ch53fixer
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Everything posted by ch53fixer
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Extracting SF2 A-4 Models to WO*
ch53fixer replied to NeverEnough's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
that what i did first and i have the same problem , the aircraft is not available in the aircraft selection as soon as you add the sfp2 cockpit and the cockpit_ini -
Extracting SF2 A-4 Models to WO*
ch53fixer replied to NeverEnough's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
adding the A-4B from SFP2 to WOE befor starting the game the A-4B_ini looks ok [AircraftData] AircraftFullName=A-4B Skyhawk AircraftDataFile=A-4B_data.ini LoadoutFile=A-4B_loadout.ini CockpitDataFile=A-4B_cockpit.ini LoadoutImage=A-4B_loadout.bmp HangarScreen=A-4B_hangar.bmp LoadingScreen=A-4B_Loading.bmp [LOD001] Filename=A-4B.lod Distance=100 [LOD002] Filename=A-4B_LOD2.lod Distance=250 [LOD003] Filename=A-4B_LOD3.lod Distance=500 [LOD004] Filename=A-4B_LOD4.lod Distance=1000 [LOD005] Filename=A-4B_LOD5.lod Distance=10000 [shadow] CastShadow=TRUE ShadowCastDist=10000 MaxVisibleDistance=800 [DamageTexture] DamagedPostFix=_Holes.tga [TextureSet001] Directory=USNGrey1 Name=USN Grey 1 Nation=USN Squadron=VA36 Specular=0.500000 Glossiness=0.400000 Reflection=0.200000 [TextureSet002] Directory=USMCGrey1 Name=USMC Grey 1 Nation=USMC Squadron=VMA121 Specular=0.400000 Glossiness=0.400000 Reflection=0.000000 After accessing the game the A-4B_ini looks like that [] = = [] = = [] = = [] = = [] = = [] = = = [] = [] = = = = = = = [] = = = = = = = [TextureSet001] Directory=USMCGREY1 Name=USMC Grey 1 Nation=USMC Squadron=VMA121 Specular=0.500000 Glossiness=0.400000 Reflection=0.200000 [TextureSet002] Directory=USNGREY1 Name=USN Grey 1 Nation=USN Squadron=VA36 Specular=0.500000 Glossiness=0.400000 Reflection=0.200000 so i think the game engine may have a problem with the extracted data -
Hey Carlo
ch53fixer replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
will you release it even not finish ??? i dont think that you will get any pictures of the bottom or the top of the aircraft -
Extracting SF2 A-4 Models to WO*
ch53fixer replied to NeverEnough's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
i have try to add the sfp2 cockpit to sfp1 or woe but as soon as i add the cockpit and the ini´s the aircraft is no longer available in the aircraft selection -
STRIKE FIGHTERS 2
ch53fixer replied to Crusader's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
i extracted all the cockpits and sorted them in to separate folders , how can i use this cockpits now in sfp1 ,wov,woe and woi every time i try to use them the aircraft i assign the cockpit to is no longer available in the selection -
To celebrate the release of SF2...
ch53fixer replied to kout's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
wow , i cant wait for this , great work -
Screenshot Thread
ch53fixer replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Attack -
Graphicengine.dll problem
ch53fixer replied to koushiro's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
in your flight folder you should find the fligthengine.ini if you have extracted it , if not you have to extract it from the flightdata in the same folder if you have any problems with it send me a mail and i will help you -
for nvidia users
ch53fixer replied to X RAY's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
im using xp sp3 and 2 7900gt , sli enabled -
SU-7 SPS-141 ECM Pod
ch53fixer replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
at last , some ecm-pod for a soviet fighter , bravo -
PTB-800 Drop Tank & SPS-141 ECM for Su-22/Su17
ch53fixer replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
thank you , this is a excellent add-on -
s-25 lod & other weapons
ch53fixer replied to lindr2's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
the weapondata and the data of the 3dsmax model are not the same the model diameter is 0.43 for the Bramos but in the weapondata you find this Diameter=0.800000 and thats why your weapons are hanging in midair -
@column5
ch53fixer replied to X RAY's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
if i go direct to the download button a data/text file opens and starts running thats it even if i go with the left mous button and "save to" the desctop i have a hard time getting the data extracted -
Harvard T-6 Texan MKIV
ch53fixer replied to Soulfreak's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
nice one