B@dKarma
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WoI IsraelME Targets Enhancement Pak
B@dKarma replied to Wrench's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
thing is, i've not, yet, found anything on exactly how mods are installed. there's a little proggie i use for SH3/4 called JSGME. think that'll work? -
WoI IsraelME Targets Enhancement Pak
B@dKarma replied to Wrench's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
why couldn't this have had a simple self installer -
Removing radar from HUD at the top left corner of screen
B@dKarma replied to jklv's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
went with display 004 just in case the other removed the text from the lwr left -
Removing radar from HUD at the top left corner of screen
B@dKarma replied to jklv's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
thx, i'll give it a go -
Removing radar from HUD at the top left corner of screen
B@dKarma replied to jklv's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
what else is gone with taking out display004? -
Removing radar from HUD at the top left corner of screen
B@dKarma replied to jklv's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
thx. found the cat extractor, so exactly how is it used, and will it work on WOI? -
Removing radar from HUD at the top left corner of screen
B@dKarma replied to jklv's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
what's the full file path for the .ini? that radar display in the upper right annoys the hell outta me -
Nuke effects
B@dKarma replied to DasPotato's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
so, these nukes for WOI, where can i find the mod, and the related smoke files? -
just got WOI
B@dKarma replied to B@dKarma's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
got it figured out. using a ideazon FANG to remap radar/flight related keys. thougth there might've been a difference between WOI and SFP1 and the stick buttons weren't mapping the same way. -
and completed my 1st single mission to see how it is. looks . the terrain looks m,uch better than in SF. using a saitek evo force the F15 seems a bit touchy, tho i'm more used to the stock fighters in SFP1. dunno why, but the stick seems to drift to left/right yaw wise, and i couldn't fire any sparrow7Es. the pythons went off ok. any ideas on why tyhat might be? the buttons a keyed as the are in SF. it's patched.