Basher11
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Nuclear Bomb Experiment over Dhimari
Basher11 replied to Basher11's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
It is Lexx_Luther who deserves the credits not me, I lack sufficient knowledge. When I tried it out last night and saw the results, I know things will never be the same again in the Third Wire world. That mushroom and the rings look just like what I saw in "Thirteen Days"! The effect is collectively named as Nuclear Weapon Effects 1.3. You may download from http://forum.combatace.com/index.php?autoc...p;showfile=5271. You will have to modify some of the files to accomplish the drill. I used the Megaton one. If you want to see the effect, you must ride in another aircraft say 100 nautical miles away from point zero. You will have to set up another aircraft to carry and drop the bombs at point zero. The delivery aircraft and pilots were killed in my case, they were nowhere to be found when the bomb released all its energy in a brilliance of light which lasted just for a little less than 2 seconds. You will have to use the Mission Editor to create a custom mission for drill like this. Since you leave it to the AI aircrafts to do delivery the bomb, therefore, you must change some of their loadouts. In my case, I used the F-4J to carry the bombs. Since you will not be able to change the loadouts of the carrier aircraft at briefing, you must make changes to the F-4J loadout.ini. In my case, I changed the Strike loadout to include the nukes. Pay attentions that Lexx_Luther's work has nothing to do with whichever weapons you use. I have just learnt that in the Third Wires series, weapons and their properties are separated from the effect that is associated with the weapons. In my case, I changed the effect properties of the Mk-84 which is a dumb bomb. You could choose the GBU, it is quite independent. But because I was using the SFP1 environment, it is not appropriate to use GBUs. I like this effect VERY VERY much. Next I am going to try is multiple warheards. The way to do it I guess is to let the plane carry mulitple Mk84 or any altered bombs and reduce the ripple intervals so that they are like being dropped almost simultaneously. I will post pictures because That would be much spectacular. Subscribe to this thread, I will post later. -
Sharing - Backup your installation
Basher11 posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Due to frequent modiciation and trail and error activities, I have finally came up with a pretty convenient plan for backing up your SFP1, WoV and WoE installations. First make a clean installation. Then place either KMD or the shortcut of Le Missionneur 2006 into the game's default folder. Now ZIP the entire game folder. C:\Program Files\Strategy First and name it to say Strategy First. Do the same to WoV and WoE. Burn the backup copies into a DVD. I have checked already that the registry entry is very simple and they have no dependencies on each other so no need to reinstall the registry entry. If you need a clean re-installation, just delete the game folder entirely, then unzip the game fom the DVD, NICE & NEAT! -
Is the AN-52 usable by SFP1
Basher11 posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I downloaded the latest Mirage Factory of Weapon and tried to play around with the AN-52. But it is not available to any stock aircraft of SFP1. How do I get the bomb out of the inventory? -
Is the AN-52 usable by SFP1
Basher11 replied to Basher11's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
AH!! AlowedWeaponClass, of course! I was so stupid not being able to realize it. Many thanks Christian! -
Changing Weapon's properties makes everything disappear
Basher11 posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I think I really don't know how to operate weapon change. I just extracted the WeaponData.ini from the .CAT file. Then I started the weapon Editor and went opening Mk84. There I added 1 more 0 to Explosive Mass i.e. from 428.65 to 4280.65. The I saved it. The file is in the Objects folder. Now when I started a Single Mission and went into the loadout screen, all the Available Stores on the left hand side of the screen was emptied!!?? Under each pylon, nothing to select!! What have I done wrongly again? -
Nuclear Bomb
Basher11 replied to Basher11's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
No, that's dumb bomb. -
Saitek X52 Pro Flight
Basher11 posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Does X52 Pro Flight supports all of the commands/controls of the game? Can messages be relayed to the X52 Pro Flight MFD screen? -
The sense of speed inside and outside the cockpit
Basher11 posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
All this time, since I came to know about Flight Simulation Games, I have this question which by far nobody has given me an answer that I can understand. Let's take this game as an example, when you ride inside the cockpit and you look out to the ground, don't you find that objects are passing by at a very slow rate? Even you are riding at 450 knots, it looks like everything are in slow motion UNTIL...UNTIL you accelerate the time to 8X. This happens not only to this game, but many many other EXCEPT perhaps LOMAC. What are the possible causes of this phenomenon ? -
The sense of speed inside and outside the cockpit
Basher11 replied to Basher11's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Thanks for all the Fubar512. -
The sense of speed inside and outside the cockpit
Basher11 replied to Basher11's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Alright, is it then fair to say the better, the finest the terrain is, the less the sense of speed is, am I right? About Brian's GermanyCE terrain, can it be ported to SFP1? -
The sense of speed inside and outside the cockpit
Basher11 replied to Basher11's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
So put it plainly, it has nothing to do with framerates, so to speak even I use a very very powerful graphics card, it won't spped things up to what we see in the real world? -
The sense of speed inside and outside the cockpit
Basher11 replied to Basher11's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Yes! This one seems faster! So if there are less objects, the sense of speed is back is that is what you mean? -
Terrain masking flight successful.
Basher11 posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
CNN has unconfirmed report that a F-104 Starfighter has successfully conducted a terrain masking flight for 2000km somewhere in the other part of the world. Details will be supplied in due course. Congratulations from all nations are received. -
The sense of speed inside and outside the cockpit
Basher11 replied to Basher11's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Check this one, near the end of the video, shows that the relative speed to the ground seems to produce the sense of speed. Another one is from real life...http://www.youtube.com/watch?v=7rLhRDXZtso&NR=1 But I don't understand the field of view factor... -
History of TW series games
Basher11 posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I should have read it through at the beginning. The Knowledge Base is so information rich. Now I know who is TK and the story of Wal-Mart. That's from column5. Gosh! Got a lots of reading to do now. -
Nuclear Bomb
Basher11 replied to Basher11's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I can't wait to make my own, besides, too difficult at this moment for me, so I just downloaded this weapon pack http://bunyap2w1.com/SFP1_Wiki/index.php?title=Weapons_Pack. It was dated back to 2006. And I got these: Wonderful! -
First setback in mission design
Basher11 posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I designed a very simple mission. It was my own flight and I flew it on autopilot. As it reached above the target building, my flight didn't release the bomb. What have I done wrongly? -
First setback in mission design
Basher11 replied to Basher11's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
No no, comrpnt is right on the case. I figured that out later but that took hours though. Thanks for letting me know what the Player Position Number is for. -
Thanks, Guys!
Basher11 replied to Jug's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I guess it's my turn now, if ever I have done said anything which have vexed you all, please forgive my stupidness. Enthusiasm is all I see and feel when I experience this board information. It keeps the game alive. My gratitude is beyond words really. -
GroundObjectData.ini
Basher11 posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Where can I locate GroundObjectData.ini in SFP1? Does it exist in SFP1 default installation? Or you will have to create it? -
Nuclear Bomb
Basher11 replied to Basher11's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Sorry for the trouble. I searched by google and found the web page. Thanks. -
Nuclear Bomb
Basher11 replied to Basher11's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I took A-4F for the test. Changed A-4F_LOADOUT.INI as follows: Loadout[01].WeaponType=BLASTER Loadout[01].Quantity=1 Loadout[02].WeaponType=BLASTER Loadout[02].Quantity=1 Loadout[03].WeaponType=BLASTER Loadout[03].Quantity=1 Loadout[04].WeaponType=BLASTER Loadout[04].Quantity=1 Loadout[05].WeaponType=Tank300_A4 Loadout[05].Quantity=1 However, when I went into the loadout screen, I have not the weapon named BLASTER to choose from. What have I missed? -
Nuclear Bomb
Basher11 replied to Basher11's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Okay, here is what I have done, check me pls. 1) In Weapon Editor, I copy Mk84 and rename it to BLASTER as shown: But I cannot find it in the loadout screen in single mission when I was trying to test as a first step -
Nuclear Bomb
Basher11 replied to Basher11's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Where is the Flight Engine File? -
Nuclear Bomb
Basher11 replied to Basher11's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Okay.