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Viggen

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Posts posted by Viggen


  1. How do they work? Say, for instance, I wanted to make Kuwait neutral on the Desert Storm terrain. Can I set it neutral in the terrain's data files without going through every individual target in Kuwait? Also, do said targets show up still and not engage targets or do they disappear? Or does all of that really only work in campaigns? Trying to make a 1992-2003 terrain for OSW and Desert Fox like missions.


  2. no guarantee at all. the game engine generates parked aircraft completely randomly, and never where you expect them. they're also generated by the terrain's nations ini, if LimitedNations is set to TRUE, and by the parking allotments in each airfield ini

    you cannot target parked aircraft because of this, only 'terrain objects'.

     

    That's a shame. I guess I'll have to have the end user use their imagination to pretend the aircraft are in the hangar. Unless I could set up the aircraft as a ground object like parked aircraft in SF1 were? Those were able to be targeted right?


  3. Is there anyway to guarantee that aircraft will show up on the flightline in an edited mission? For instance, say I wanted to replicate a mission from Desert Storm/Southern Watch/OIF where Iraqi aircraft parked in hardened shelters were hit with precision weapons. Or am I better off just using a hangar as the target and hoping some aircraft will show up on that base's flightline when I or the end user fly the mission?

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