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ch53fixer

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Everything posted by ch53fixer

  1. that what i did first and i have the same problem , the aircraft is not available in the aircraft selection as soon as you add the sfp2 cockpit and the cockpit_ini
  2. adding the A-4B from SFP2 to WOE befor starting the game the A-4B_ini looks ok [AircraftData] AircraftFullName=A-4B Skyhawk AircraftDataFile=A-4B_data.ini LoadoutFile=A-4B_loadout.ini CockpitDataFile=A-4B_cockpit.ini LoadoutImage=A-4B_loadout.bmp HangarScreen=A-4B_hangar.bmp LoadingScreen=A-4B_Loading.bmp [LOD001] Filename=A-4B.lod Distance=100 [LOD002] Filename=A-4B_LOD2.lod Distance=250 [LOD003] Filename=A-4B_LOD3.lod Distance=500 [LOD004] Filename=A-4B_LOD4.lod Distance=1000 [LOD005] Filename=A-4B_LOD5.lod Distance=10000 [shadow] CastShadow=TRUE ShadowCastDist=10000 MaxVisibleDistance=800 [DamageTexture] DamagedPostFix=_Holes.tga [TextureSet001] Directory=USNGrey1 Name=USN Grey 1 Nation=USN Squadron=VA36 Specular=0.500000 Glossiness=0.400000 Reflection=0.200000 [TextureSet002] Directory=USMCGrey1 Name=USMC Grey 1 Nation=USMC Squadron=VMA121 Specular=0.400000 Glossiness=0.400000 Reflection=0.000000 After accessing the game the A-4B_ini looks like that [] = = [] = = [] = = [] = = [] = = [] = = = [] = [] = = = = = = = [] = = = = = = = [TextureSet001] Directory=USMCGREY1 Name=USMC Grey 1 Nation=USMC Squadron=VMA121 Specular=0.500000 Glossiness=0.400000 Reflection=0.200000 [TextureSet002] Directory=USNGREY1 Name=USN Grey 1 Nation=USN Squadron=VA36 Specular=0.500000 Glossiness=0.400000 Reflection=0.200000 so i think the game engine may have a problem with the extracted data
  3. will you release it even not finish ??? i dont think that you will get any pictures of the bottom or the top of the aircraft
  4. i have try to add the sfp2 cockpit to sfp1 or woe but as soon as i add the cockpit and the ini´s the aircraft is no longer available in the aircraft selection
  5. i extracted all the cockpits and sorted them in to separate folders , how can i use this cockpits now in sfp1 ,wov,woe and woi every time i try to use them the aircraft i assign the cockpit to is no longer available in the selection
  6. in your flight folder you should find the fligthengine.ini if you have extracted it , if not you have to extract it from the flightdata in the same folder if you have any problems with it send me a mail and i will help you
  7. im using xp sp3 and 2 7900gt , sli enabled
  8. at last , some ecm-pod for a soviet fighter , bravo
  9. thank you , this is a excellent add-on
  10. the weapondata and the data of the 3dsmax model are not the same the model diameter is 0.43 for the Bramos but in the weapondata you find this Diameter=0.800000 and thats why your weapons are hanging in midair
  11. if i go direct to the download button a data/text file opens and starts running thats it even if i go with the left mous button and "save to" the desctop i have a hard time getting the data extracted
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