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cora

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Posts posted by cora


  1. oh they Baned :blink:

     

    wel after Combatace

    for downloading nice birds or for discussion u may go there

    its nice too

     

    for discussion

     

    A-Team ThirdWire Flight Simulator Forums

     

    http://cplengineeringllc_bb.cplengineering...bfa22ca2aabf88e

     

     

    for downloading

     

    http://cplengineeringllc.com/SFP1/

     

    Note u must send e-mail to owner with the details which he require

    for downloading the birds as wel for discussion

     

    :wink:


  2. There are mostly no easy fixes in an aircraft's data file. Most aero values are interelated in some form or another, so changing, say the values that control roll or pitch displacement rate, may have an adverse effect in another area. So unless you know precisely what you're doing, I'd wait until someone gets around to porting those FMs into SP5.

     

     

    wel wel wel Fubar if u realy know that the values of movements of an aircrafts then tel me how can i change them ? or only these things are automaticaly controlled by the game engine which might be build in C++ or some Old data structure language

    so if u realy know then plz tell me what to do

    thanks

    cora


  3. see fubar512s post above

     

    Most of the add on flight models are probably only tested in Normal/Hard anyway

     

     

    wel i just mentioned that ONLY it Happen when i Fly F-86 and su27 But Work Fine when fly other aircrafts even now i change my joystick and still faceing same problem i instal same aircrafts on other Pc but no change so the problem is IN SOME WHERE AIRCRAFTS DATA.INI from where the left rite up down movements are controlled but i personaly dont know where it is that section if it is ...

     

    Oh By the way i fly in Normal and Hard to but that aircrafts refeuse to Obay :-(

     

    thanks

     

    cora


  4. wel the Flight level diff= EASY

    and No1=By defaul Joystick settings (Fully Calibrate and centered)

    after facing this problem i just change Reduce all DEAD Area and Reduce All Joystick sensitivity

    but still face same problem

    even with same Joystick

    i use Other Fighters Like Mirage Factories F-16 and Migs 21,23 and they work very fine and give me smooth ride and i easily shoot with guns in stable position

    No2 even chack with same joy stick with FALCON-4 and Lcok On and work perfect

    hope so u understand if any thing else then let me know

    thanks

    cora


  5. Hi

    how can i change the maneuverability of an Air crafts Left write Roll and Up Down?

     

    i just download http://marcfighters.combatace.com/Aircrafts.htm su-27 and realy it is very nice aircraft but its Left Right Roll is very sencitive even i just turn some cetimeters and the aircraft just roll very fast and near gone out of control

    same happen with F-86 but in this air craft i face problem when u Press SHIFT+A and then syber go up and down with great G's and nearly imposilble to shoot down andy other mig using Guns coz of its sensitivenes in up down motion

    i try to solve my problem using Option of Wings over israels Joysticks Option that handle dead area and Sencitivity but no Result

    so Plz let me know from where i change the attributes of any aircrafts left right up down maneuvers

    Thanks

     

    Cora :good:


  6. I took my MiG-25R for a spin in 1993 and suddenly I got jumped by 2 Raptors. What did they do there? The Data.ini for the Raptor said servicedate:

    2005-2038. Shouldn't they be unavailable in 1993 still I got jump by those raptors can I do something so it won't happen again?

     

     

    opsss it happen to u too ....i am facing this problem too when mig 21 face f -16 i try to change the years in data.ini but noting happen so i delete these and now its fine :biggrin:


  7. You can use it http://forum.combatace.com/index.php?autoc...p;showfile=5897 but loadout & avionics will be not full correct...

     

    I work on Su-33,35,37 using marcfighter model & canard pack you can change data ini & avionics ini manually for Su-33:

     

    1)avionics ini

     

    [RadarData]

    AvailableModes=SEARCH,TWS,STT,ACM,TV

    RangeUnit=KM

    RangeSetting[1]=15

    RangeSetting[2]=25

    RangeSetting[3]=50

    RangeSetting[4]=100

    RangeSetting[5]=150

    RadarPosition=

    MaxElevationAngle=60

    MinElevationAngle=-40

    MaxAzimuthAngle=85

    MinAltitude=50.0

    BoresightElevation=-2.0

    BoresightAzimuth=0.0

    ACMMaxPitchAngle=60.0

    MinReturn=0.01

    MinimumSpeed=32.41

    SearchRange=130

    SearchStrength=220

    TrackRange=110

    TrackStrength=220

    TWSUpdateTime=0.5

    AcquisitionSymbolSpeed=1.0

    AcquisitionResetPosX=0.5

    AcquisitionResetPosY=0.45

    AcquisitionResetTime=5.0

    DisplayLimitLeft=29

    DisplayLimitRight=226

    DisplayLimitTop=0

    DisplayLimitBottom=192

     

    [RadarDisplaySearch]

    RangeSetting=1,2,3,4,5

    BarElevation[1]=1.50

    BarElevation[2]=0.50

    BarElevation[3]=-0.50

    BarElevation[4]=-1.50

    ScanRate=140

    ScanBeamAngle=2.5

    ScanArc=60

    PPI=FALSE

    Symbol[01]=//HorizonLine

    Symbol[02]=RangeScaleText

    Symbol[03]=ElevationCaret

    Symbol[04]=AzimuthCaret

    Symbol[05]=AcquisitionSymbol

    Symbol[06]=TargetSearch

     

    [RadarDisplayTWS]

    RangeSetting=1,2,3,4,5

    BarElevation[1]=0.75

    BarElevation[2]=-0.75

    ScanRate=100

    ScanBeamAngle=2.5

    ScanArc=30

    PPI=FALSE

    Symbol[01]=//HorizonLine

    Symbol[02]=RangeScaleText

    Symbol[03]=ElevationCaret

    Symbol[04]=AzimuthCaret

    Symbol[05]=TargetTWS

    Symbol[06]=TargetTAS

    Symbol[07]=//TargetAspect

    Symbol[08]=//TargetHeading

    Symbol[09]=TargetRangeCaret

    Symbol[10]=TargetAltitude

    Symbol[11]=TargetClosure

    Symbol[12]=AimDot

    Symbol[13]=ASECircle

    Symbol[14]=ShootCueTWS

    Symbol[15]=BreakX

    Symbol[16]=RMinCaret

    Symbol[17]=RMaxCaret

    Symbol[18]=AcquisitionSymbol

    Symbol[19]=TargetPDT

     

    [RadarDisplaySTT]

    RangeSetting=1,2,3,4,5

    ScanBeamAngle=2.5

    PPI=FALSE

    Symbol[01]=LockLine

    Symbol[02]=RangeScaleText

    Symbol[03]=ElevationCaret

    Symbol[04]=AzimuthCaret

    Symbol[05]=TargetPDT

    Symbol[06]=TargetTAS

    Symbol[07]=//TargetAspect

    Symbol[08]=//TargetHeading

    Symbol[09]=TargetRangeCaret

    Symbol[10]=TargetAltitude

    Symbol[11]=TargetClosure

    Symbol[12]=AimDot

    Symbol[13]=ASECircle

    Symbol[14]=ShootCueSTT

    Symbol[15]=BreakX

    Symbol[16]=RMinCaret

    Symbol[17]=RMaxCaret

     

    [RadarDisplayACM]

    RangeSetting=1

    ScanBeamAngle=5.0

    //7.5

    Symbol[01]=

    Symbol[02]=RangeScaleText

    Symbol[03]=

    Symbol[04]=AzimuthCaret

     

    [RadarDisplayGM]

    RangeSetting=1,2,3,4,5

    PPI=TRUE

    MapBackgroundLevel=0.2

    MapHighlightLevel=0.6

    ScanRate=140

    ScanBeamAngle=2.5

    ScanArc=60

    GroundSearchStrength=50

    Symbol[01]=RangeScaleText

    Symbol[02]=ElevationCaret

    Symbol[03]=AzimuthCaret

    Symbol[04]=TargetPDT

    Symbol[05]=TargetTAS

    Symbol[06]=TargetAltitude

    Symbol[07]=TargetClosure

     

     

    2)DATA.ini

     

    [DetectSystem]

    RadarName=N-001

    RadarType=AIR_INTERCEPT

    RangeUnit=KM

    DopplerLookdown=True

    RadarAzimuthLimit=67

    RadarElevationLimit=67

    RadarSearchTime=1.0

    RadarSearchRange=130

    RadarSearchStrength=220

    RadarTrackTime=2.0

    RadarTrackRange=110

    RadarTrackStrength=220

    VisualBlindArc=5,6,7

    VisualRestrictedArc=4L,8L

    MaxVisibleDistance=15000.0

    HasRWR=TRUE

    RCSModifier=0.6

     

    [sound]

    EngineSoundName=AL31F

    AfterburnerSoundName=AL31FAB

    StallSoundName=OverAlpha

    DamagedEngineSoundName=

    FlapsSoundName=Flaps

    AirbrakesSoundName=Airbrakes

    GearsSoundName=Gear

     

    [AircraftData]

    UseMetricUnit=TRUE

    EmptyMass=16000

    EmptyInertia=510982.72,86531.87,607514.59

    ReferenceArea=62.00

    ReferenceSpan=14.70

    ReferenceLength=21.93

    CGPosition=0.0,-1.00,0.0

    Component[001]=Fuselage

    Component[002]=LeftWing

    Component[003]=RightWing

    Component[004]=LeftStab

    Component[005]=RightStab

    Component[006]=LeftVertTail

    Component[007]=RightVertTail

    //Component[008]=Cockpit

     

    // Weapon Stations ---------------------------------------------------------

     

    [LeftOuterStation]

    SystemType=WEAPON_STATION

    StationID=1

    StationGroupID=1

    StationType=EXTERNAL

    AttachmentPosition= -7.064,-3.40,0.23

    AttachmentAngles=0.0,0.0,0.0

    EjectVelocity=0.0,0.0,-1.0

    LoadLimit=200

    AllowedWeaponClass=IRM,EP

    AttachmentType=WP,SOVIET

    ModelNodeName=

    PylonMass=86.18

    PylonDragArea=0.02

     

    [RightOuterStation]

    SystemType=WEAPON_STATION

    StationID=2

    StationGroupID=1

    StationType=EXTERNAL

    AttachmentPosition= 7.064,-3.40,0.23

    AttachmentAngles=0.0,0.0,0.0

    EjectVelocity=0.0,0.0,-1.0

    LoadLimit=200

    AllowedWeaponClass=IRM,EP

    AttachmentType=WP,SOVIET

    ModelNodeName=

    PylonMass=86.18

    PylonDragArea=0.02

     

    [LeftStation]

    SystemType=WEAPON_STATION

    StationID=3

    StationGroupID=2

    StationType=EXTERNAL

    AttachmentPosition= -6.023,-3.80,0.11

    AttachmentAngles=0.0,0.0,0.0

    EjectVelocity=0.0,0.0,-1.0

    LoadLimit=250

    AllowedWeaponClass=IRM,BOMB

    AttachmentType=WP,SOVIET

    ModelNodeName=Leftstation

    PylonMass=86.18

    PylonDragArea=0.02

     

    [RightStation]

    SystemType=WEAPON_STATION

    StationID=4

    StationGroupID=2

    StationType=EXTERNAL

    AttachmentPosition=6.023,-3.80,0.11

    AttachmentAngles=0.0,0.0,0.0

    EjectVelocity=0.0,0.0,-1.0

    LoadLimit=250

    AllowedWeaponClass=IRM,BOMB

    AttachmentType=WP,SOVIET

    ModelNodeName=Rightstation

    PylonMass=86.18

    PylonDragArea=0.02

     

    [LeftInnerStation1]

    SystemType=WEAPON_STATION

    StationID=5

    StationGroupID=3

    StationType=EXTERNAL

    AttachmentPosition= -4.498,-2.65,-0.00

    AttachmentAngles=0.0,0.0,0.0

    EjectVelocity=0.0,0.0,-1.0

    LoadLimit=2000

    AllowedWeaponClass=AHM,IRM,SAHM,BOMB,MER,RP,RCKT

    AttachmentType=WP,SOVIET

    ModelNodeName=LeftInnerStation

    PylonMass=86.18

    PylonDragArea=0.02

     

    [RightInnerStation1]

    SystemType=WEAPON_STATION

    StationID=6

    StationGroupID=3

    StationType=EXTERNAL

    AttachmentPosition= 4.498,-2.65,-0.0

    AttachmentAngles=0.0,0.0,0.0

    EjectVelocity=0.0,0.0,-1.0

    LoadLimit=2000

    AllowedWeaponClass=AHM,IRM,SAHM,BOMB,MER,RP,RCKT

    AttachmentType=WP,SOVIET

    ModelNodeName=RightinnerStation

    PylonMass=86.18

    PylonDragArea=0.02

     

    [LeftInnerStation2]

    SystemType=WEAPON_STATION

    StationID=7

    StationGroupID=4

    StationType=EXTERNAL

    AttachmentPosition=-3.45,-1.83,-0.00

    AttachmentAngles=0.0,0.0,0.0

    EjectVelocity=0.0,0.0,-1.0

    LoadLimit=700

    AllowedWeaponClass=AHM,SAHM,BOMB,RP,RCKT

    AttachmentType=WP,SOVIET

    ModelNodeName=

    PylonMass=86.18

    PylonDragArea=0.02

     

    [RightInnerStation2]

    SystemType=WEAPON_STATION

    StationID=8

    StationGroupID=4

    StationType=EXTERNAL

    AttachmentPosition=3.45,-1.83,-0.0

    AttachmentAngles=0.0,0.0,0.0

    EjectVelocity=0.0,0.0,-1.0

    LoadLimit=700

    AllowedWeaponClass=AHM,SAHM,BOMB,RP,RCKT

    AttachmentType=WP,SOVIET

    ModelNodeName=

    PylonMass=86.18

    PylonDragArea=0.02

     

    // Centerline ----------------------

     

    [station1]

    SystemType=WEAPON_STATION

    StationID=9

    StationGroupID=5

    StationType=EXTERNAL

    AttachmentPosition=-1.195,-1.8,-1.05

    AttachmentAngles=0.0,-1.0,0.0

    EjectVelocity=0.0,0.0,-5.0

    LoadLimit=1500

    AllowedWeaponClass=SAHM,AHM,BOMB,MER,RP,RCKT

    AttachmentType=WP,SOVIET

    ModelNodeName=Station3

    PylonMass=86.18

    PylonDragArea=0.02

     

    [station2]

    SystemType=WEAPON_STATION

    StationID=10

    StationGroupID=5

    StationType=EXTERNAL

    AttachmentPosition=1.195,-1.8,-1.05

    AttachmentAngles=0.0,-1.0,0.0

    EjectVelocity=0.0,0.0,-5.0

    LoadLimit=1500

    AllowedWeaponClass=SAHM,AHM,BOMB,MER,RP,RCKT

    AttachmentType=WP,SOVIET

    ModelNodeName=Station4

    PylonMass=86.18

    PylonDragArea=0.02

     

    [station3]

    SystemType=WEAPON_STATION

    StationID=11

    StationGroupID=6

    StationType=EXTERNAL

    AttachmentPosition=0.0,-0.67,-0.209

    AttachmentAngles=0.0,0.0,0.0

    EjectVelocity=0.0,0.0,-1.0

    LoadLimit=2000

    AllowedWeaponClass=SAHM,AHM,BOMB,MER

    AttachmentType=WP,SOVIET

    ModelNodeName=Station1

    PylonMass=86.18

    PylonDragArea=0.02

     

    [station4]

    SystemType=WEAPON_STATION

    StationID=12

    StationGroupID=6

    StationType=EXTERNAL

    AttachmentPosition=0.0,-5.45,-0.240

    AttachmentAngles=0.0,0.0,0.0

    EjectVelocity=0.0,0.0,-1.0

    LoadLimit=2000

    AllowedWeaponClass=SAHM,AHM,BOMB,MER

    AttachmentType=WP,SOVIET

    ModelNodeName=Station2

    PylonMass=86.18

    PylonDragArea=0.02

     

    [LargeCenterlineStation]

    SystemType=WEAPON_STATION

    StationID=13

    StationGroupID=6

    StationType=EXTERNAL

    AttachmentPosition=0.0,-2.7,0.1

    AttachmentAngles=0.0,0.0,0.0

    EjectVelocity=0.0,0.0,-1.0

    LoadLimit=4200

    AllowedWeaponClass=EOGR,ASM

    AttachmentType=WP,SOVIET

    ModelNodeName=

    PylonMass=86.18

    PylonDragArea=0.02

     

     

    thanks LinDr2 i hope now i can do some thing for su-33 but awaiting for ur Su-33 by the way when ur going to upload ur su-33 in feuture??? :rolleyes:


  8. Not sure what you are doing here - make sure you have a single Weapondata.ini only (In the "weapons" folder)with ALL the weapons in it - then open that up with the weapons editor and hit save.

     

     

    Hi

    Wel MigBuster i told u what i face so might be got good advise from u.

     

    first of all I face this problem from start when i start WOI as beginner so what i do i just read the tutorials those are realy simple and good. but when i face same problem then i UNINSTALL My WOI

    completly and REINSTALL My WOI at that time if u check there is no WEAPON FOLDER but even then when u go to Main Menu then there Aircrafts add from WOI By default show the Weapon

    ok

    but problem starts when I Add any air craft such as F 86 etc and have there own Weapon folder to add in Weapon Folder and Also Add some text in WEAPON.INI

    but at that time i am UNABLE TO see any weapon folder untill I add WEAPON PACK (WOI)

    so when i add Weapon pack then FOLDER "WEAPON" Appears and in that i see the Weapon.ini

    ok

    so according to instuction i though some BMP and LOD files in Weapon Folder and using WEAPON EDITOR (in 98 mood compatibiliy and also run in 95 mood compatibility too when problem not solve) I see the weapos in Weapon.ini and double click on these weapons or tanks etc open them and SAVE and EXIT

    so when i Re start the WOI go in to Main Menu and then WOLAH All the Weapon Drop down Windows SHOWS "EMPTY" even the Aircrafts come with WOI like F-16 etc also show EMTPY Field and this thing makes me sick

    so when i re-install Weapon pack then All weapon come back but not those that i add seprately

    SO MIG BUSTER Hope u understand it and hoping if i do any mistake then kindly tell me

    or if u have any sloution so tell me

    Thanks

    :-)


  9. Hi

     

    i am using WOI and facing problem in Adding Weapons, infact when i install (Weapon Pack WOI) at that time all the weapons A2A or A to G are Ok Visible when i select any Aircafts from Main Menu but

     

    when i add any of seprate weapon either it is A2A or A 2 G using weapon editor then i dont know what happen when i open the sim's main menu select any of aircraft then all the drop down menus of all type of weapons shows "EMPTY" but when i add again Weapon Pak WOI then it works fine but the weapon i add seprately not shown

     

    so plz what i do so i add any other seprate weapon in my weapon.INI and add in my weapon list

     

    thanks


  10. Hi

     

    i am new in WOI and can any one help me

    No.1 For some tutorials in which tech how to add a gun in fighter using Gun editor i try to many times but unable. I download Mirage 2000D and try to add a gun in that but unable

     

    No.2 Same Mirage that i download from LINK http://forum.combatace.com/index.php?autoc...amp;showcat=280

    when fly is BADLY go Up n Down even I turn on Auto Level so plz tell me from where in Aircrafts.INI i change any code so i Fly a Smooth Ride and target my enemy in smooth way

    Thanks for helping

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