-
Content count
1,545 -
Joined
-
Last visited
-
Days Won
1
Content Type
Profiles
Forums
Calendar
Gallery
Downloads
Store
Everything posted by RAVEN
-
More Sam's
RAVEN replied to RAVEN's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
The data I'm using is copied from the SA-2 with ranges (radar) set to the Dora and missile data set to the Natter, Launch time and intercept is now close , they'll only just blowup , but you can't have everything . I'm ready to upload for 06, Still need to test for 08. -
More Sam's
RAVEN replied to RAVEN's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Well it only works as a 'SamLauncher' and I got 1 Natter to launch, but only with a 'SamRadra' on the map and they don't have to be in the 'Default' setting, :) -
More Sam's
RAVEN replied to RAVEN's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
OK , that's why I'm getting no joy, not using default , going to try a mobile _ Sam or AAA and see what I get? -
SFP1 running on Windows 7
RAVEN replied to Wilches's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I copied SFP1 from my XP Comp to my Win7 Lap and it runs fine. Had to install DirectX 9.b for it to run in Win7. -
More Sam's
RAVEN replied to RAVEN's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
In the _Target .ini I have listed: Sam's 10 SamRadar 4 EWR 4 And I'm only giting 4, 1 and 2 or less. Sometimes just 1 EWR. I'm going to try renaming them and list them something else. For say ETO the Sam random generation is OK, but I need to get them to show all the time for testing and adjusting launch time / delay. If only 1 Sam shows up it won't launch no matter how many times I "Poke it with a stick". -
WW2 WIPs Thread
RAVEN replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
I forgot to turn them on. No weapone shadow for 06 patch. -
WW2 WIPs Thread
RAVEN replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
Got the .pdf, Thanks Tracking and impact test successful. Upload package ready soon. -
Min/Max extents...
RAVEN replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
X is wingspan (+left) Y is +nose to tail, 0 should be CG and C line, Z is hight (+ up). I have this ref., might help? -
WW2 WIPs Thread
RAVEN replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
I can always use info. Thanks -
Min/Max extents...
RAVEN replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
You could compair the most -Y of the Rudder to the Tail light -Y (I'm gussing you fixed the lights?) and shift the extent's by the difference, X and Z should be close. Like setting decals. -
Min/Max extents...
RAVEN replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
What AC? And Min/Max is output from max if you have the plugin. Copied Info: Min/Max ExtentThese define hit boxes for hits by guns or ordnance, from (left, fore, down) to (right, back, up). It shouldn't matter which corner you use... in fact, I don't think it even matters if you give it max or min in correct order any more... a new max coord is generated by selecting the higher value of x, y and z out the two coords you give, and a new min coord generated by selecting the lower value of the x, y and z. Hope this helps? -
WW2 WIPs Thread
RAVEN replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
Dora's first date. -
She's a blessing to the world of aviation and this country.
-
WW2 WIPs Thread
RAVEN replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
Würzburg FuMG 39T Dora GCI (ground controlled intercept) Radar (1939). All that,s left to finish are the Distance .lod's for the Nat. -
Veltro2k WWII WIPS
RAVEN replied to Veltro2k's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
It says IPod on the back. Couldn't resist. 520 Ok. : D -
Veltro2k WWII WIPS
RAVEN replied to Veltro2k's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
PBY? -
WW2 WIPs Thread
RAVEN replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
FuMG 451 Freya Flamme EWR Radar ( 1939 ) and Natter launch. -
Ba_349B Natter (Viper) Launch Site
RAVEN posted a topic in Thirdwire: Strike Fighters 1 Series - File Announcements
File Name: Ba_349B Natter (Viper) Launch Site File Submitter: RAVEN File Submitted: 22 September 2013 File Category: Ground Objects Mods Ba_349B Natter (Viper) Launch Site Terrain target objects for any WWII ETO terrain. Unzip and drop the contents of the ‘Add to Terrain’ folder into a Terrain folder then add data to the Targets.ini and Types.ini files. I have supplied ‘Reference Data only’. ----------------------------------------------------------------- Zip includes: 4 Ba-349B Natters. 1 on a Trailer. 1 on Trailer with a T-20 Komsomolets armored tractor (Captured). 1 Engine maintenance and repair station. 1 Field type Pinepole launch gantry. And Destroyed models for each. Templates. Credits: Models, Textures Myself Legal BS: By Wrench This is freeware; it CAN be distrubuted if the original readmes and all other pieces of the package remain intact. The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes. This package may NOT in any way, shape or form be used in any payware additions. Raven 09/22/13 Click here to download this file -
Is their a quick and dirty way to get a SAM to launch for testing?
-
Sam launch
RAVEN replied to RAVEN's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I just have to refine them and come up with something for the radar, Like spotters with field glasses I made one to fly as a intersepter last year, but it never worked out. -
Sam launch
RAVEN replied to RAVEN's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Fixed It. Set 'Enemy Air Defense Heavy' Ba-349B Natter "Sam's' -
Version 1.0
88 downloads
Ba_349B Natter (Viper) Launch Site Terrain target objects for any WWII ETO terrain. Unzip and drop the contents of the ‘Add to Terrain’ folder into a Terrain folder then add data to the Targets.ini and Types.ini files. I have supplied ‘Reference Data only’. ----------------------------------------------------------------- Zip includes: 4 Ba-349B Natters. 1 on a Trailer. 1 on Trailer with a T-20 Komsomolets armored tractor (Captured). 1 Engine maintenance and repair station. 1 Field type Pinepole launch gantry. And Destroyed models for each. Templates. Credits: Models, Textures Myself Legal BS: By Wrench This is freeware; it CAN be distrubuted if the original readmes and all other pieces of the package remain intact. The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes. This package may NOT in any way, shape or form be used in any payware additions. Raven 09/22/13 -
3DS Wireframe Help
RAVEN posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
For a long time the ‘Wireframe view’ in the viewports showed a certain number of lines of a mesh, somehow it got changed and now every poly edge shows, how can I change it back to simple? -
3DS Wireframe Help
RAVEN replied to RAVEN's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Thanks Stary, It was ‘Enable Antialiased Lines in Wireframe Views’ I seem to remember checking it to see what it would do, then forgetting doing it. Live and learn.