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AJAY67

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Everything posted by AJAY67

  1. Hi community, First up, a belated Merry Christmas to everybody, and wishing y'all a fantastic 2016! Now, I have this weird issue in all of my Thirdwire sims where sometimes, I will get to the I.P, and after looking / scanning etc, I cannot find the target at all. I radio base, and the option for 'direction to primary target' etc are greyed out, so I cannot gain any more info that way. I can fly around and around a target area scanning, and find nothing at all. Usually in this instance I just accept a 'mission failed' and fly back to base. Has anybody else experienced this? Thanks as always, Andrew.
  2. The last patch that I ran was for July 2013, and on top of that was a small patch, for the patch (lol) that was here at Combatace. I've had no crashes at all in sim, only occasionally not being able to see / locate targets as stated, almost like the sim forgets to put the target in place. I will keep on analyzing, and work out if it happens at any regular intervals. Many thanks, Andrew.
  3. Hi community, Please bear with me here, long post follows. I have installed and uninstalled several of the Thirdwire sims over the years, mostly because like any good IT geek I regularly blow away my computer and rebuild it. Over the years though, I have found SFP2 Europe to be the most enjoyable, at least for me. With my latest install, I would like it to be very modded, but I'm not sure if it can be done. I would like to have just a single campaign that covers a Soviet invasion of Western Europe in the early '80's; say between 1980 and 1983-4. But the things that are throwing me are the aircraft and objects in the default sim. I am also happy to be corrected about any of this by the way. For example, I cannot recall F-100's or F-105's being based in Europe at that time. The same for some of the early MiGs such as the -15, -19 etc. Also, what the community here lists as 4th generation fighters (Sepecat Jaguar) I can recall seeing actively in England in the late 1970's. By the way; this is not a criticism to the modders here, more Thirdwire. I have the option because of this community to put these aircraft in. So, my main question is if I pull aircraft out, and put in new ones, will it break the default Red Lightning campaign? I would rather be mixing it with Floggers etc, as would have been the case. Same applies to having up to date SAMs. SAM activity seems not aggresive enough to me. I would also like to *attempt* to build a new similar campaign, but from a Soviet perspective. Final question, I've searched the forums, but can I reduced the text size for the radio messages that appears in the top left of the screen? Once again, many thanks in advance to this awesome community. AJ.
  4. Thanks for the help Wrench, very much appreciated. Andrew.
  5. Hi community, I'm back to glean some more wisdom from this great community. :-) Recently, I've had to downsize my "monitor" to the 42 inh LG TV that we have here. Anyway, in doing so, I have also had to reduce the resolution in SF2 Israel to 1360x768. Problem is, in doing so, I am now getting video with a lot of shimmering and "jaggies" in the sim (running through HDMI; no issues). I've searched the internet, but I cannot seem to find anything regarding Nvidia Inspector settings or the like for the sim. I've followed all of the tips on the forums here, but it still looks pretty awful. Is anybody using Inspector with this sim? If so would anybody be willing to share settings? Shame, because on my previous TV, it looked perfecto. Many thanks as usual, AJ.
  6. Hi guys, I've just installed my copy of Naval Fighters, and attempted to drop in the updated F-4N that is posted here to join in the fun. After reading the instructions though, and also checking through the forums today, I cannot find which files I need to extract from the SF2V F-4B and copy in to the F-4N. Can somebody advise me please? Thanks again, AJ.
  7. Oh, har har, how are you Mister David? Another year of difficulty for me, and even my Strike Fighters skills are leaving me. The pesky eels are still around too. LOL AJ.
  8. Eole2,How did you get all of the deck equipment on the carrier please? Is it a carrier that can be downloaded? Thanks, Andrew.
  9. Yes, I know that I should know better for somebody who has been into sims for so long, but I guess my lack of knowledge is due to the fact that FSX is my main sim, although I'm finally getting my head around the SF2 series. So, two, and ONLY two, (hopefully easy) questions: 1. Has anybody ever made an nHancer profile for the series? If so, can I be linked to where I can get it. 2. (I have never understood this one) In single missions, if I put together a strike package, there seems to be some bizarre limitations as to the kind of weapons I can use. Example; If I fly an F-105, and the set up some F-4's as an escort, I cannot arm the F-4's with Sparrows etc. Maybe it's one of those niggles about the sim, but I've never seen this written about before. Can anybody recommend any fixes for these issues please? Greatly appreciated as always, Andrew.
  10. Hi community, Long time since I've been here (apologies) and just as long since I've had any time to do any simming. Finally managed to get SF2 Vietnam back on my box, but I've got a couple of issues and a couple of questions please. I did a brand new install of the sim, updated it, and then finally added eBurgers awesome Vietnam add on, and all of the updates. However, I've stumbled on some issues with the A-1 and the A-6, the images below will demonstrate. With the A-1, I decided to add Stary's cockpit, but there seems to be a "shell" of another cockpit on the outside of it, thus: Now, with the A-6 (and I thought this was in the original game complete) I have no panel at all: I know I'm missing something really simple here. Lastly, my two final questions please: 1. Is it worth adding Stary's Green Hell 3.5 to this add-on? 2. Can I add Stary's effects, or are they already a part of this add-on? 3. Can I add the latest Sarcasm mod, or is that included as well? Once again, thanks for everybody's help in advance. Awesome community we have here. AJ.
  11. Up and running fine :-) Many thanks for everybody's help. Andrew.
  12. Eric, I downloaded and extracted the update, and compared it to the files in my installation. All of the file dates, sizes, and properties match. The A-6 tanks are my only issue, perhaps there's a way around it. One thing I did notice, is in the A-6 data.ini in the weapons field, there was a reference to a drop tank that I did not find in my weapons folder. I will look again today, not sure if this would make a difference. Andrew.
  13. Hmmm, I did apply those updates, sure that I never missed anything. But I will download and try again. Any particular file within the pack that fixes the issue please? Thanks again, Andrew.
  14. 100% what I was looking for! Thanks MigBuster, appreciate the help. Andrew.
  15. Sorry guys, I've noticed two more issues that I cannot solve, perhaps eBurger may know as he put the package together. 1. Both variants of the A-6 are carrying four drop tanks, even when you don't load them. 2. That A-26 has two pilots to your right; one the static one designed for the aircraft, and another the default Thirdwire jet pilot. Would like to remove him. 3. I remember that there was also file(s) here for more and more visible SAM's. Can anybody help please? Love this mod, certainly no picnic over Vietnamese skies. Thanks again, Andrew.
  16. All sorted now, thank you very much everybody. How soon one forgets at my age.....lol. Andrew.
  17. Hi Soulfreak, Thanks for your advice, but perhaps you misunderstood me on a copuple of points. Firstly, it seems that eBurgers Vietnam campaign / add ons gave me the A-6 cockpit, and also the option to add Stary's cockpit to the A-1. All A-6's and A-1's are already flyable in eBurgers mod, and I've confirmed that nothing is nested, and the .ini files are correct. With the A-6. I cannot see the .LOD file in the folder though, so perhaps I will have to try to extract that. Thanks again, Andrew.
  18. MigBuster, Attached is a screenshot, right out of the sim with no editing. In your first video, the brown areas of land appear to have a "reddish" tinge. This is what I'm after; it seems more realistic compared to what I've seen in person in Thailand.
  19. I don't at the moment; it's late here right now and I'm downloading the last parts of eBurgers updates for his Vietnam campaign. The one thing I cannot work out is, can I install Green Hell 3 and Stary's environment and sky mods, or are they already a part of eBurgers package? Also, my A-6's seem to have no panels. Is there a fix for this? Thanks again, AJ.
  20. MigBuster, Which mod did you use to get the darker colors in the first video? Mine tends to look too light and washed out. Thanks, AJ.
  21. Hi community, First, I would like to say thanks for this awesome aircraft. I downloaded and installed the F-1C-200 package last night, but in game I do not appear to have any textures. I've installed aircraft into SF2 plenty of times before, so I am wondering what I'm missing? Done I have to also install the other F-1C packages? Thanks, AJ.
  22. Hi Centurion-1, Would not really say that I have a weak system: Intel i5 3750k 8Gb RAM Nvidia GTX 550Ti card with 3Gb 128Gb Corsair SSD. Win 7 Professional 64-bit Perhaps it's my level of Service pack? Currently using SF2 Europe, stable on the September 2012 patch. Or perhaps I need some manual .ini editing? Thanks, Andrew.
  23. Fourth picture down from the top; the one above the one you posted here. Thanks, AJ. For you AJ............... http://combatace.com/topic/80586-pak-fa-t-50-5-gets-new-paint-job/ ps no its not available for SF2 - but Thirdwire have one for SF mobile if you play that
  24. On page 155, what is the aircraft in front of the F-22 please? Is it available? Many thanks, AJ.
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