sugarblues
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F-35A/B/C Lightning II V 2.3
sugarblues replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
I've got the sound working fine for the A and B, but the C only has afterburner sounds. Funny thing is, I switched the sound in the data.ini to the standard "jetengine" sound file, and it still doesn't work. Very strange... any tips or ideas ? Other than that glitch - a very nice package that's simply a hoot to fly! SB -
Bravo Zulu Erik! Manouver well executed! SB
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Whats your in-game callsign?
sugarblues replied to scouserlad13's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
"Rat Breath" or "Chunks"... Can't be too serious, can we ? SB -
WE.177B
sugarblues replied to GwynO's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
It was also cleared for use on the SHAR and FA2... yikes! SB -
Yes - as posted above, that's what happens when you try to place too many decals on a mesh. Check the decal.ini and amend accordingly! SB
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"rebase" carriers?
sugarblues replied to malibu43's topic in Thirdwire: Strike Fighters 1 Series - Mission/Campaign Building Discussion
I can't remember exactly, but didn't WoV have the carriers cycle through on something replicating a typical deployment to the theatre ? Maybe you could simply have one deployment on Dixie end, followed after a week or two interval and restarting on Yankee... SB -
Ark
sugarblues replied to Hinchinbrooke's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Hinch, I'm a ship freak, and your Ark has always looked great to me. Of course your opinion is the one that really matters, but us humble "users" all seem to think she's pretty sweet. Thanks for ALL your flattops! SB -
Veltro2k's Projects
sugarblues replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Veltro, I hope you're feeling okay - broken wrists aren't fun at all. Take care of yourself, and get well soon... even before the injury, you've earned the break! SB -
SF2 Weapons Pack...
sugarblues replied to 331Killerbee's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
...I'm amazed you can still type after all that work. Thank heaven a Marine took on this project! SB -
Northrop F-5F Freedom Fighter II
sugarblues replied to EricJ's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
Excellent add-on! I just love trying to dogfight this puppy from the back seat. Thanks to all for the hard work bringing this to us! SB -
A Skins question
sugarblues replied to a topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
I've had the same problem ever since the "Unlimited" setting became available. Selecting Unlimited results in blurred textures - but it only effects the aircraft details, not anything else. I'm running a Nvidia GTX280 so having the horsepower on the card isn't the issue... I tried messing with the settings in the Options.ini but didn't get anywhere, so finally gave up and used NHancer to set everythng the way I liked. I couldn't understand why all these beautiful pictures were coming out in the screenshots thread, and yet my display looked awful! SB -
PA's sexy lady
sugarblues replied to X RAY's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Now that IS pretty... SB -
India v1.2 Map for SFP1
sugarblues replied to a topic in Thirdwire: Strike Fighters 1 Series - File Announcements
Having a blast with this terrain. I liked the original version, this one's even better. Thanks! SB -
F-102 Delta Dagger by Veltro2k
sugarblues replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Nimrod R1 and R2 ? Great... now all we need is a map that includes northern Russia and we can have our own Spy Flights...! SB -
Spinners Decals
sugarblues replied to snakeman's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Snakeman, In the downloads section, do a search on FastCargo's releases. You'll find a set of rulers you can add to any aircraft using simple .ini edits, that really really help with figuring out the placements, instead of having to wrestle for hours using trial and error... SB