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Everything posted by sony tuckson
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1989 Europe campaign
sony tuckson replied to Erwin_Hans's topic in Thirdwire: Strike Fighters 1 Series - Mission/Campaign Building Discussion
like this? -
Need help of Decals and Skinners
sony tuckson replied to Stratos's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
and graphics are better, even on XP cockpits are really improved take care if using that file as provided here above to make decals I mean, you'll need two different for left and right, as there is text on it and colors don't turn with facing, blue is always facing towards leading edge with red going trailing edge (reverse from RAF) -
1989 Europe campaign
sony tuckson replied to Erwin_Hans's topic in Thirdwire: Strike Fighters 1 Series - Mission/Campaign Building Discussion
if you had the NF-5's you need to add Mirage 5 BA's ;) RNoAF specific vipers with dragchute will be available someday (Dutch skin along, but I think they got some drag chute equipped F-16's quite late) -
Need help of Decals and Skinners
sony tuckson replied to Stratos's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
I would not use the rotation value for this flage I would create the decal showing the flag as it is.... -
For skinners
sony tuckson replied to amariani's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Photoshop, paintshop pro or The Gimp (freeware this one) -
SF2 - Realistic Flogger Cockpit?
sony tuckson replied to Coupi's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
was the Flogger equipped with a radar scope in the cockpit? I always read the opposite if my memory doesn't fail me Was I wrong in believing so? -
Red Flag & Top Gun
sony tuckson replied to Sparkchaser2010's topic in Thirdwire: Strike Fighters 1 Series - Mission/Campaign Building Discussion
would these be a good addition to that project? New reworked model, with shark nose, extended LERX and automatic flaps, ready for second generation sims -
A-7A radar altimeter
sony tuckson replied to Cliff7600's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
no need to worry about the 10000 and higher figures....radar altimeter usually don't work higher than 5000 feet AGL -
New ship model
sony tuckson replied to Fubar512's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
very small remark, check origin of smoke, it doesn't seem to come out of chemney....;-) -
Skin problem
sony tuckson replied to Stratos's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
even better, play with opacity of the new layer (set on top of the other), and erase was not right..... and although this is not my area of expertise, I think you can get rid of the blade antennas with some ini edition -
F-16 Block 10 or 15
sony tuckson replied to a topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
great!! as I'd like to check some details -
Custom Exhaust Emitter and DDS help?
sony tuckson replied to suhsjake's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
is it for SF2 series? as then, it's probably related to shadders... -
F-16 Block 10 or 15
sony tuckson replied to a topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
nothing else to help me? here is where I am at this time... -
Video Card Settings Help
sony tuckson replied to CloudyIFR's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I'd only recommend Windows 7 with a C2D generation cpu, and at Gf8xxx as minimum video card...and nothing less than 2 GB of RAM -
Video Card Settings Help
sony tuckson replied to CloudyIFR's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Vertical synchronation should be set to always OFF I'd try antialiasing to 2X Mulit display....to single display since you seem to have a single screen hoping this help this video card isn't the best for simming but it should work, even with latest patches -
Well, I'm offering an helping hand, if you think I'm wasting your precious productive time, just ignore my offer.... And btw, English ain't my native language neither, it's not an excuse as some try to say here and there. Now, as I said, the DX9.0C is updated regularly, and the one on CD was the version available when CD was made....it was working for the CD version of the game, not the patched one Same goes for weapons pack which are alos patch linked....as weapons management evolved with patches! So when installaing from zero, just install from CD, apply latest patches download from Microsoft (and no other site) the latest DX 9.0C version, and install it then, find the weapons pack (check if it is consitant with patch, most members here will be able to confirm, but ask for, sicne they are quite a few weaponspack haning around) Now, I also wasted my precious time, but since I tried to help somebody, maybe in was not lost at the end.
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France Map WIP
sony tuckson replied to a topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
On pourrait inclure des F-16 belges au départ de Meknes, base bien connue de nos aviateurs.. Juste une suggestion -
yes, but it's not updated via the SP XP includes DX8 Vista and 7 include DX10 so in all cases, DX9 requires to be downloaded and installed separetely be also advised DX 9 is regularly updated and any new patch for Thirdwire simus is based on the then latest version, so regular updates are a must btw, no more info on TNI vipers schemes?
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F-16 Block 10 or 15
sony tuckson replied to a topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
don't hesitate, send me any kind of docuemntation, references you might help I started work, but need way more info to do something valuable -
F-16 Block 10 or 15
sony tuckson replied to a topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
I sure am interrested In fact, I'd like to do both schemes, so any documentation is most welcome -
F-16 Block 10 or 15
sony tuckson replied to a topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
ah, and what viper is it based on? -
F-16 Block 10 or 15
sony tuckson replied to a topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
I have one in progress TNI-AU vipers are block 15 OCU (operational capability upgrade) Externally, only a few differences from basic block 15 birds (one visible one being the gun muzzle like the -C models) Two schemes have been seen on Indonesian birds, but documentation is rather sparse