Gatling20
SENIOR MEMBER-
Content count
659 -
Joined
-
Last visited
-
Days Won
5
Content Type
Profiles
Forums
Calendar
Gallery
Downloads
Store
Everything posted by Gatling20
-
[WIP]The Scandinavian Front New Aircraft Teaser
Gatling20 replied to JonathanRL's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I'm with JonanathanRL, I don't care where the pitot tube is. That kind of thing is for the rivet-counters and mod-Nazis. I don't have the first clue about how to make models, I am just grateful to the people who do, so obrigado in advance, guys. -
[WIP]The Scandinavian Front New Aircraft Teaser
Gatling20 replied to JonathanRL's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
The pitot tube thing never worried me, either, it was a rivet-counting dispute, I think. A-Team stuff is freely available to anyone who signs up over there, like here, and I never understood the issue about that either. Either way, the Viggen is a great looking aircraft, and I'm looking forward to this updated version. -
Veltro2k WIPS
Gatling20 replied to Veltro2k's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Javelin: hooray!! -
[WIP]The Scandinavian Front New Aircraft Teaser
Gatling20 replied to JonathanRL's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Looks great, the Viggen has always been one of my favourite aircraft. If this model is by Anders, isn't it the same model which has been available for several years from the A-team? The one with the pitot tube in the wrong place. -
Flight model on the TW P-51D
Gatling20 posted a topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
I am enjoying the TW P-51D model, it is far and away the best-looking P-51D model we have in SF. But I have some concerns about the FM. Published speeds at various altitudes are fairly accessible for the Mustang, and most sources say that the speed at SL was 355 mph, or 368 mph with WEP (308 kts or 320 kts IAS). I can't get it to more than 300 knots. This is with a full fuel and ammo load, but otherwise clean. The top speed was 437 mph at 25,000 feet (253 kts IAS) or 440 mph with WEP (255 kts IAS) I can't get it to go more than 240 kts, with or without WEP. Does anyone else find this, or is everyone happy with the FM? -
Flight model on the TW P-51D
Gatling20 replied to Gatling20's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
Thanks, Wrench. I meant indicated, not true. I understand the difference, I usually work off the on-screen display for de-bugging things. Sluggish is the word. I know it wasn't a dogfigter, but the P-51D was low-drag ship, and it should pick up speed faster than this, I think. I may have a go at re-doing the enigne power segment, and see how it goes. -
huge roll momentum
Gatling20 replied to Do335's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
You also need to look at the roll moment figures due to roll rate (aka roll damping) (Clp=) in each component with AeroCoefficients. In the LeftWing and RightWing, for example, it is Clp=-0.0224. Increase the size of this number from -0.0224 to (say) -0.03, and make corresponding changes to the other components, and see how it goes. -
Curtiss SB2C Helldiver
Gatling20 replied to Veltro2k's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
Looking great! This will be a fantastic additon to all the PTO aircraft which are being released for SF2. -
Curtiss SB2C Helldiver
Gatling20 replied to Veltro2k's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
I noticed 3 things: 1. The Loadout.INI should say HVAR, not 60lb-rocket, as Wrench says. 2. HVAR's have a start year of 1944, so if the mission you are flying is earlier, they won't be available. 3. And the coordinates of some of the rocket stations look wrong. The Left and Right stations 1 and 2 look fine (the numbers are the same, plus or minus to be on the left or right wing respectively). But the coordinates for 3 and 4 Stations look wrong: [LeftWingStation3] AttachmentPosition=-0.233,0.249,-0.583 <-- probably should be -3.719,1.249,-0.316 [RightWingStation3] AttachmentPosition=3.719,1.249,-0.316 [LeftWingStation4] AttachmentPosition=0.23,0.249,-0.583 <-- probably should be -3.463,1.249,-0.362 [RightWingStation4] AttachmentPosition=3.463,1.249,-0.362 Hope this helps. -
P-47N
Gatling20 replied to russouk2004's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Outstanding, mate, thanks a lot. -
P-47N-15.7z
Gatling20 replied to russouk2004's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Outstanding new model, thanks Russo. It looks great! -
P-47N
Gatling20 replied to russouk2004's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Thanks a lot, Russ, I'm looking forward to it. -
P-47N
Gatling20 replied to russouk2004's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Great looking work Russ, thanks, looking forward to the new version. If you are working on the P-47N to animate the cowl flaps, can you also have a look at the pylon node name for the fuselage drop tank? There seem to be two in the current LOD, called FrontTankClamps and RearTankClamps, and if no tank is taken on a mission, one or the other still shows up. The aircraft would look cleaner with no stray pipes hanging off the belly on short-range missions. So could you maybe amalgamate these two meshes into one, so the CentrelineStation could have ModelNodeName=TankClamps. -
P-47N
Gatling20 replied to russouk2004's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Great looking aircraft, thanks Russo. The detail on the new bump mapped rivets is incredible. -
Vertical bomb release
Gatling20 replied to LloydNB's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
The He-111 has vertical bombs in its bomb bay, and in its Data.INI is has a line: [bombBay] ..................... AttachmentAngles=0.0,90.0,0.0 -
Samurai's Shipyard
Gatling20 replied to WhiteBoySamurai's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Keep up the good work, WBS, we need more of your ships. Do any current ships have bump mapping or specular mapping? They are targets you fly past at 300 kts. I can't see the point of that, it is only going to affect frame rate. -
Iowa class battleship update
Gatling20 replied to WhiteBoySamurai's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Will do.... -
Iowa class battleship update
Gatling20 replied to WhiteBoySamurai's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
No problems, it was a very small typo. It's a great looking ship. Any plans to retrofit this great looking ship to its Korea/WW2 standard, by the way? No missiles or drone, but plenty of guns. -
Iowa class battleship update
Gatling20 replied to WhiteBoySamurai's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Great looking ship, thanks WBS. I found one small typo in the Names.INI file. [ship004] should be Name=USS Wisconsin, not Name=USS Wisonsin. -
Finally figured this out
Gatling20 replied to Swordsman422's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Maybe MR is "MissionResult". So to get the first promotion you need 5000 points and 5 successful missions, the second promotion 10000 points and 12 successful missions, etc. -
Carrier Operations II
Gatling20 replied to paulopanz's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Thanks Paulopanz, I had missed the Missouri. Got it now, though. -
Carrier Operations II
Gatling20 replied to paulopanz's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Great looking BB Missouri Where is it from? -
SF2: NA Naval Combat & 3rd Party Campaigns
Gatling20 replied to JonathanRL's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
The Formations.INI file looks the same as before, I can't see anything in it about carrier task forces. And these isn't a new NavalFormations.INI, or anything like it. -
Great aircraft, thanks Stephen. And if I forgot to say it before, I love your recent WWI armored cars too.
-
Gun Jams
Gatling20 replied to Oswald Bastable's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Unjamming is common in FE and FE2 (there is nothing more anxious than hammering on your guns in the middle of a dogfight). The default keystroke is UNJAM_GUN=U. Not sure if it is implemented in SF2, but then none of the SF2-era aircraft had guns which the pilot could fiddle with in flight.