Jump to content

Queeg

JUNIOR MEMBER
  • Content count

    21
  • Joined

  • Last visited

Posts posted by Queeg


  1. P4 may still take some time, Queeg - are you flying P3 already?

     

     

    I am, though I've been glued to ROF lately. But I do have and enjoy OFF as well.

     

    Both sims have their merits and I'm happy to support both. We're fortunate to have two excellent WWI sims that offer different approaches. I've never seen it as a zero sum game.

     

     


  2. RB remains one of the greatest games of all time - equal parts flight sim and RPG. I was strictly a consumer of the fine works of Rabu, Cptroyce and others and generally remember the Delphi forums with fondness. (Rabu: I have your terrain disks in my collection still.) Yes, the discussion got a bit heated and even bizarre at times, but I've found that the Web tends to magnify people's eccentricities. Best just to ignore them and focus on the common interest.


  3. If you find yourself grounded from OFF for whatever reason (I'm currently on the road, for instance), but still want a WWI aerial combat fix, you might try Wings Over France. It's a PC version of an old board game and recreates Bloody April from the perspective of an RFC squadron commander. You manage your crews, assign patrols, and "fly" the various missions from a 2D perspective. It's a very simple, but very interesting recreation of the WWI air war.

     

    Link to the game is here.

     

    Link to a nice description and review posted on the Aerodrome forum is here.

     

    May be old news to many of you, but I'm enjoying it while waiting to get back in the air.


  4. 2. Winder has posted that CSF3 AI are programmed to mimic human behavior. This includes picking an alternate target if the main target is heavily defended, or sometimes attacking the wrong target ( basically getting lost). I see this as a very realistic aspect of the game. Real pilots did not have a magic-waypint-line to follow...just think, if you weren't using the TAC for help would you have been able to find the target on your own?

     

    I had this exact situation last night. Our mission was to attack an enemy airfield. The Flight Leader (not me) followed all the waypoints to within 3NM of the target, then suddenly diverted to bust a balloon and strafe some trenches. After about 20 minutes of that, he led us on to the airfield and attacked it. Completely unexpected, but had a very realistic feel to it.


  5. I agree with the previous posts. Two additional points that I thik are somewhat unique to WWI sims.

     

    First, combat is up close and personal in OFF. No firing at radar blips. Instead, the enemy is so close you can see the details of his crate. Wonderfully immersive -- especially when you see by his colors that he's a famous ace.

     

    Second, if you fly -- and survive -- over the course of the war, you'll fly an incredible variety of aircraft. The early war pushers and monoplanes are a world away from the late war machines. The evolution of the aircraft is one of the most immersive features.

     

    Great fun overall.

×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..