
-
Blood for Oil
BigRed replied to BigRed's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Thank you very much !! Thank you vry much :) -
Through a good deal, I was able to get WOV, WOE, and PSF-Gold all together at once :). I've been away from flight sims for awhile and I've read with great interest here about mods for all the above. Is there an all-in-one guide to adding cockpits, aircraft, missions, campaigns, etc to these sims? Just on this site alone, there is a great wealth of these and talent behind them. I certainly would like to take advantage of it to make my re-introduction to combat flight sims an adventure. Thanks to all who help.email
-
Evening all, I was able to add/mod various cockpits for the stock planes and add missions. Added the weapons pack and even the practice range which looks very much like Avon Park here in FL :) Need some help to add/mod aircraft and/or make stock aircraft flyable. Not sure I understand that one. One source I read talked of editing the .ini file and making the cockpit appear as an F-100 inside a MiG-17 and that would make it flyable? As always, any help is appeicated. Cheers Big Red
-
on another subject. Looking at WOV, can I add flyable planes into it or only mod the ones listed as flyable?
-
Yep it is. I was there 93-97
-
Thanks for the link. I was a Air Battle Manager (Fighter controller) in the AF. Did Air Defense, USAF Aggressors and AWACS as a Mission Commander. By luck, I got to fly BACKSEAT in most every AF/USN/Allied fighter but most of my time was F-16D (350hours) and AWACS 2000 hrs. I now fly test projects for DOD. The shot you see was at Nellis thew other year with our test B707 :)