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Everything posted by Stick
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Limited crowd funding for SF 3d modelling
Stick replied to Do335's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Excellent proposition- given the scale of the project(s), crowd funding is in fact ideal! This could even apply to the upgrading of the TW series as a whole, since finances are the need of the hour. -
F-15E cockpit
Stick replied to Spudknocker's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
http://combatace.com/files/file/10443-f-15-super-pack-version-24/ This version has the best available cockpit. -
Mirage F-1C-200
Stick replied to ludo.m54's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Fabulous! -
- 7 comments
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- fouga magister
- cockpit
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Strike Fighters 2 Screenshots
Stick replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
A Personal Vendetta. -
Sarcasm 2.0 Beta By Stary
Stick replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Sweet! -
Mirage F-1C-200
Stick replied to ludo.m54's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Anything new in the hangar? -
Strike Fighters 2 Screenshots
Stick replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Tomcat Silhouette. -
Landing The F-14
Stick replied to Z09SS's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Could be a carrier issue as well... -
Radar cross section.
Stick replied to TheWarrior's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Is there anything that limits the IR signature as well? edit: Right found it: HeatSignatureModifier=x.xx -
Need Vietnam F-111 Help
Stick replied to Geary's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Check out the Vietnam Expansion pack compiled by eburger68 as well. http://combatace.com/files/file/10466-sf2v-air-ground-war-expansion-pack-v20-sep-2014-update/ Its for SF2, however! -
Need Vietnam F-111 Help
Stick replied to Geary's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
F-111A. Combat Lancer 389th TFTS, 366th TFW, Mountain Home AFB -
Well, given the fact that we have finally gotten around to building our own is commendable to say the least. Instead of importing hardware and technology, we might have a little more to spare for 'food, clean water and medicine'. Moreover, being the largest democracy in the world, albeit half-starved, we really must have an aircraft carrier or two to protect our state, if not the very ideal of democracy. Just wish it were using better engines...
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Marketing & TW (TK)
Stick replied to paulopanz's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
If we are sharing opinions, I felt he had a valid point. As Tecumseh said, "Respect others in their views and demand that they respect yours." -
2003+ Iraq map
Stick replied to Viggen's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Given that there are custom tiles I guess they would be incongruous with the new tile-set released by JSF_Aggie? -
3GO´s Flanker for SF2, is it legal?
Stick replied to FLOGGER23's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Best practice entails requesting the author for permission. If you don't ask you will never know. All the best! -
Israel 2 rebuild quandry/questions...
Stick replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Tartus!!! -
Guns in artillery positions on Israel maps
Stick replied to jeanba's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
Totally is...I think Stary also did a Buildings and Tree mod for it back in the day. -
Strike Fighters 2 Screenshots
Stick replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Scud Hunt -
My Bitchin Betty sounds like a chipmunk...?
Stick replied to Viper63a's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
It should-if you look at some of the campaign packages uploaded here by Spectre8750 and eburger68 you will note that they have incorporated comprehensive soundlist.ini's My understanding of the game logic is that when you introduce a sound file that is different from the stock sound files and its corresponding call outs in the .ini files it will not work as intended unless the .ini is appropriately edited.(in this case the soundlist.ini) -
My Bitchin Betty sounds like a chipmunk...?
Stick replied to Viper63a's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
You will have to enter the following sequentially: SoundFile***=BtyOverG SoundFile***=BtyPullUp SoundFile***=BtyYawRate SoundFile***=BtyLowAlt [btyOverG] Priority=NORMAL Looped=TRUE NumBuffers=2 [btyPullUp] Priority=NORMAL Looped=TRUE NumBuffers=2 [btyYawRate] Priority=NORMAL Looped=TRUE NumBuffers=2 [btyLowAlt] Priority=NORMAL Looped=TRUE NumBuffers=2 -
My Bitchin Betty sounds like a chipmunk...?
Stick replied to Viper63a's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Your soundlist.ini HAS to be updated for it to work properly. -
Pull Cockpit FOV Back Some
Stick replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I think its more to do with your viewlist.ini if this with all your cockpits. -
Sarcasm 2.0 Beta By Stary
Stick replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
But yep...raising the cloud layer should do it; MinBaseAltitude=50 MaxBaseAltitude=150 Somehow these parameters are not applied in game for me. Remove the .fx file and use some of the older versions Stary had posted here; http://combatace.com/files/file/11638-postprocess-shader-tweaks/