zmatt
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Everything posted by zmatt
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Prop-Head Modding and 3d Discussion
zmatt replied to KnightWolf45's topic in Thirdwire: Strike Fighters 1 Series - Prop Heads Forum
Good thing I downloaded the BoB pack already. Figures they would take the planes back eventually. -
Prop-Head Modding and 3d Discussion
zmatt replied to KnightWolf45's topic in Thirdwire: Strike Fighters 1 Series - Prop Heads Forum
ah sweet, is that on Wolf's G-6? -
Prop-Head Modding and 3d Discussion
zmatt replied to KnightWolf45's topic in Thirdwire: Strike Fighters 1 Series - Prop Heads Forum
I thought he only flew the G model. -
Prop-Head Modding and 3d Discussion
zmatt replied to KnightWolf45's topic in Thirdwire: Strike Fighters 1 Series - Prop Heads Forum
Just a thought, but with all of the work with 109s, it would be cool if someone did a skin for Erich Hartmann's 109G. But for that I think we would also need a new G. -
Prop-Head Modding and 3d Discussion
zmatt replied to KnightWolf45's topic in Thirdwire: Strike Fighters 1 Series - Prop Heads Forum
Looking nice cocas, will you be able to open the canopy? -
another combat flight simulation
zmatt replied to JDSnypes's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I've seen migs use flares before. -
Helos Exploding
zmatt replied to FLOGGER23's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
We will call it revenge for arsenal loosing. -
FOX1313
zmatt replied to FOX1313's topic in Thirdwire: Strike Fighters 1 Series - Sci-Fi/Anime/What If Forum
Those are some nice skins man! -
F-22A Version 2.01 Update
zmatt replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Will there be a sfp1 version? -
SF2E also does WW2
zmatt replied to gregoryp's topic in Thirdwire: Strike Fighters 1 Series - Prop Heads Forum
Yeah I just realized that myself. It was set to lavengine, which I don't have. So I changed it to proploop. -
Prop-Head Modding and 3d Discussion
zmatt replied to KnightWolf45's topic in Thirdwire: Strike Fighters 1 Series - Prop Heads Forum
I'd be interested. And by the way, nice skin. -
Prop-Head Modding and 3d Discussion
zmatt replied to KnightWolf45's topic in Thirdwire: Strike Fighters 1 Series - Prop Heads Forum
Yes Vista 64bit. I'm running dual ATI 4850s in crossfire. This doesn't happen in any of my other Wox installs, so I think it's an 06 patch issue. I have a modded viewlist.ini. I don't remember who made it, but its here at CA, I use it in all of my installs. As for environment mods, no. i just have the enbseries mod installed for HDR, but that screenshot was taken before I installed it. -
Anyone have this WW2 pilots?
zmatt replied to X RAY's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
I only have the Navy. I don't know if the other 2 even exist. It seems all newer prop mods use navy, because it's the easiest to find now. -
Prop-Head Modding and 3d Discussion
zmatt replied to KnightWolf45's topic in Thirdwire: Strike Fighters 1 Series - Prop Heads Forum
I didn't even know that existed! I'm getting it now. All of this renewed prop head talk has got me very excited. One thing, I get this odd anomaly with my terrains in my '06 WW2 install. At first I thought it was an isue with Darwin, but Germany CE does it too. Do you think its related to the shaders being turned off? And if so, is it something that I just have to live with? -
Prop-Head Modding and 3d Discussion
zmatt replied to KnightWolf45's topic in Thirdwire: Strike Fighters 1 Series - Prop Heads Forum
Sorry I didn't mean to say that the mustang fit better, but it works as a viable open source alternative to the Hurricane pit, which is memberware. There are a few fitting issues here and there, but on the whole it works fine and makes flying the P-39 much more fun. In that regard I am satisfied. -
SF2E also does WW2
zmatt replied to gregoryp's topic in Thirdwire: Strike Fighters 1 Series - Prop Heads Forum
Well I think its apparent there are a lot of kinks to work out, but look at the bright side. now we have flyable WW2 FMs. The rest can be ironed out over time. -
Prop-Head Modding and 3d Discussion
zmatt replied to KnightWolf45's topic in Thirdwire: Strike Fighters 1 Series - Prop Heads Forum
I just tried the pit form the 'stang, and it worked perfectly. I moved the position and lighting data from the p-39's cockpit in, but otherwise it was a drop in replacement. No clipping, you can see everything, and the mustang pit is great as prop pits go. -
F-22A Version 2.01 Update
zmatt replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Looking nice! -
Prop-Head Modding and 3d Discussion
zmatt replied to KnightWolf45's topic in Thirdwire: Strike Fighters 1 Series - Prop Heads Forum
Ah thanks again Wrench! Somehow I always miss those upgrade packs you make. EDIT: Seems this uses a DAT pit. I doubt I will be able to get my hands on that. I'll just reuse the pit from the P-39 for now. -
SF2E also does WW2
zmatt replied to gregoryp's topic in Thirdwire: Strike Fighters 1 Series - Prop Heads Forum
The new FMs are interesting. For some reason I can't get an engine sound on the Zero, I have PropLoop.wav and it is set correctly in the .ini. But I get nothing. Another thing is they handle funny. I can't quite describe it, but they are not as responsive and as agile as they were in the old 06 FMs, this may be more accurate, I don't know. As far as things unique to the FMs, the mustang always wants to nose down in flight, even with the wing leveler it doesn't fly level, as for the zero it has some serious problems with taking off. It goes hard to the right and even full rudder wont fix it. The AI can't take off, they just run around in circles. Also the instruments in the pit have a purple outline to them for some reason. Oh, and the Mustang and Zero wont fight each other. I set up a fighter sweep in either in 1944 and I get a mission accomplished as soon as I start. Anyways, that's all I have found so far. I hope that is helpful. This was all done in '08 WOE. -
Prop-Head Modding and 3d Discussion
zmatt replied to KnightWolf45's topic in Thirdwire: Strike Fighters 1 Series - Prop Heads Forum
The Airacobra also needs a new pit. The one it has is pretty basic and it doesn't look a thing like the real one. -
Prop-Head Modding and 3d Discussion
zmatt replied to KnightWolf45's topic in Thirdwire: Strike Fighters 1 Series - Prop Heads Forum
We already have an A4 and A5. Some new skins and an .ini edit should get us a Dora. I think on the outside there wasn't much noticeable difference between them. Although I am no expert on fw-190s. edit: Actually I just realized that the D variant was the inline powered model. it looks nothing like the A. I guess we need a new 3d model. -
Freakin' SA-8's
zmatt replied to malibu43's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Ah I misunderstood you. I though you were giving commands to #3 and #4 individually. my bad. -
AI fix -V-1
zmatt replied to thebeast0449's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Did my idea not work? -
Freakin' SA-8's
zmatt replied to malibu43's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
How do you give a command to your units like that? The commands only allow you to command your flight, your wingman and your squadron. Is there a mod that allows you more control?