Hello there, im having a little problem with a campaign im trying to make. Its basically an edited WoE campaign with new aircraft. Anyway, the problem im having is that missiles hit maybe one in 20 shots. This was mostly tested with R-73 archers, but the problem was universal. I noticed however that against older aircraft i would have 100% hitrate, on things like Phantoms. It turns out they dont have decoy dispensers so i removed those from f-18s and such and my hitrate went to almost 100% again. So unless theres something deceiving me the source of my problems are the chaff and flares. Is there any way to make them less effective so that aircraft must at least maneuver instead of shooting one flare and the missile going the other way? Or do you guys have any suggestions for making good modern missile combat? Ive been thinking of maybe lowering the missile accuracy so you would have to be really close for them to hit, or increasing lock time. (Dont really care about realism)