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Everything posted by tiopilotos
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Dassault Super Mystere (TW)
tiopilotos replied to paulopanz's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Great work! Will the israeli and indian versions be included? -
Markings not showing
tiopilotos replied to tiopilotos's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Yes, the aircraft was made for SF1. -
Markings not showing
tiopilotos replied to tiopilotos's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Well, I don't know which numbers are correct for DecalLevel and DecalMaxLO, so take a look on what's inside the decals.ini [Decal001] MeshName=Lownose DecalLevel=0 DecalFacing=RIGHT FilenameFormat=A-7h_mf\HAF340\HAFIns Position=2.50,-0.05 Rotation=0.0 Scale=1.6 DecalMaxLOD=4 [Decal002] MeshName=Lownose DecalLevel=0 DecalFacing=LEFT FilenameFormat=A-7h_mf\HAF340\HAFIns Position=2.50,-0.05 Rotation=0.0 Scale=1.6 DecalMaxLOD=4 [Decal003] MeshName=nose DecalLevel=0 DecalFacing=RIGHT FilenameFormat=A-7h_mf\HAF340\HAFIns Position=2.50,-0.05 Rotation=0.0 Scale=1.6 DecalMaxLOD=4 [Decal004] MeshName=nose DecalLevel=0 DecalFacing=LEFT FilenameFormat=A-7h_mf\HAF340\HAFIns Position=2.50,-0.05 Rotation=0.0 Scale=1.6 DecalMaxLOD=4 [Decal005] MeshName=Fuselage DecalLevel=0 DecalFacing=RIGHT FilenameFormat=A-7h_mf\HAF340\HAFIns Position=2.50,-0.05 Rotation=0.0 Scale=1.6 DecalMaxLOD=4 [Decal006] MeshName=Fuselage DecalLevel=0 DecalFacing=LEFT FilenameFormat=A-7h_mf\HAF340\HAFIns Position=2.50,-0.05 Rotation=0.0 Scale=1.6 DecalMaxLOD=4 [Decal007] MeshName=LeftOuterWing DecalLevel=2 DecalFacing=TOP FilenameFormat=A-7h_mf\HAF340\HAFIns Position=-4.70,-2.70 Rotation=30.0 Scale=1.6 DecalMaxLOD=4 [Decal008] MeshName=RightOuterWing DecalLevel=0 DecalFacing=BOTTOM FilenameFormat=A-7h_mf\HAF340\HAFIns Position=4.70,-2.70 Rotation=30.0 Scale=1.6 DecalMaxLOD=4 [Decal009] MeshName=Verttail DecalLevel=0 DecalFacing=RIGHT FilenameFormat=A-7h_mf\HAF340\HAFFin Position=-5.75,1.40 Rotation=2.5 Scale=1.62 DecalMaxLOD=3 [Decal010] MeshName=Verttail DecalLevel=0 DecalFacing=LEFT FilenameFormat=A-7h_mf\HAF340\HAFFin Position=-5.75,1.40 Rotation=-2.5 Scale=1.62 DecalMaxLOD=3 [Decal011] MeshName=Verttail DecalLevel=2 DecalFacing=RIGHT FilenameFormat=A-7h_mf\HAF340\D\num Position=-5.68,0.91 Rotation=2.5 Scale=1.35 DecalMaxLOD=3 [Decal012] MeshName=Verttail DecalLevel=2 DecalFacing=LEFT FilenameFormat=A-7h_mf\HAF340\D\num Position=-5.68,0.91 Rotation=-2.5 Scale=1.35 DecalMaxLOD=3 -
Air-naval war in the Aegean Sea
tiopilotos replied to AvalancheDiode's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
The critical times for the Greek - Turkish relation were 3 since 1974. July 1974 Cyprus March 1987 Sismik January 1996 Imia It could be a very interesting scenario if these campaigns could be made. -
Mirage Factory Greek F-4E AUP
tiopilotos replied to Sundowner's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Thanks Sundowner! This is a great model of the greek upgraded Phantoms! Just one question. Can someone tell me how to remove these small bars above the intakes? Thanks. -
Black R-98 missile
tiopilotos posted a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I can't understand why R-98R/T soviet air to air missile has black colour in game. The bitmap file inside the folder of the weapon is white. Earlier version R-8 has the normal white colour. Any ideas? -
Black R-98 missile
tiopilotos replied to tiopilotos's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I think you're right. All R-8/98 missiles use the same name inside the .LOD file. I will just change the .bmp name. Thanks guys! -
Black R-98 missile
tiopilotos replied to tiopilotos's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I opened the .LOD file with hexeditor and the name inside is not AA-3RB.bmp (Version R-98) but AA-3.bmp How can I change the name inside the .LOD file? -
wings broken at 1.09 mach!
tiopilotos replied to Teras's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
If a SAM is chasing you, go to low altitude or use chaffs / flares while manuevering hard at normal speeds (300-400 kts). At 1.09 mach you can't make fast manuevers and you become an easy target especially for modern SAMs. -
wings broken at 1.09 mach!
tiopilotos replied to Teras's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I don't know what happens to SF2 but in real life a hard manuever with 1.09 mach could be disastrous. I mean the structural limit of the aircraft is limited. At 1.09 mach a very instant manuever can cause very serious damage to wings and fuselage, so maybe it isn't so unsual to see wings broken during so hard manuevers. -
A few Questions
tiopilotos replied to Wodin's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Also when you have been hit by missiles or guns, usually most of the damage has been done at the back part of the aircraft and when there's a fire, you can see the fire warning lights in your cockpit.. -
Suddenly many add on aircrafts lost their gun ability! They just can't use ammo! In the loadout menu ammo is not available! However, stock aircrafts don't have this problem. Any suggestions? Thanks.
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Ammo problem
tiopilotos replied to tiopilotos's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Actually I solved the problem. I changed the lines in aircrafts data.ini and that's it. I just can't understand what happened suddenly. -
Ammo problem
tiopilotos replied to tiopilotos's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Everything was fine. Guns were in the correct subfolder (Objects folder ---> Guns folder). It just happened suddenly and keep in mind hat when I installed Ordnance weapons pack there was no problem in the beggining and aircrafts could use ammo without changing aircraft's data. -
Question about SAM's
tiopilotos replied to Rapadelic's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Do you see operational SA-5 missiles in SF1? I mean, do they have both radars and launchers? I have only seen SA-5 only in weapon packs and never in any terrains. The only SAMs I can see in the red side are SA-2, SA-3, SA-6, SA-7, SA-8, SA-9, SA-13. -
Problem converting aircrft from SF1 to SF2
tiopilotos posted a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Hey guys I followed the instructions on how to convert old aircrafts to be flyable on SF2 but I have a problem with the greek F-4E. I can't solve the problem with the back landing gears. They are sink in the runway. I changed the rolling radius of the back gears many times in order to make them look normal but all the time the back part of the aircraft sinks in the runway. Also this greek F-4E is very manueverable than an average F-4E. It looks like the manueverability of Mirage F.1. -
Problem converting aircrft from SF1 to SF2
tiopilotos replied to tiopilotos's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
The stock F-4E has in its userlist.ini Greece, so I think I can create a blue skin in some way and then add it to the aircraft folder. Wrench, thanks for your advice but how can I make this happen? I mean, I am not a so advanced moder. Can you explain to me with some more details? I must say that in combatace.com moders and members provide help and addtional information quickly. Thanks guys! -
Ammo problem
tiopilotos replied to tiopilotos's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Actually I've installed the ordnance weapons pack which includes gun pack. The point is that this problem appeared today! -
Mirage Factory Mirage 2000 AdA
tiopilotos replied to Crusader's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Does somebody know when the export versions will be available? Thanks. -
Problem converting aircrft from SF1 to SF2
tiopilotos replied to tiopilotos's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Actually there is a HAF F-4E AUP in SF2 download section but these aircrafts were upgraded in late 90s. I just want to have the original greek HAF F-4E that was operational between 1974 - 2005. These aircrafts were using the great blue camo during 80s - late 90s. These are some lines from the aircraft's data but I think I should just copy data.ini from SF2 F-4E because convertion here seems to be hard. Some [NoseGear] SystemType=LANDING_GEAR Retractable=TRUE DeployTime=5.0 AnimationID=1 DragArea=0.25 HideGearNode=TRUE ModelNodeName=gear_strut_front InsideNodeName=gear_bay_front ShockAnimationID=5 ShockStroke=0.40 SpringFactor=1.3 DampingFactor=1.8 WheelNodeName=wheels_front RotationAxis=X-Axis ReverseWheelRotation=TRUE RollingRadius=0.26 CastoringWheel=TRUE CastoringNodeName=gear_swivel Steerable=TRUE MaxSteeringSpeed=41.15 Locking=FALSE MaxSteeringAngle=70.0 InputName=YAW_CONTROL ControlRate=2.0 HasBrakes=FALSE RollingCoefficient=0.05 MaxDeploySpeed=128.61 MaxLoadFactor=5.0 [LeftMainGear] SystemType=LANDING_GEAR Retractable=TRUE DeployTime=5.0 AnimationID=2 DragArea=0.50 HideGearNode=TRUE ModelNodeName=gear_piston_left ShockAnimationID=10 ShockStroke=0.25 SpringFactor=1.3 DampingFactor=2.0 WheelNodeName=wheel_left RotationAxis=X-Axis RollingRadius=0.39 CastoringWheel=FALSE HasBrakes=TRUE BrakingCoefficient=1.15 RollingCoefficient=0.05 MaxDeploySpeed=128.61 MaxLoadFactor=6.0 [RightMainGear] SystemType=LANDING_GEAR Retractable=TRUE DeployTime=5.0 AnimationID=2 DragArea=0.50 HideGearNode=TRUE ModelNodeName=gear_piston_right ShockAnimationID=9 ShockStroke=0.25 SpringFactor=1.3 DampingFactor=2.0 WheelNodeName=wheel_right RotationAxis=X-Axis RollingRadius=0.39 CastoringWheel=FALSE HasBrakes=TRUE BrakingCoefficient=0.75 RollingCoefficient=0.05 MaxDeploySpeed=128.61 MaxLoadFactor=6.0 By the way, If I copy the blue camo of the SF1 F-4E HAF to an existing SF2 F-4E folder, the SF2 will display this skin? Thanks. -
Radar range modification
tiopilotos posted a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I want to change the radar search mode and lock on range for some specific aircrafts. For example I want to decrease the search mode range but I want also to increase the range in which I can lock an enemy aircraft in search mode. Can somebody tell me what changes should I make in aircraft's data? Thanks. -
Radar range modification
tiopilotos replied to tiopilotos's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Thanks FrankD, I think that everything is clear! -
Radar range modification
tiopilotos replied to tiopilotos's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
What is 10m² RCS and how this is connected with SearchStrength? -
Radar range modification
tiopilotos replied to tiopilotos's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Now I become confused! Anyway thanks guys, I will try to understand what you said by experimenting in avionics.ini with these parameters. FrankD, when you say 10m² RCS, you mean that the aircrafts radar in SF2 can detect a target which has a minimum surface at 10m² ? -
Iran-Iraq Terrain
tiopilotos replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
It's OK now. I don't know what was the problem before but know download completed succesfully. Thanks!