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CJLivesey

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Everything posted by CJLivesey

  1. Thanks for that info Spinners! I guess i'll just have to rely on keeping low on air to ground missions and staying out of mischief...
  2. Pack de armas Argentino -Malvinas 1982-

    Hi, First off I would like to thank you for this excellent mod! Great work! One of my favourite weapons is the retarded 1000lb bomb - could i be cheeky and make a request? Would it be possible to modify this model to create the smaller 540lb retarded bomb also? - this would really complete the low level weapons available for the RAF! The only slight suggestion I have is that the 1000lb version looks a little short in comparison to the stock TW 1000lb bomb - could this be tweaked to make it longer? I don't mean this as critism, I just wanted to be constructive. Thanks again for your great work - please keep it up!
  3. Hi, I was wondering if anyone has a model of a parachute or even better a balute retarded bomb which can be opened in gmax - .3ds or .gmax file? The sort of thing i'm after is a Mk82AIR or Beluga etc. I'm trying to make a UK1000lb retarded bomb (and possibly WE177 nuke) and have no idead how to transition between the packed bomb and the deploying chute/balute. I'm new to modelling and I wanted to see how others have gone about it to get some ideas. If anyone is willing to help please let me know! Thanks!
  4. I was wondering if there would be any use to starting a wishlist for weapon and stores (drop-tanks ecm gunpod etc)? I know there is a wishlist for aircraft but I've not seen on for weapons. I was thinking if people wanted a specific weapon or tank they could add it to the list, if it's already available then they can be pointed in the right direction. If not it might cue someone to make one or allows alternatives to be suggested. My starter for ten would be: UK 540lb & 1000lb Retarded bombs Correct F-104 tip tanks in Silver/natural metal 2250lt Hindenburger Tornado tanks
  5. Hi, I was wondering if anyone knew of where I could get a set of replacement silver tip-tanks for an F-104 (SFP1)? The default ones have the oddly positioned fins, i've tried re-skinning those that came with NF packs but they aren't glossy/reflective in the same way the natural metal finish tanks are. I've tried adding a .ini file with glossiness, reflectance values included into the tank folder but i'm guessing this only works for SFP2. I could really do with a nice shiny silver set of tanks for my early CF-104s! Thanks for your help!
  6. Ah too bad! Thanks for that though - thought i must be missing something.
  7. I wonder if anyone can help? I'm having a problem when I add new planes to a campaign - the planes show up with no aircraft number in game - this is both in the loadout screen and the decals which should load. I've checked the numbers.lst file and this seems fine (it works in single mission) but somehow screws up in campaign. In campaign loadout screen I have the texture name, the squadron name but the numbers list comes up as <none> Any ideas?
  8. Cheers The StartNumber=0 was the ticket - sorry but forgot to specify it was a 3rd party skin. Once again the combatace community comes to the rescue! Thanks again guys!
  9. Hi, Just wondering if anyone knew what type of iron bombs are used by modern (Late 70's to today) luftwaffe and the italian airforce? Are they using the Mk80 series or something different? I'm trying to get accurate loadouts for tornados for both these countries. Thanks
  10. Thanks guys, I thought as much but couldn't find any clear pictures or details on the web.
  11. Hi, Can anyone direct me to a copy of the Early Royal navy two-tone (blue-white) skin for the Sea Harrier model for SFP1? I've had a look in the download section but can't seem to find it and I would really like this for my 1979 campaign. Thanks in advance for your help!
  12. Thanks for the quick reply rscsjsuso5, Just found the FRS.1 file with the early skins in the download section of Avsim site. Great selection of links by the way! !
  13. Hi, I was wondering if anyone could help... I've been trying to mod a working IRST sensor for long range, non-radar detection of air threats. Using the "invisible" laser pod method I have modified a standard IRM missile to make a dummy weapon with a huge seeker range (50km) and minimal weight and dimensions. Despite setting the max launch g to 0 the dummy weapon still launches if i pull the trigger by mistake. I've tried putting the weapon in an internal bomb-bay but this does not allow the IR seeker to see the target and so the sensor doesn't work. I was wondering if anyone could help make this dummy weapon un-launchable? Thanks!
  14. I have been trying to tweak the "Team Harrier's" Sea Harrier FRS.2 (FA.2) available at Column 5 site to make this great bird a little more realistic for my own use - adding chaff / flare and tweaking the FM and weapons stations etc. The one thing i've noticed is whilst on the ground the plane seems to float over the tarmac and due to layout of the landing gear it eventually tips over to rest on one of its out-rigger wheels (the whole plane having rolled approx 10 degrees). I was wondering if anyone has been able to adjust the rolling radius / damper stoke etc. of the gear to allow full contact with the tarmac for all the landing gear whilst on the ground? I've played around with the main and nose gear and managed to get them in contact, but this leaves both the outrigger wheels about 150mm off the tarmac. Any help would be greatly appreciated! Thanks
  15. I take my hat off to you sir! a fantastic piece of work once again! The TIALDS pod / LIDS / gunpods options are great bit of detail and really add to the model! Thanks!
  16. I was wondering if anyone knows a fix for the sidewinder rails which show up on Russouk2002's superb Hawk T1A? The rails are good for IRM's but look a little strange when mounting rocket pods or bombs on the pylons. I'm hoping the rails are a separate component of the model and therefore are simply missing the correct rail name. Any help or suggestions? Thanks
  17. Wow! Great work! Could I be cheeky and request a TIALDS pod on one of the fuselage LIDS? Makes delivering those LGBs a little more realistic! Thanks
  18. Hi, does anyone know of any Norwegian F-16 skins which have been released? I've had a look through the download section and unless I'm missing a trick I can't seem to see any RNoAF F16 skins. Would greatly appreciate any help! Thanks
  19. I'm currently using the MF versions, so ideally for one of these birds. These also have the block 1's, 10's and 15's with a common template so would suit RNoAF units.
  20. Too true about the AI. Thanks for that though as it would also benefit a lot of the RAF planes currently out there too!
  21. That is one sweet looking plane! Carry on the great work! Just wondering if anyone has come up with a UK 1000lb bomb with the Hunting retarding tail unit yet for that essential bucc retard defence? Nothing better than a face full of high velocity fragments to rid yourself of pesky fighters!
  22. Does anyone know if there are any "Hindenburger" 2250 litre drop-tanks available for the current tornado models? These tanks were used from the gulf war onwards on RAF GR.1s, 4s and also F.3s and would be a great addition to to both Bobrock's F.3 and the GR.1/IDS models out there. The only thing missing after that would be the Hunting retarding tail unit as fitted to the 540lb and 1000lb GP bombs so as to allow some really low level attacks with the Tonka!
  23. Does anyone know if a 540lb or 1000lb bomb with a Hunting 118 tail has been made or if any existing weapons models which look similar could be used? A set of parachute retarded uk bombs and a proper fuel tank (4 fin versions) and those tonkas will really start to look the part.
  24. Not sure if you're still interested, but there is another work around for the Tornado belly racks. This makes use of the assumption that there are no other UK BFT (bomb-fuel tank racks) and only dumb bombs need to be carried on the 8 pack. Using the weapon editor create a copy of the BRU57 rack and rename something like BRU57UK. Keep all the parameters the same, except change it from a 2BR to a BFT rack type (with fuel capacity 0kg) and make it a UK only rack. Then open up the Tornado Data file; edit the centreline stations (LeftCenterlineStation, RightCenterlineStation, LeftCenterlineStationRear & RightCenterlineStationRear) to call up the BFT rather than the 2BR racks or MER. I've also removed any fuel tanks called up on these pylons also to avoid confusion. The last step is to open the Tornado loadout file and swap the racks from BRU57 to BRU57UK. This will allow the BRU57 rack to be called up regardless of the dumb bomb type (if 8 bombs are selected) and still allow ASM, LGB etc to be carried when selected instead. Hope this is useful?
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