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Vambrace

JUNIOR MEMBER
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Everything posted by Vambrace

  1. I have tried searching through the WWII aircraft section but I can't find the Japanese plane packs, nor the WWII plane packs. I remember the WWII plane packs exist before, but I think it is deleted probably the same for the Japanese plane packs too. If you do have the plane packs wrench, can you reupload it?
  2. Hey wrench, can you show me the links to: ArmorDave's Jap Planes Pak Wolf's WW2 Planes Pak Geo's WW2 Ground Object Pak, his Hellcat Pasko's Wildcat and Val I can't seem to find them in combatace, A-team skunkworks or even in your site.
  3. While searching around .INI files with the SF1 .CAT extractor, I stumble across the Aircraftobject.INI in the objectdata.cat file. The file seems to be what affect the game's flight dynamics, especially the AI's behavior which include flight behavior, ground attack, and dogfighting. I'm trying to edit some of the AI's dogfighting characteristics, but I need help on how some of these functions work: [DogfightAce] SafeAltitude=50 <------Is this in meters? LookoutAngle=360 DefensiveAngle=120 ChanceDefensiveTurn=100 ChanceBreakTurn=100 ChanceHardTurn=100 ChanceTurnDirection=100 ChanceContinue=25 ChanceCheckNewTarget=100 ChanceUseVertical=100 FightWithoutAmmo=1 CannonFireAngle=0.8 RQIRMFireAngle=10.0 ASIRMFireAngle=20.0 RHMFireAngle=25.0 MaxPitchInput=1.0 MissileDetectChance=100 MaxCannonRange=2000 OptimalCannonRange=250 MinCannonRange=100 MaxRollForGunAttack=180 CannonBurstLengthShort=0.25 CannonBurstLengthLong=0.5 MaxRudderForGunAttack=1.0 MaxRudderForManeuver=1.0 The category also include novice, green, regular, and veteran. With some knowledge on how this work, I can finally make Aces that don't suck :D .
  4. But wouldn't messing with the dogfight parameters important in itself? Its true I notice that some aircraft have AI parameters in each of the aircraft DATA.INI file, but they only seem to alter the AI in its ground attack role.
  5. thx for the tip stick. I like the way on how you describe each parameter. it works nicely
  6. Actually, what I mean is what each parameter does. What does it mean by chancecontinue= can you give me each on what each does and how it affect the AI behavior
  7. SF2 Starfox Speech Pack

    Nice upload. Any chance that you'll make it for SFP1 series too?
  8. thx for the help stick. do you also know how each of those parameters work?
  9. I haven't edited any of the AI's behavior below ace other than editing its safe altitude. what is your recommendation on editing the rest?
  10. that is unless we actually edit the aircraftobject.ini file right?
  11. Where do I find that file? and if setting the gravity affect flight characteristics. Does that mean if we reduce the gravity by 50%, you can zoom straight up with an F-15 on full burner?
  12. I noticed that ECM has 3 different types: Deceptive, Noise, Dual mode. what do each of them do and what are they effective against?
  13. so ecm+chaff+hard maneuvering is the best option in avoiding missiles?
  14. does the noise rejection somehow affect how the missile is resistant to ECM jamming?
  15. Is using both ecm more effective in avoiding missiles or will it work against it?
  16. as the description says, how do i put artillery units in the game. Do I put them in the same way i put in ground units or will it automatically appear in a ground offensive/defensive?
  17. In campaigns, I notice that on an irregular basis that new pilots will appear in my roster. is there a way to change the rate of which new pilots appear in the squadron? On the strategic node. Is there an editor that allow me to create and manage strategic nodes? I'm currently trying to create a ground war in which neither side gain much ground. I'm using the SFP1 desert map for the campaign.
  18. Sea Eagle Loadout

    From the album Pics

    2 AIM-9M 6 AIM-120A 2 AIM-54C
  19. That too. But I don't have a yahoo account. either way, my ICQ number is 559417952
  20. ÜberKill

    From the album Pics

    Must I explain myself
  21. Overkill

    From the album Pics

    This is an overkill
  22. Kill

    From the album Pics

    This is a kill
  23. is it possible to send it to my Gmail or hotmail?
  24. Too close for comfort

    From the album Pics

    It certainly is.
  25. Nice! are those real moving canards? The skin looks nice. What's wrong with the skin? Can't wait to see it complete. A nice competition with the F-15E and F/A-18E By any chance, is it possible to MSN me the Su-47? I want to try it out and see if there is anything I can help with the aircraft, especially the insane control at high speed.
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