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RAVEN

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Everything posted by RAVEN

  1. BTW I got the Conopy's on both the N and the N-15 working (Arrester) was spelled incorrect,and I have the Cowlflaps on the N working . Great Aircraft (Please make more ,begging!!) Below is what I did to the N for the cowls. Next im going to see if they will work with Aerodynamic speed or something. P-47N [Nose] SystemName[001]=Airbrakes [Airbrakes] SystemType=AIRBRAKE DeployTime=1.5 RetractTime=1.0 //MaxDeflection=30.0 //Retractable=TRUE ModelNodeName[001]=COWL01 //ModelNodeName[002]=COWL02 //ModelNodeName[003]=COWL03 //ModelNodeName[004]=COWL04 //ModelNodeName[005]=COWL05 //ModelNodeName[006]=COWL06 //ModelNodeName[007]=COWL07 //ModelNodeName[008]=COWL08 //ModelNodeName[009]=COWL09 //ModelNodeName[010]=COWL10 AnimationID=5 DragArea=0.40 Raven
  2. Since I'm doing a reinstall ,I'm making a seprate CBI instalI. I know that CBI is "China/Burma/India", Should any of the other PTO terrains go with it? or stay with PTO? Or can some of them go with both depending on the year? I checked the KB. Also I'm trying to track down a aircraft list for both if there is one. So far what i've found in the KB has been helpful. Raven
  3. Wrench I have both of your Upgrads China ,Burma and I'm going to try to WWII izs ansons2's India map (First shot at a terrain Mod). Also I found two links to Aircraft in WWII China with real fine pic's. I want to get this right so I'm going to make a list of AC/Years and Countrys.(unless it's turns into a mess) Thanks guy's. http://www.cbi-history.com/part_xvi_a.html http://www.cbi-history.com/part_xvi_b.html Raven
  4. I just installed the P-47N (Its Russo's 2004) out of the box into WOE patched 8/06 and WOE patched 10/08 and the prop is fine in both. What patch level are you running ? also your copy may be corrupted. Need more Info.
  5. What corsair? ,The F4u-1 Has a decal problum with the nose.(A line) Can you post a screen Shot ? What patchs have you installed? What OS are you using? Have you checked the Game Graphic's settings? Raven
  6. All my WWII Prop planes were setup for WOE 08 patch (ugh), Since I'm reinstalling (WOE 06 patch) from my backup's should I deleate the AI entries that I added? Dose that patch level even use them? I'm getting strange behavior from wingmen on takeoff (like taxiing across Hawaii into the sea). [AIData] AileronDeltaRoll=1.2 AileronRollRate=-2.5 [RocketAttackAI] RollInRange=7500.0 RollInAlt=1350.0 PullOutRange=1000.0 PullOutAlt=200.0 ReleaseRange=2500.0 SecondPassRange=4500.0 SecondPassAlt=800.0 ReleaseCount=16 ReleaseInterval=0.095 AimPitchOffset=0.8 [strafeAI] RollInRange=5000.0 RollInAlt=1300.0 PullOutRange=600.0 PullOutAlt=200.0 ReleaseRange=1200.0 SecondPassRange=4000.0 SecondPassAlt=1050.0 ReleaseInterval=1.0 AimPitchOffset=0.2 Raven
  7. Anyone find a fix for the Okinawa_v3 CDT? I serched the KB and found a ref. to the same, but no fix. WOE Patched 08/06 CTD with "Groungobject,dll,I droped the Okinawa_v3 into my jet install, WOE Patch 10/08 No CTD,Also all my other terrians (Hawaii,Solomons-V3,Midway,ect) work OK with the 06 Patch. I'm lost on this one. Raven
  8. I Fixed the Okinawa CTD, I backedup my GroundObjects folder an created a new empty one (Okinawa started fine) and started copying Objects back in in groups Till it crashed, The Object floder "CV-9_T" was missing the .lod causing the CTD,I deleted the folder and all is OK now, (I'll fix the CV-9_T later). Thanks Wrench Raven
  9. Found it! I did find some AAA floting off shore. Also My "SpecificStationCodes" No longer work, but I can live with it. Raven
  10. Tailgear, Neg Angle fixted It, No AI data in the _data.ini's in the 06 patched Cat. Thanks Wrench Raven
  11. This It? http://combatace.com/files/file/5323-fallen-angel-mega-pack-v30/ Raven
  12. Do I use the 04 weaponedit on Prop install WOE 1 Patched 8-06? I know that the latest Gunedit works on 06 and 08 Patches. Raven
  13. I had that problum with a other plane, Check the Weapons stations ID numbers In the _data.ini . Also check the group numbers. If I remember right I had two stations with the same station ID. Raven
  14. Due to a unforseen "Hard Drive Crash" I have to reinstall everything .( And yes everything was Backedup on Disk) So the question? What Is the Latest Patch that is recommended for a PTO or any prop install? The unpached install is (WOE) 4-23-06 Raven
  15. Thanks Wrench. I'm Running XP. Is the 08/30/06 Patch OK for Props? I don't have WOR (yet). Raven
  16. Try changing these Two also To your new .wav ObjectHitSoundName=SmallExplosion.wav ArmorHitSoundName=SmallExplosion.wav
  17. I justed checked both the Mig-17 and the mig-17f and don't see anything wrong . Could you take a screenshot of it and post it ? Might be the .BMP thats wrong? Raven
  18. File Name: MiG-21UM_Soviet_Camo File Submitter: RAVEN File Submitted: 14 September 2010 File Category: Mig-21 Fishbed Skins MiG-21UM_Soviet_Camo Soviet Camo For AmokFloo's MiG-21UM Mongol-B SF1/WOV/WOE To Install: Unzip and drop into your MiG-21UM Mongol-B Folder.Go Fly. Credits --------------------------------------------------- AmokFloo :MiG-21UM Mongol-B / Original ReadMe included. http://combatace.com/files/file/5996-mig-21um-mongol-b-trainer/ These Textures are Freeware and not to be sold! Raven 09/14/10 Click here to download this file
  19. Version

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    MiG-21UM_Soviet_Camo Soviet Camo For AmokFloo's MiG-21UM Mongol-B SF1/WOV/WOE To Install: Unzip and drop into your MiG-21UM Mongol-B Folder.Go Fly. Credits --------------------------------------------------- AmokFloo :MiG-21UM Mongol-B / Original ReadMe included. http://combatace.com/files/file/5996-mig-21um-mongol-b-trainer/ These Textures are Freeware and not to be sold! Raven 09/14/10
  20. Question? What is the advantage of using the “FakePilot” method (add-on component as a seat)as opposed to just using a add-on component as a Pilot? Raven
  21. What happens if you use the component as a Pilot entry? Works Diffrent?? Iv'e used both methods and see no diffrence. Big Edit : Just found what I was looking for "you add it as a fakepilot seat then it will always show and never get jettisoned" Found that in an older post. Thanks anyway Wrench! Raven
  22. F-14 Tomcat Weapon Rail

    Partly Translated Go to file F-14A_DATA your plane, and after where it says [Nose] enter the text "SystemName [XXX] = F14WeaponRail" (replace x with the partition number that keeps the sequence then enter shortly thereafter (before [LeftEngine]) [F14WeaponRail] PilotModelName = F-14WeaponRail SystemType = PILOT_COCKPIT Position = 0,0, 0,0, 0,0"
  23. Ok I'v been looking at Types and target.ini's And a callout for AAA says "UseGroundObject=TRUE" I have no ground object named "AAA" , So the question?. Dose the game engine use any ground object that has a role of "GroundObjectRole=AAA_*****" Raven
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