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Everything posted by BirdDogg
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LOMAC Minimum System Specs released!!!!
BirdDogg replied to BirdDogg's topic in Digital Combat Simulator Series General Discussion
I think it has more do with anti-copy software, and CD-RW drive units. MJ, I was thinking more like you, in that the specs are lower than I imagined. However as long as it's not anther Janes FA-18 (for those who remember the min specs issue with that release). Anyway the good thing in it is that by releasing those specs that says to me Ubi Soft is gearing up for the release, so put away your pennys boys and girls. :D BirdDogg. -
http://www.lo-mac.com/ http://forums.ubi.com/messages/overview.as...lomac_gd&page=1 Cheers BirdDogg
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I have an older Leadtek G-force I will be upgrading to a new Leadtek G-force, I love these cards plain and simple BirdDogg.
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To the point
BirdDogg replied to a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Thanks for the link Ranger Downloading the goodies now. BirdDogg. -
To the point
BirdDogg replied to a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Another Question, Is that a terrain enhancement for Project1?, cause I don't remember seeing that type of terrain before, that pic looks nice. I only remember seeing the desert and a Vietnam looking map. BirdDogg. -
To the point
BirdDogg replied to a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Nice Tail Art Ranger, did you create that? BirdDogg. -
What Sim do you concider to have the best A.I, and for what reason? I've been spending my time back in EECH/EEAH lately, (while waiting for Project 1 to be completed) and I've been finding the A.I. to be pretty decent. They will do as directed and perform generally well, and give me the feeling that they're working with me. They don't seem to do dumb stuff. So... What sim A.I. do you feel is the best? BirdDogg.
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I've only been able to take on the F-16 in Flanker 2.5 with the Su 27. I tried with the Mig 29 but I always end up putting her into a spin :x BirdDogg.
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Ya know I can't for the life of me figure out how I failed to mention the A.I in IL2. They are pretty decent. Yeah Janes FA-18 had decent A.I. I just didn't get in to that one too much to make mention. BirdDogg
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The State of Flight Sims today?
BirdDogg replied to MadJeff's topic in General Flight Sim Discussion
I think, that the some devopers listen, but I think most don't. Flight sims seem to go through viods and vacuums. Then along comes a good one and then you see them start up again. Doesent mean that their good, simply there's more to choose from. If Strike Fighters sales numbers are good it proves to me this much: A developer buck the jet trend, and went nack in years when avionics were in thier youth. The plane set works, that's why alot of have purchase Project 1 , which means that other overlooked aircraft would be just as plausible. No more darn F-22 sims please! Make a Harrier Sim Modeling say three variants and some of the British Carriers, and they will come. Model the F-14 Tomcat with a Carrier and they will come. Dynamic Campiagns along with a FULL mission editor and we will play them for years! No, most (not all) developers do not listen to us, and when they do it seems like they only listen to choice few. BirdDogg. -
Double Tap
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Now there's a classic reminds me of my F-19 Stealth Fighter days. Look how far we've come. BirdDogg.
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I thought Oleg Maddox originally coded IL2 By himself, anyway I hear ya. But even so X-Plane is a cool sim. BirdDogg
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I haven't worked with the plane maker yet, but I'm looking foward to doing so. Still, can't wait for the Combat Edtion to come out. BirdDogg.
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Can't say anything about CFS3, but most folks who bought it seem totally dissapointed. Too bad, I really like CFS2 except for the cartoon stuff. But those 1% models are great!. But alas, I'm with the last poster, IL2 is the King of the WWII Sims IMHO. BirdDogg. 8)
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Ground attack?
BirdDogg replied to Rogue's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
found this http://www.simhq.com/simhq3/sims/boards/bb...TML/003072.html Good Pointers in there. Good Luck BirdDogg. -
Ground attack?
BirdDogg replied to Rogue's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Andy Bush over at SimHq wrote something about ground attack tactics in the Project 1 Forum, you might want to check there. BirdDogg. -
Anyone familiar with this news about Strat 1st cuts?
BirdDogg posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
From Jeff Lackey, A Computer Gaming Mag Editor (forget which one) From SimHq These cuts are far more than the cuts that were announced a few months ago - these were a surprise. A BIG surprise. And this isn't some minor cost management move. Arguably the two biggest "Name" properties that Strat First had in development were the teams behind Wizardy 8 and Jagged Alliance (Jagged Alliance 3 was in progress) and both have been released and have announced to the industry that they are looking for new jobs. Here's a quote from the unofficial announcement: "The Strategy First office in Ottawa has been shut down more than 2 weeks ago. On the morning of Friday 13th December/2002 the employees of the Ottawa Branch Development Team of Strategy First Inc. arrived at work to find VP Chuck Kroegal from the Montreal Office waiting. They were gathered around and told that the Ottawa Branch office was closed effective immediately. They were instructed to clear out desks, turn in keys, sign releases, then leave. In the speech that was made by Brian Clarke, Senior Vice President, employees were informed, though Strategy First would finish the year profitable the office was being closed because PC game sales had dipped and Quebec investors insisted the office be shut down. Further cuts would be forthcoming in the Montreal Office. The shutdown of the Ottawa branch of Strategy First was also the reason why the Wizardry 8 development team issued a dramatic press release five days later: they were employed there from October 2001 until December 13th." As I noted, the Jagged Alliance team has also announced that they have been cut loose. I haven't heard anything through official channels yet, so anything I say is speculation, but, but it certainly doesn't bode well for the future of Strike Fighters. I can't imagine a company letting high profile mainstream properties like Wizardry and Jagged Alliance drop, but investing further in a flight sim. I'd like to hear T.K.'s comments, if he is free to comment. FWIW, Jeff 1st off sorry to hear about the development teams being let go that sucks! My hopes and beliefs are, that this will in no way effect the patch. BirdDogg. -
looks like janes USAF
BirdDogg replied to a topic in Digital Combat Simulator Series General Discussion
:roll: -
offical DX9 is out
BirdDogg replied to a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Almost tempted to install it guys :) -
Not playing SFP1 Anymore!
BirdDogg replied to mikewhl's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
mikewhl, I feel your pain :) But like alot of the guy's have told me... try to be patient. I think it will be a great Sim when it's finished. Good luck on keeping busy while you wait. BirdDogg. 8) -
offical DX9 is out
BirdDogg replied to a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Some one posted problems over at SimHq, can't remember the exact forum or thread though. Maybe its safe? but I'll hold off until I get a program that requires it. BTW = By The Way (for Ranger) :D do any of you notice any improvements? BirdDogg -
Right back at ya BirdDogg
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looks like janes USAF
BirdDogg replied to a topic in Digital Combat Simulator Series General Discussion
In-My-Humble/Honest-Opinion pretty standard web forum stuff :) BirdDogg. -
offical DX9 is out
BirdDogg replied to a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Yeah, but right now as with most things new, there have been reported issues. BirdDogg