captainschwarz
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Everything posted by captainschwarz
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SF2 Lockheed F-80C/RF-80C/T-33A Shooting Stars Pak by ErikGen
captainschwarz replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Did anyone recognized, that this awesome work has different nose arts (I love these sexy ladies) on nearly every plane. 5 Stars are not enough. Thank you all. -
SF2 KAW Misc Items Pak
captainschwarz replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Hi Wrench you are right, copied the KS-19_DATA.INI from my NATO-Fighters 5 and tweaked the: "GunRadarTracking=TRUE" to FALSE. No efect. Seems really to be a game engine problem. By the way: Love the KAW misc Items pak. Especaly the pilots are looking great. -
SF2 KAW Misc Items Pak
captainschwarz replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
P.S.: I never made this experience in any other mod with AAA in words GUNS. Only SAM cause the call: "SAM Launch" in red, yellow, or blue, Usually flying trough AAA - Fire (GUNS) the wingies don´t break formation. and call nothing. -
SF2 KAW Misc Items Pak
captainschwarz replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Hi Wrench, hi Stary, Thank you for your quick answer. I looked at the files, and found that the KS 19 is missing the KS_19data.ini file. In the others (KS 12, KS 19_P) there are data.inis they say: GunRadarTracking=FALSE Maybe only the KS 19 is responsible, because of the missing DATA.ini file? -
SF2 KAW Misc Items Pak
captainschwarz replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Hi to all who made the KAW a wonderfull experience. Thank you! I am using the KAW-Campaign by Do335 and made a strange experience. When AAA is in the area my wingmen are calling: "Spike". And when they shoot at me, they call: "Break, He is firing" in red letters. like they do when a MiG is on my six. When AAA is firing on my wingies they behave like being pursued by an enemy aircraft. Is this caused, by the groundobjects? or by the campaign? -
SF2V Air & Ground War Expansion Pack v2.0 - Sep. 2014 Update
captainschwarz replied to eburger68's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Thank you Eric for your quick reply. Tought I had made a mistake during installing. Thank you SupGen I will give the sound and screens mod a try. -
SF2V Air & Ground War Expansion Pack v2.0 - Sep. 2014 Update
captainschwarz replied to eburger68's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Is it just me?? When starting the mod I see the stock SF2 Menu-screen. I do not believe that this is correct. What I have to change? I blevieve it should be in options.ini?! (July2012 Patch level, full merged) By the way everything else is working fine as far as I can see. Great job. Thank you. -
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NATO Fighters 5 - Part 1 of 8
captainschwarz replied to eburger68's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
I´am speechless. Complete overhaul of the whole NATO-Fighters 4. Worth buying the two EXP-Packs and NA. By the way I had a secret "Wish list" for NATO-Fighters 4: My favourite Camapign (86) not only in autunm, checked My favourite Craft (F-16 A) for F-16 C, checked (By the way thank you to the Viper Team and this awesome Cockpit) My favourite Plane in 62 campaign integrated (F-104 G), checked (By the way not only integrated, but also in German silver (I love it) and with correct decals larger Iron cross and correct Numbers for early German Starfighters.) Skyscapers in towns were not very realistic in german towns, checked. To eric: Iam sorry that my stupid Posts about the LGB´s in NATO-Fighters 4 caused that long explanation in the new readme, At least thank you to the whole Team an modders who make this great mod better than ever. -
Armchair aces 1915
captainschwarz replied to ojcar's topic in Thirdwire - First Eagles 1&2 File Announcements
Hi ojcar, can not wait to test your mod. I am busy with hunting for the numerous downloads on the web. One of your links is broken. It´s the link with Geo´s ground objects. Do you have an idea where to get these? Thank you. -
NATO Fighters 4+ Part 5
captainschwarz replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Hi Eric, that´s why I am a "silly" user of your mods and not a "modder". Of course there are no LGB´s in early block F-16s. Oh man. Needed so much posts to recognize this, Thank you for your patience and helpfull advises. I will not change the historical correct loadout of your mod. All problems solved. -
NATO Fighters 4+ Part 5
captainschwarz replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Eric, you are right. Started a mission with A-7 and there are Paveways in both versions (dumb for AI and lethal for me) in the loadaout-screen. Great I flew all missions and campaigns with F-16 and there in the loadout-screen (only F-16 so far) are all LGB´s dumb!! What I have to change? Thank you for your patience. -
NATO Fighters 4+ Part 5
captainschwarz replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
To Eric, Back again. Tested LGB´s. (F-16 A Block 15) Loadout screen says: GBU 16 A/B Paveway (dumb). Cycling trough Groundweapons. I get CCIP in the HUD and the LGB is definetly dumb. I run the mod "War for Israel" too. And there is a TV-Screen in the right upper corner similar to the screen for Mavericks. The LGB´s work there. Don´t know what I did wrong. Bad Install?? -
NATO Fighters 4+ Part 5
captainschwarz replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Hi Eric, don´t know what I did wrong. Installed N4+ by the book with all updates. Started campaign with F-16. There were definetly no Fueltanks in the Loadout screen. After installing weaponshotfix by the book everything was fine!? Will test the LGB´s again next weekend. My loadout screen says: LGB ### (dumb). Is this correct? By the way found the issue with popping up trees in the "Knowledge Base". Problem solved. Thank you for your support -
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NATO Fighters 4+ Part 5
captainschwarz replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
I am back again. Here is the anounced result for Weapons_HotFix. Works brilliant for June2012 patchlevel. No more missing weapons. Is it possible to Reupload Update #5 with integrated Weapons_Hotfix? Not for me but for new Users? After some 30 hours Flight-Time. My only wish for Update #6: Please make the LGB´s laserguided. Not dumb. The Issue with popping up trees and buildings on the terrain seams to be a data.ini problem caused by Thirdwire? I will try to discuss this with Stary in the GermanyCE-Terrain Support seperately. For me the best Mod ever. -
NATO Fighters 4+ Part 5
captainschwarz replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
To Dave, the Team and all the modders (who made this wonderful NATO-Fighters stay alive), I played NATOFighters 4 for years. Some hundreds flighthours in real time. Thougt it would be time to upgrade my Strikefigters1 last week. First thing to do was to install NF4+. Played around with some planes and campaigns. Let me tell it in one word: Overwhelming. What a great job you do folks? Their must be hundreds of hours to make this mod work in SF2!? And thats not all. New weapons, new planes, new objects, new efects, its endless. So again: Thank you all. Found the issue with missing external tanks. But not installed your hotfix. Will tell you if it works for me in three weeks. (SF2 no merged install, June2012 patchlevel) One minor issue detected with Mirage 2000 E. The flags on the Tailwing are false by 90 degrees. Showing the durch flag not the french. So keep it up. Waiting for additions to test. -
Besser spät als nie. Will jetzt auch mal was zu OFF schreiben. Ich bin auf OFF gekommen als ich versucht habe mein altes Red Baron 3 D zum laufen zu kriegen. Habe OFF am 16.10. für 33,47 € geordert (inkl. UST und Versand) und kam am 28.10. an per UPS ohne Probleme. Ich kenne zwar ROF und First Eagles nur aus dem Netz aber ich glaube ich habe die richtige Wahl getroffen. Wer CFS 3 oder FS - 2004 oder FSX kennt fühlt sich gleich zu Hause. Die gesamte Grafik bewegt sich auf dem Niveau von FSX wie es nach den Entwicklern eigentlich hätte aussehen sollte. DER HAMMER. Was Modding betrifft, gibt es glaube ich kein anderes Spiel von dem man sagen kann: Modding überflüssig. Zu den Flugzeugen hat sich Olham ja schon geäußert. Aber unterschlagen hat er, dass 3.200 Skins mitgeliefert werden. Was die Front betrifft. 800 km Frontlinie werden mit allen Staffeln auf beiden Seiten korekt simuliert. Wer da noch zusätzliche Mods braucht dem ist nicht zu helfen. Was den Bodenkrieg betrifft. Der findet da unten in seiner ganzen Pracht vollständig statt. Da bewegen sich Truppen zur Front und wieder weg. Züge fahren durch die Gegend. An der Front finden Angriffe statt. Überall Trommelfeuer mit Gasangriffen. Die Efekte sind genial, wenn man den Motor einer Maschine getroffen hat züngeln kleine Flammen aus dem Motor die dazu führen können das das ganze Flugzeug als brennende Fackel runtergeht. Die Wetterdarstellung (bei einem Flusi) das Wichtigste, übertrifft alles was es je gegeben hat. Und da schließe ich Il-2 mit ein. Wer einen "echten" Flug- und Kriegssimulator für den 1. Weltkrieg sucht ist hier richtig. Und für Leute wie mich wichtig, da ich privat keine vernünftige Internet - Verbindung habe. Es wird weder zum Spielen oder zum registrieren ein Online-Verbindung benötigt. Einfach Installieren, patchen (rund 300 MB, die lassen ihre Käufer nicht im Regen stehen) und ohne DVD spielen. Hoffe es kommen mehr deutsche Kunden. Die Jungs von OBD haben es sich verdient.