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Everything posted by tiopilotos
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May 11 updates out now!
tiopilotos replied to tn_prvteye's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Thanks MigBuster! By changing AntiAliasing parameter, jagged edges disappeared and everything is OK. Also thanks for your reply in thirdwire forums. -
May 11 updates out now!
tiopilotos replied to tn_prvteye's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Actually I have the same problem with the jagged edges but my OS is Win 7. Before May 2011 patch there was no such problem indeed. Can someone help? -
SA-8 "9K33 Osa" SAM system doesn't appear in the game. I have all the SF2 games merged and according to SA-8_userlist.ini many european and middle east countries have used this system since 1975 but in the game the SA-8 vehicles-lauchers don't appear.
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SA-8 problem
tiopilotos replied to tiopilotos's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Thanks Blade! When I made the change you said SA-8 appeared and is very effective! I can't understand though why a mobile SAM system needs to be mentioned as mobile AAA. -
SA-8 problem
tiopilotos replied to tiopilotos's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
For example, Syria is included in the IsraelME terrain and started using SA-8 since 1983 but when I choose SEAD missions after 1983, SA-8 SAM system doesn't appear. -
Added the Mig-21 but dont see it in game?
tiopilotos replied to VA27Badger's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Mig-21 LODs are included in game's objects folder so you need to add a cockpit, avionics and a data.ini In SF2 downloads section there is a Mig-21 pack (the most recent is # 7 I think) that makes Mig-21F / MF / PF /PFM / PFV flyable. -
Mirage 2000B Export Vol. 1
tiopilotos replied to ludo.m54's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Nice model, thanks! What about the MF single seat export version? Will be released soon? Thanks again! -
Small problem when SF2 installed
tiopilotos posted a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I have this small problem when I reinstalled SF2 Europe. After the installation of Jun 2010 patch some Mig aircrafts (Mig-17, Mig-17F, Mig-17PF, Mig-21F, Mig-21PF, Mig-21PFM and Su-7BM) have only the SovietSilver1 skin. When I made the unpack from the ObjectData00X all the skins were OK. The problem is that just in the mods folder the aircrafts above don't include the other skins but only the classic soviet silver. -
Small problem when SF2 installed
tiopilotos replied to tiopilotos's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
As said before when I unpacked the ObjectData00X files the skins were OK. I could see for example the Polish Mig-17PF camo or the Chech Su-7BM camo but in the saved game folder there was only the SovietSilver1 skin. MigBuster asked if the Soviets actually use other skins in any of the campaigns. Answer is probably no. I couldn't see other skins in the above aircraft types except for the classic soviet silver. I made the Mig-21PFM flyable and selected 1980 as mission year because some camos were used after 1975. Again only soviet silver was available. I can't understand why in the objects .cat files everything is OK and in the saved game folder skins don't appear. Also to mention that for some reason the standard missions F-4E VS Mig-21MF, F-15A VS Mig-23M, etc in the mission menu are not available. -
Small problem when SF2 installed
tiopilotos replied to tiopilotos's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Standalone install -
Invulnerable Tu-22M3
tiopilotos posted a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
How can a Tu-22M3 not be affected by 110 rounds of DEFA 553 ??? While flying an intercept mission with a Mirage F.1C the AIM-9P sidewinders couldn't cause serious damage to Tu-22M3, so I got at a shorter range and started firing all the rounds. I don't know why but at least 110 rounds hit the bomber and at the end, there was no serious damage on the aircraft !!! Has this bomber a great resistance over missiles and guns or there are some specific changes I have to make in some of the Tu-22M3's inis ? -
Invulnerable Tu-22M3
tiopilotos replied to tiopilotos's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
As fas as I can understand the medium / long range missiles can cause greater damage than the short range missiles but Tu-22M3 seems to have a great resistance over short range missiles and guns. Even the B-52 stock aircraft which uses very effective countermeasures against R-40, R-23/24, R-27 missiles can not stand many rounds on its fuselage plus the engines can easily catch fire. For some reason Tu-22M3 can stand many gun rounds but are very vulnerable on surface to air systems especially on MIM-23, which is proved to be super effective. -
AnatoliaProject_Version1.7z
tiopilotos replied to PureBlue's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
No, I mean the runway lights. Approach lights are OK. -
AnatoliaProject_Version1.7z
tiopilotos replied to PureBlue's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Simply one of the greatest mods ever! Many thanks to every person involved in this project. Just one question. Many air bases have not lights on runway. I want to change it so that every AB can have runway lights. Any ideas? -
Markings not showing
tiopilotos posted a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I have a problem with the MF A-7H on SF2. Markings of air force are not dispalyed. Any help? Thanks -
Markings not showing
tiopilotos replied to tiopilotos's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Since there is such a complete pack for A-7, I think there is no reason to modify the existing SF1 A-7H. To be honest I had seen this great pack before but I had totaly forgotten to download it! Anyway thanks for your help and your reminder! -
Markings not showing
tiopilotos replied to tiopilotos's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I did this and the air force markings are shown now but the S/N numbers are not shown! I probably have to make some more changes. Any ideas? Thanks. -
Dassault Super Mystere (TW)
tiopilotos replied to paulopanz's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Great work! Will the israeli and indian versions be included? -
Markings not showing
tiopilotos replied to tiopilotos's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Yes, the aircraft was made for SF1. -
Markings not showing
tiopilotos replied to tiopilotos's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Well, I don't know which numbers are correct for DecalLevel and DecalMaxLO, so take a look on what's inside the decals.ini [Decal001] MeshName=Lownose DecalLevel=0 DecalFacing=RIGHT FilenameFormat=A-7h_mf\HAF340\HAFIns Position=2.50,-0.05 Rotation=0.0 Scale=1.6 DecalMaxLOD=4 [Decal002] MeshName=Lownose DecalLevel=0 DecalFacing=LEFT FilenameFormat=A-7h_mf\HAF340\HAFIns Position=2.50,-0.05 Rotation=0.0 Scale=1.6 DecalMaxLOD=4 [Decal003] MeshName=nose DecalLevel=0 DecalFacing=RIGHT FilenameFormat=A-7h_mf\HAF340\HAFIns Position=2.50,-0.05 Rotation=0.0 Scale=1.6 DecalMaxLOD=4 [Decal004] MeshName=nose DecalLevel=0 DecalFacing=LEFT FilenameFormat=A-7h_mf\HAF340\HAFIns Position=2.50,-0.05 Rotation=0.0 Scale=1.6 DecalMaxLOD=4 [Decal005] MeshName=Fuselage DecalLevel=0 DecalFacing=RIGHT FilenameFormat=A-7h_mf\HAF340\HAFIns Position=2.50,-0.05 Rotation=0.0 Scale=1.6 DecalMaxLOD=4 [Decal006] MeshName=Fuselage DecalLevel=0 DecalFacing=LEFT FilenameFormat=A-7h_mf\HAF340\HAFIns Position=2.50,-0.05 Rotation=0.0 Scale=1.6 DecalMaxLOD=4 [Decal007] MeshName=LeftOuterWing DecalLevel=2 DecalFacing=TOP FilenameFormat=A-7h_mf\HAF340\HAFIns Position=-4.70,-2.70 Rotation=30.0 Scale=1.6 DecalMaxLOD=4 [Decal008] MeshName=RightOuterWing DecalLevel=0 DecalFacing=BOTTOM FilenameFormat=A-7h_mf\HAF340\HAFIns Position=4.70,-2.70 Rotation=30.0 Scale=1.6 DecalMaxLOD=4 [Decal009] MeshName=Verttail DecalLevel=0 DecalFacing=RIGHT FilenameFormat=A-7h_mf\HAF340\HAFFin Position=-5.75,1.40 Rotation=2.5 Scale=1.62 DecalMaxLOD=3 [Decal010] MeshName=Verttail DecalLevel=0 DecalFacing=LEFT FilenameFormat=A-7h_mf\HAF340\HAFFin Position=-5.75,1.40 Rotation=-2.5 Scale=1.62 DecalMaxLOD=3 [Decal011] MeshName=Verttail DecalLevel=2 DecalFacing=RIGHT FilenameFormat=A-7h_mf\HAF340\D\num Position=-5.68,0.91 Rotation=2.5 Scale=1.35 DecalMaxLOD=3 [Decal012] MeshName=Verttail DecalLevel=2 DecalFacing=LEFT FilenameFormat=A-7h_mf\HAF340\D\num Position=-5.68,0.91 Rotation=-2.5 Scale=1.35 DecalMaxLOD=3 -
Air-naval war in the Aegean Sea
tiopilotos replied to AvalancheDiode's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
The critical times for the Greek - Turkish relation were 3 since 1974. July 1974 Cyprus March 1987 Sismik January 1996 Imia It could be a very interesting scenario if these campaigns could be made. -
Mirage Factory Greek F-4E AUP
tiopilotos replied to Sundowner's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Thanks Sundowner! This is a great model of the greek upgraded Phantoms! Just one question. Can someone tell me how to remove these small bars above the intakes? Thanks. -
Black R-98 missile
tiopilotos posted a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I can't understand why R-98R/T soviet air to air missile has black colour in game. The bitmap file inside the folder of the weapon is white. Earlier version R-8 has the normal white colour. Any ideas? -
Black R-98 missile
tiopilotos replied to tiopilotos's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I think you're right. All R-8/98 missiles use the same name inside the .LOD file. I will just change the .bmp name. Thanks guys! -
Black R-98 missile
tiopilotos replied to tiopilotos's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I opened the .LOD file with hexeditor and the name inside is not AA-3RB.bmp (Version R-98) but AA-3.bmp How can I change the name inside the .LOD file?