As a birthday gift, a friend of mine that always heard me talking about the "Strike Fighters Saga", and also likes some of my Facebook's publications, gave me "Jane's Advanced Strike Fighters"... I don't blame her, she read "Advanced" plus "Strike Fighters" and realized that she would give me the best present..
Do you know what? I can barely run it on mi rig at minimun settings and the worst thing is that my T-Flight HOTAS is totally useless. Not to mention that it's is just an arcade game and it's not modable at all.
So IMHO, people complaining about TK's SF2NA should think twice before posting.. I believe that TK has done a superb job with the entire series and with NA particularly. Something we (I, to be fair) always asked for was an update on avionics and a better sea, since we always (from SFP1!) could better the terrain with 3D-made ground objects (as rocks, cliffs, etc) but the lack of a "real" sea bothers me when playing from carriers or anti-ship missions, and there was nothing we can do about that.
I applaud (a one man standing ovation, lol) to the long awaited SF2NA, but now sharpening my theeth while waiting for the new CAT extractor and the new worlds it will open to us.
Sorry if I came this later to post, but connection problems didn't allowed me to post..