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allenjb42

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Everything posted by allenjb42

  1. Boris, you just had to scroll down after using the links I put in my previous post and you would have found all of the above that Sag just listed.
  2. Don't know much about the Germans, but here is some info about the Brits http://en.wikipedia.org/wiki/Dad's_Army L/Cpl Jones: 'Don't Panic Mr Mainwaring!'
  3. Firstly, it's free to join Avsim, then you can access the file library. Next, the F-15s are in the add on aircraft here: http://forum.combatace.com/index.php?autom...amp;showcat=136 And skins are here: http://forum.combatace.com/index.php?autom...&showcat=43 @ USAFMTL - Dave is there any chance of uploading the F-16 pack that's at Avsim so people don't have to go there to look for it? I can upload my copy if you want.
  4. Try going into the game's graphics options settings and changing the cockpit textures to a lower setting.
  5. Start on the runway, fly a few waypoint manually mainly to get chance to admire the planes and the terrain, then alt-n to where the action is. But following on from this, do you guys alt-n back home or fly that leg manually? Personally I try to fly it myself, unless the missus is calling me back to real life.
  6. 'He' being Razbam? Very nice pics btw.
  7. There is an Israeli F-16C and F-16D included in the F-16 pack available at Avsim. Also, there's an F-16C-25 skin at Avsim too. There is no F-15B available yet, Israeli or otherwise. There are Israeli F-15C skins available here at CA. They are for the earlier version of the F-15C, also available here. There is an Israeli F-15D that is WIP at the moment.
  8. Thanks Jim. Just added it to the fictional skins list. IMHO it would be something the Israelis could really make use of in reality. Not for an all out fight with the Syrians or Iranians, but over Gaza or Lebanon the combination of accurate sensors and devastating concentrated firepower would be a real bonus. Does anyone know how the USAF versions are doing over Iraq and Afghanistan?
  9. Looks like the IDF's censor has been hard at work!
  10. A flyable F-4G squadron would be good. A whole campaign of defence suppression missions would really seperate the men from the boys!
  11. Marcfighters and, I think, checksix have A-7E skins too. You might find what you need at one of those sites.
  12. Very nice - we need an Israeli skin for the F-15D (and we don't yet have an F-15B). As for the terrain idea, a map of virtually the whole Med would present lots of possibilities for missions and campaigns.
  13. Excellent stuff Kevin. Iran/Iraq is one of my favorite installs so an update to an already great terrain would be great.
  14. Check for them in the Sounds folder of your WoV install. If they are there you can copy them over to the new install.
  15. So why not use the A-7E instead of the A-7B? You can get it here: http://forum.combatace.com/index.php?autom...mp;showfile=529
  16. Is the first pic in this thread the YAP CH-53? http://forum.combatace.com/index.php?showtopic=20084
  17. Damn! You always do that to me! Looking forward to it. Keep up the good work.
  18. I had an idea for an add-on to the DS mod that could either be included in the initial release or as a follow up. Essentially it's Desert Air Pirates (DAP); a series of historically accurate single missions from the real Desert Storm campaign. Kind of like YAP, but with sand..... I'm no mission maker, so the experts can run with this if they want, but here are some ideas: 1) First Kill, 17th January 1991 0320hrs - Capt Steve Tate (71st TFS/1st TFW, USAF, F-15C) entered the history books in the early morning of January 17th when he scored the first kill of the Gulf war. '.....We were escorting the strike force [to Baghdad] which included F-4Gs, F-15Es, F-111s, EF-111s and B-52s...The entire sortie was at night and we flew with our lights off......As I turned back towards [the northeast] AWACS called out a possible bogey...a Mirage F1 heading west at 8,000 ft....' 2) Tornado Down, 17th January 1991 Dawn - Flt Lts Adrian Nicholl and John Peters (No. XV Sqn, RAF, Tornado GR Mk1) were part of a 4 aircraft flight tasked with hitting the Iraqi airbase at Shaibah near Basrah with loft attacks using 1,000 lb bombs.... 3) Splash One Fulcrum, 17th January 1991 1500hrs - Capt Charles Magill (USMC exchange officer serving with 58th TFS/33rd TFW USAF, F-15C) was leading a flight of 8 F-15Cs on a CAP for a strike by 24 F-16s supported by F-4Gs and EF-111s when AWACS vectored them towards 'a couple of MiG 29s CAPing the target area, Al Taquaddum airfield.....The Iraqis had a pretty sophistcated air-defence system. They fired a few SAMs at us as we headed towards the MiGs...' 4) Airfield Strike, 17th January 1991 night - Col Tom Lennon (48th TFW, USAF, F-111F) led a force of 54 aircraft against the large Iraqi airfield north of Baghdad.'.....about 30 miles inside Iraq we started getting a lot of indications that people were looking at us and locking onto us so we were forced to descend a lot earlier than planned..we were running at about 650 kt at 200 ft and we just accelerated on out....The sky was red with AAA. I was first one in and my initial attack was was to drop a GBU-15 on a hangar. We came to release point, hit the pickle button and for some reason the bomb didn't come off. We went into our turn and and came back for a re-attack....' 5) Dual Role Hornets, 17th January 1991 afternoon - Lt Cdr Mark Fox (VFA-81, USN, F/A-18C) was one of flight of Hornets armed with four Mk-84 2,000 lb bombs bound for H-3 airfield in western Iraq when the hawkeye made an urgent call, 'Hornets, bandits on your nose, 15 miles.' The bandits were 2 Iraqi MiG 21s, which Fox and a wingman, Lt Nick Mongillo, downed before proceeding on to bomb the target. 6) Desert Eagle, 24th January 1991 - Captain Ayehid Salah al-Shamrani (No. 13 Sqn, RSAF, F-15C) shoots down two Iraqi Mirage F1s with AIM 9 Sidewinders. It appears the aircraft were escorting one or more Mirage F1s attempting t deliver an Exocet attack on Allied warships in the Gulf... These only scratch the surface of the air war over the Gulf. There are missions involving Navy and Marine A-6Es on strikes against Iraqi land and naval targets, Marine F/A-18As flying defence suppression with HARMs and CBUs, RAF Jaguars taking out missile boats with rockets, Buccaneers lasing targets for Tornadoes or their own bombs and Canadian Hornets flying CAP and strike missions. We could see historical missions involving F-15Es on the Great SCUD Hunt or tank plinking' with 500lb LGBs, USN F-14As flying TARPs recon missions into the teeth of Iraqi AAA and SAM defences, or A-10As flying strikes over the 'highway of death' or 'Sandy' rescue cover for downed pilots. It would not be too hard to compile 100 historical missions from the material available in books or on the net, and if these could be re-created for the DS mod by the talented mission makers in the community, we could have something to rival YAP in terms of it's scale and ambition, with a ready set of planes, skins, objects etc as a base from which to work. Can I just stress here that this is no way a call to the DS team to do more than they are already doing for the community. I'm certain that the mod will be great when it's released. It's just a suggestion for either the team or anyone else in the community to take up if they wish. What do you guys think?
  19. File Name: KA-6D - VA185 low viz File Submitter: allenjb42 File Submitted: 27 Jun 2007 File Category: A-6/EA-6 KA-6D Skins Readme To install just extract the skin to your Objects/Aircraft/KA-6D folder, load up your sim and then go fly! The skin should be available in the drop down menu of the KA-6D Hangar Screen loadout section. Thanks must go to the following: SidDogg for his work in creating the skins, based on work by Paul Nortress (I just converted them for use with the KA-6D) and for his kind permission in allowing me to bring the skins to the SF community. The creators of the A-6 and KA-6 for bringing us these planes to play with. TK for SF, WOV, WOE, FE and who knows what else. Have fun, and good hunting... Allen (allenjb42) Burton Any problems, find me at combatace.com, simhq.com or column5.us Click here to download this file
  20. The F-16I Sufa has now been released. Thanks to all of the team involved. For the skinners, here are the latest IAF decals released, and available from Hannants (these codes and links are from their website) and other model retailers: ISRA Decals (military aircraft) ISRA56 1:32 F-16A/B 'Netz' £12.99 £11.06 http://www.hannants.co.uk/search/?FULL=ISRA56 SKY's Decals Decals (military aircraft) SD32025 1:32 F-15I Ra'am (Thunder). 64 Sqn The Patishim (Hammers) Israeli AF. Includes numbers for any F-15I including No 257 as at Waddington 2001 with Eagles Head on fin in sand/brown/green/grey camo. Inc. extensive stencil data for aircraft, fuel tanks, weapons etc £17.50 £14.89 http://www.hannants.co.uk/search/?FULL=SD32025 SD48023 1:48 F-15I Ra'am (Thunder). 64 Sqn The Patishim (Hammers) Israeli AF. Includes numbers for any F-15I including No 257 as at Waddington 2001 with Eagles Head on fin in sand/brown/green/grey camo. Inc. extensive stencil data for aircraft, fuel tanks, weapons etc £14.99 £12.76 http://www.hannants.co.uk/search/?FULL=SD48023 SD487213 1:48 Israeli Douglas DC-3/C-47 Dakota (6) Choice of 4X-FMJ in 1990s grey scheme; 4X-FNE Standard IAF scheme; 4X-FNH, 4X-FAK, 4X-FAA blue/brown/grey scheme; 4X-ADA "Arkia" Sinai Campaign with black/yellow stripes, brown/grey scheme. 2 sheets for both 1:72 and 1:48 scales £13.50 £11.49 http://www.hannants.co.uk/search/?FULL=SD487213 SD72024 1:72 F-15I Ra'am (Thunder). 64 Sqn The Patishim (Hammers) Israeli AF. Includes numbers for any F-15I including No 257 as at Waddington 2001 with Eagles Head on fin in sand/brown/green/grey camo. Inc. extensive stencil data for aircraft, fuel tanks, weapons etc £13.50 £11.49 http://www.hannants.co.uk/search/?FULL=SD72024 For the mission planners (and terrain gurus) I came across this study of a potential Israeli strike on the Iranian nuclear program. It doesn't look at the political side of things in any detail, but considers whether such a strike would be militarily feasible. The conclusion is that a combined strike package of 25 F-15I's and 25 F-16I's armed with precision penetrating weapons could do it. What do you guys think, and could we create such a large scale map encompassing the Mediterranean to the Iran/Afghan border in the Thirdwire games anyway? Osirak Redux? Assessing Israeli Capabilities to Destroy Iranian Nuclear Facilities Abstract Does Israel have the ability to conduct a military attack against Iran’s nuclear facilities similar to its 1981 strike on Iraq’s Osirak reactor? The Israeli Air Force has significantly upgraded its equipment since the early 1980s, but the Iranian nuclear complex is a much harder target than was the Osirak reactor. Iran has three facilities that are critical for nuclear weapons production: a uranium conversion facility, an enrichment facility, and a heavy-water production plant and associated plutonium production reactor. This article analyzes possible interactions of Israel’s improved air force, including the addition of F-15I aircraft and U.S.-supplied conventional “bunker-buster” precision-guided munitions, with the Iranian target set and air defense systems. It concludes that Israel has the capability to attack Iran’s nuclear infrastructure with at least as much confidence as it had in the 1981 Osirak strike. Beyond the case of Iran, this finding has implications for the use of precision-guided weapons as a counterproliferation tool. Precision-guided weapons confer the ability to reliably attack hard and deeply buried targets with conventional, rather than nuclear, weapons. Intelligence on the location of nuclear sites is thus the primary limiting factor of military counterproliferation. http://bcsia.ksg.harvard.edu/publication.c...mp;item_id=1719
  21. A-6B Intruder

    Version

    1,732 downloads

    A-6B Intruder Readme This is a modification of the A-6A Intruder by Monty CZ/Column5 Ensure you have the weapons pack installed. Instalation: 1) Extract file into Objects/Aircraft 2) Go fly and blow things up! Contributors: External model of plane by Monty CZ Flight model by Column5, modded by gbreuder and allenjb42 Damage model by Monty CZ/Column5 Skin for VA34 by Paul Nortness Skin for VA196 by pappychecksix Screens by gbreuder Thanks to all of those listed above - they did all the hard work, I just packaged it all together - and of course to TK for creating these great games for us to tinker with. The VA196 skin represents the A-6B flown by Jake Grafton and Tiger Cole in the book and movie 'Flight of the Intruder' by Stephen Coonts, who really did fly with VA196 over Vietnam. In the book their callsign was Devil 511, and that's the Modex I've given one of the planes here. In the movie the Modex was 520. The data.ini is set up to use the Flight of the Intruder pilots available at Wrench's site at http://wrench1smog.com This plane is compatible with all of the A-6 skins currently available. You'll just need to go into the decal.ini file within the skin folder and edit it so that all references to the original A-6 model the skin was made for are changed to A-6B. Check out the skin folders within this download for an example. Have fun, and good hunting! Allen (allenjb42) Burton Any problems, find me at combatace.com, simhq.com or column5.us This mod is dedicated to LT Al Ashall and LT Bob Duncan, an A-6B crew who's story I came across while researching the plane's service history and tactics at www.virtualwall.org -------------------------------------- LT Al Ashall joined Attack Squadron Eighty-Five (ATKRON 85 or VA-85, squadron callsign BUCKEYE) as a replacement toward the end of the squadron's 1967 Viet Nam deployment. On this cruise, Al was teamed with a first-deployment pilot, LT Bob Duncan. Homeported at Naval Air Station Oceana (Virginia Beach, VA), VA-85 deployed in USS AMERICA (CV-66) in early 1968. Following work-ups, we proceeded to the South China Sea via Rio de Janario, the Cape of Good Hope, and the Indian Ocean, arriving at Yankee Station the first of May 1968. VA-85 had 15 INTRUDER aircraft, 12 A-6A bombers and 3 A-6B SAM killers. These three aircraft were partially stripped of the normal DIANE navigation and attack system, and instead were fitted with surface-to-air radar detection equipment and the gear needed to effectively use the Shrike and long-range Standard ARM (Anti-Radiation Missile) missiles. Four crews, including Bob Duncan and Al Ashall, had qualified on the A-6B in addition to their normal A-6A qualifications. Initially, the A-6B's were used in the same manner as the equivalent USAF Wild Weasel aircraft: they accompanied daylight strike forces as advance Iron Hand and SAM suppressors. Normal weapons configuration was 2 Shrikes on the outboard wing pylons and two Standard ARMs on the inboard pylons, with a drop tank on the centerline. Because of the scarcity of the Standard ARMs, we were encouraged to use them only when a really promising target came up, and then only if the target was beyond Shrike range or if the Shrikes had been expended. As the cruise progressed, VA-85 increasingly found itself tasked with night single-aircraft missions over North Viet Nam -- exactly what the aircraft was designed for. However, the inability of the A-7As and F-4Bs to operate effectively over land at night meant that there were fewer aircraft over the beach, and consequently these few aircraft drew more concentrated attention from NVN's anti-air defenses. The A-6B tactics evolved accordingly. An A-6B would launch with the attack birds, and everyone would go their separate ways . . . the attack birds at low level and the A-6B wandering around feet dry at 20,000 feet or so. If and when the NVN gunners lit off their fire control radars, the A-6B would attempt to engage them with either Shrike or Standard ARMs. Given the limited number of A-6Bs, these missions grew to "double-cycles" -- launch and go over the beach with the first batch, go feet wet to refuel when they went home, and be back in position as the second wave came feet dry. As the weather worsened, the A-6As would operate below the cloud cover while the A-6B would remain above (or in) the clag. This situation exacerbated the A-6B's weakest point: a combination of detection system and missile delivery parameters left the A-6Bs vulnerable to a close-in attack from the rear hemisphere. If the A-6B found itself targeted from the rear, SAMs might arrive before the Shrike or Standard ARM missiles could take out the SAM guidance radars. If you were operating within the cloud layers and couldn't see the SAMs, dodging them became a very tricky affair. On 29 August 1968 Bob Duncan and Al Ashall were scheduled for one of these missions, a double-cycle in support of two A-6A waves. The first wave came and went with no SAM activity, and the A-6B joined with an EKA-3D to refuel before going feet dry to await the second A-6A wave. Between the A-6B's "Feet dry" call and the arrival of the second A-6A wave, the EKA-3D recorded SAM missile radar activity. As usual, the on-station EC-121 flight following aircraft had lost radar contact with the Buckeye SAM killer after it went feet dry. No calls were heard from the Buckeye A-6B, and it failed to return. What happened? What is known is simple: The Buckeye flight went feet dry and was not heard from again. What may be surmised is equally simple: The NVN air defenders waited it out until the A-6B was alone over North Vietnam and then took it under fire from the rear quadrant. While the weather low was reasonable, heavy towering cumulus and high layers blanketed North Viet Nam that night -- the worst possible situation for SAM-dodging. It appears likely that the hunter became the hunted, and lost a missile exchange. Al was carried as "Missing in Action" for ten years; during this time he was promoted to Lieutenant Commander. On 02 August 1978, his status was changed to "Killed in Action". Bob was carried as "Missing in Action" for seven years; on 22 October 1975, his status was changed to "Killed in Action". A-6 aircrews were accustomed to operating alone, without radar flight following or other friendly support. Bob and Al recognized the inherent risks and accepted them without qualm. Their professionalism and dedication to duty warrants our respect. Bob was more restrained and more married than many of the rest of us, which made for quiet liberties. Never the less, he was a solid officer, a professional aviator, a good friend, and very well liked. Thirty-two years later, his death in combat still brings a sense of sorrow and loss. Al was a quiet gent until you got him on liberty . . . then he could be as rowdy as the next guy. He was a solid officer, a professional aviator, and a good friend. Thirty-two years later, his death in combat still brings a sense of sorrow and loss. From a friend, squadronmate, roommate, and fellow VA-85 A-6A/A-6B aircrewman, Ken Davis A memorial from their shipmates in Attack Squadron 85 virtualwall@alltel.net
  22. File Name: KA-6D - VA85 low viz File Submitter: allenjb42 File Submitted: 27 Jun 2007 File Category: A-6/EA-6 KA-6D Skins Readme To install just extract the skin to your Objects/Aircraft/KA-6D folder, load up your sim and then go fly! The skin should be available in the drop down menu of the KA-6D Hangar Screen loadout section. Thanks must go to the following: SidDogg for his work in creating the skins, based on work by Paul Nortress (I just converted them for use with the KA-6D) and for his kind permission in allowing me to bring the skins to the SF community. The creators of the A-6 and KA-6 for bringing us these planes to play with. TK for SF, WOV, WOE, FE and who knows what else. Have fun, and good hunting... Allen (allenjb42) Burton Any problems, find me at combatace.com, simhq.com or column5.us Click here to download this file
  23. Version

    94 downloads

    KA-6D Skins Readme To install just extract the skin to your Objects/Aircraft/KA-6D folder, load up your sim and then go fly! The skin should be available in the drop down menu of the KA-6D Hangar Screen loadout section. Thanks must go to the following: SidDogg for his work in creating the skins, based on work by Paul Nortress (I just converted them for use with the KA-6D) and for his kind permission in allowing me to bring the skins to the SF community. The creators of the A-6 and KA-6 for bringing us these planes to play with. TK for SF, WOV, WOE, FE and who knows what else. Have fun, and good hunting... Allen (allenjb42) Burton Any problems, find me at combatace.com, simhq.com or column5.us
  24. Version

    63 downloads

    KA-6D Skins Readme To install just extract the skin to your Objects/Aircraft/KA-6D folder, load up your sim and then go fly! The skin should be available in the drop down menu of the KA-6D Hangar Screen loadout section. Thanks must go to the following: SidDogg for his work in creating the skins, based on work by Paul Nortress (I just converted them for use with the KA-6D) and for his kind permission in allowing me to bring the skins to the SF community. The creators of the A-6 and KA-6 for bringing us these planes to play with. TK for SF, WOV, WOE, FE and who knows what else. Have fun, and good hunting... Allen (allenjb42) Burton Any problems, find me at combatace.com, simhq.com or column5.us
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