sparviero12
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Alternative Viewlist.ini
sparviero12 replied to Silverbolt's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
I have changed some parameters of the rows originates them! [ViewClass001] ViewClassName=FreeViewClass ViewType=FREE_VIEW ViewGroupID=0 DefaultView= AllowFromDiffGroup=TRUE SnapView=FALSE InsideView=FALSE FOV=45.0 PitchControl=CAMERA_PITCH_AXIS YawControl=CAMERA_YAW_AXIS RollControl= ZoomControl=CAMERA_ZOOM_CONTROL RememberFOV=FALSE LimitPitch=FALSE LimitYaw=FALSE LimitRoll=FALSE ZoomFOV=FALSE StepZoom=FALSE ZoomScale=0.1 PanScale=0.00140 MinFOV=15.0 MaxFOV=90.0 OffsetDistance=0.0 [ViewClass002] ViewClassName=CockpitViewClass ViewType=FIXED_VIEW ViewGroupID=1 DefaultView=CockpitFront AllowFromDiffGroup=TRUE SnapView=FALSE InsideView=TRUE FocusObjectOnly=TRUE FOV=40.0 PitchControl=CAMERA_PITCH_AXIS YawControl=CAMERA_YAW_AXIS RollControl= ZoomControl=CAMERA_ZOOM_CONTROL JumpToViewSameGroup=FALSE JumpToViewDiffGroup=TRUE SmoothAngleTransition=TRUE SmoothPositionTransition=FALSE SmoothFOVTransition=TRUE RememberAngle=FALSE RememberFOV=TRUE LimitPitch=TRUE LimitYaw=TRUE LimitRoll=FALSE ZoomFOV=TRUE ZoomScale=0.01 PanScale=0.00100 MinSpeed=100.0 MaxSpeed=10000.0 Acceleration=2000.0 AngleRates=480.0,360.0,360.0 FOVRate=40.0 MinAngles=-135.0,-20.0,0.0 MaxAngles=135.0,110.0,0.0 MinFOV=0.7 MaxFOV=20.0 OffsetDistance=0.1 TrackIRUseAbsolutePos=TRUE [ViewClass003] ViewClassName=SnapViewClass ViewType=FIXED_VIEW ViewGroupID=1 DefaultView=CockpitFront AllowFromDiffGroup=FALSE SnapView=TRUE InsideView=TRUE FocusObjectOnly=TRUE FOV=40.0 PitchControl= YawControl= RollControl= ZoomControl= JumpToViewSameGroup=FALSE JumpToViewDiffGroup=TRUE SmoothAngleTransition=TRUE SmoothPositionTransition=FALSE SmoothFOVTransition=TRUE RememberAngle=FALSE RememberFOV=TRUE LimitPitch=TRUE LimitYaw=TRUE LimitRoll=FALSE ZoomFOV=TRUE ZoomScale=0.01 PanScale=0.00130 MinSpeed=100.0 MaxSpeed=10000.0 Acceleration=2000.0 AngleRates=360.0,240.0,240.0 FOVRate=40.0 MinAngles=-135.0,-20.0,0.0 MaxAngles=135.0,110.0,0.0 MinFOV=0.9 MaxFOV=40.0 OffsetDistance=0.2 [ViewClass004] ViewClassName=ExternalViewClass ViewType=TRACKING_VIEW ViewGroupID=0 DefaultView=FreeView AllowFromDiffGroup=TRUE SnapView=FALSE InsideView=FALSE FOV=60.0 ObjectDistance=10 PitchControl=CAMERA_PITCH_AXIS YawControl=CAMERA_YAW_AXIS RollControl= ZoomControl=CAMERA_ZOOM_CONTROL JumpToViewSameGroup=FALSE JumpToViewDiffGroup=FALSE SmoothAngleTransition=TRUE SmoothPositionTransition=TRUE SmoothFOVTransition=TRUE RememberAngle=TRUE RememberPosition=TRUE RememberFOV=TRUE TrackObjectPitch=FALSE TrackObjectYaw=FALSE TrackObjectRoll=FALSE LimitPitch=TRUE LimitYaw=FALSE ZoomFOV=TRUE ZoomScale=0.01 PanScale=0.00130 MinSpeed=30.0 MaxSpeed=100000.0 Acceleration=10000000.0 AngleRates=520.0,600.0,600.0 FOVRate=40.0 MinAngles=0.0,-100.0,0.0 MaxAngles=0.0,100.0,0.0 MinObjectDistance=50.0 MaxObjectDistance=0009.0 OffsetDistance=0.2 ResetTime=2.5 -
Alternative Viewlist.ini
sparviero12 replied to Silverbolt's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
I have changed to some data of the rows Viewlist.ini Alternatives; that is these; [ViewClass004] ViewClassName=ExternalViewClass ViewType=TRACKING_VIEW ViewGroupID=0 DefaultView=FreeView AllowFromDiffGroup=TRUE SnapView=FALSE InsideView=FALSE FOV=60.0 ObjectDistance=10 PitchControl=CAMERA_PITCH_AXIS YawControl=CAMERA_YAW_AXIS RollControl= ZoomControl=CAMERA_ZOOM_CONTROL JumpToViewSameGroup=FALSE JumpToViewDiffGroup=FALSE SmoothAngleTransition=TRUE SmoothPositionTransition=TRUE SmoothFOVTransition=TRUE RememberAngle=TRUE RememberPosition=TRUE RememberFOV=TRUE TrackObjectPitch=FALSE TrackObjectYaw=FALSE TrackObjectRoll=FALSE LimitPitch=TRUE LimitYaw=FALSE ZoomFOV=TRUE ZoomScale=0.01 PanScale=0.00130 MinSpeed=30.0 MaxSpeed=100000.0 Acceleration=10000000.0 AngleRates=520.0,600.0,600.0 FOVRate=40.0 MinAngles=0.0,-100.0,0.0 MaxAngles=0.0,100.0,0.0 MinObjectDistance=50.0 MaxObjectDistance=0009.0 OffsetDistance=0.2 ResetTime=2.5 How I can set up the same one zoom, the distance of the objective and from the land in the visual CockpitViewClass? -
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Wrong position of the armament of the Mig-23MF in (WoI).
sparviero12 replied to sparviero12's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
now is all ok, thanks! -
Wrong position of the armament of the Mig-23MF in (WoI).
sparviero12 replied to sparviero12's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I wanted to say, exists one already ready version of the Mig-23 (WoI)? -
Wrong position of the armament of the Mig-23MF in (WoI).
sparviero12 replied to sparviero12's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
OK Ciacho, the model of the Mig-23MF that I have unloaded is adapted to WoI, but then exists a already ready model for WoI? -
Wrong position of the armament of the Mig-23MF in (WoI).
sparviero12 posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I have added in WoI the Mig-23MF (unloaded from the site Column5) and then I have added the rows; "WoI-MiG-23 MF _ DATA.INI ", this because I did not have the entire armament,(missiles APEX without these rows not were). Hour several the armaments and the tanks of the fuel are outside in the mistaken positions and the pilot and outside from the cabin, something can be made? -
Visual external
sparviero12 replied to sparviero12's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Instead of senior member they must make knows you to you! Thanks for all. -
Visual external
sparviero12 replied to sparviero12's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Ok I explain myself better, you have reason you! What I want to understand regards the visual formulations of the two free ones, that is the formulations of the visual external can be modified, hope that they are explained to me now! -
Visual external
sparviero12 posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
It can be set up the visual external and that one to the shoulders of the airplane with zoom the greater standard? That is I would want that changing visual from the inside of the dashboard the to those external airplane he was nearer and large. -
SUBSTITUTION aerial in the various military campaigns
sparviero12 replied to sparviero12's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Ok all arranging -
SUBSTITUTION aerial in the various military campaigns
sparviero12 posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
In WoI I have added some versions of the "Kurnass" that is; - F-E Kurnass - (TMF) - F-E Kurnass (Early) I would want to replace and these, with the version originates them (F-E Kurnass) in the various campaigns respecting the period and you respect squadrons, this for giving to you a little truth to the various combats. I have tried to change the name of the airplane in the rows of the campaign, as an example: [ IsraelUnit001 ] UnitName=No. 69 Hammers Squadron ForceID=1 UnitID=1 StartDate=06/06/1982 AircraftType = F-E_Kurnass DescFile=woi3Start.txt StartText=woi3Start.txt [ IsraelUnit001 ] UnitName=No. 69 Hammers Squadron ForceID=1 UnitID=1 StartDate=06/06/1982 AircraftType = F-E Kurnass - (TMF) DescFile=woi3Start.txt StartText=woi3Start.txt This operation has not produced nothing, what must change so that happens the substitution of the airplane? Always if it can be carried out! You excuse me for my poor English -
Voices Israeli pilots + add on!
sparviero12 replied to sparviero12's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I have not understood nothing to us in your message! Then there are in net the download of the languages of the Arabic pilots? I have tried in any case but I do not succeed to us alone. -
Voices Israeli pilots + add on!
sparviero12 replied to sparviero12's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
My abilities with the computer, enough are reduced, would have need of some just program for the realization of this type of download. -
Voices Israeli pilots + add on!
sparviero12 posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Every day, thanks to the job of expert people, come publish new rows to you, that they improve of time in time our simulators, but the question that I place every day when, control the section download is always the same one! Possible that they have not been still produced the voices of the Israeli pilots and have not been created a campaign, with which the mig can be piloted Arabic? But because all this? Perhaps more in we will find something of similar here.............!