Jump to content

Winder

+DEVELOPER
  • Content count

    711
  • Joined

  • Last visited

Everything posted by Winder

  1. Engine Manual Start

    I see many Barmy Offers use 'E'? Cmon thats far too sane! WM
  2. P4 DEVELOPMENT SCREENSHOTS

    Of course discussion is what this forum is all about and in this case I think some extra input from me was required.... In terms of colour blending etc well the trees are still suited to early P4 terrain tiles (now scrapped), so colour wise have not been adjusted to the new Western Front Terrrain yet. But before I even do that I have to decide on what level the models of the trees will be taken to..... depends on how the whole sim hangs together FPS wise in alpha an beta and we are not there yet. HTH WM
  3. P4 DEVELOPMENT SCREENSHOTS

    Indeed I have COD as well but I also like to push the envelope of course but it will never be done at the cost of FPS.... However I am not done yet! WM
  4. P4 DEVELOPMENT SCREENSHOTS

    I agree on the trees but then I also have not done much to them yet - essentially they are P3 trees....so with the new terrain and rendering.... yep. I have made some trees with leaves etc i.e real 3D trees rather than planes - but the FPS loss is too high with the huge numbers rendered even after lodding - we shall see how we go... Please remember everything is WIP... WM
  5. Brand new DM and FM now ready!

    Hi Guys, As promised I looked into modding P3/CFS3 to ignore the MP online validity checks and alas I have to report that it is not a quick fix. I simply do not have the time nor the resources to implement and test a change of this magnitude. Remember MP online validity checks are important so understand why its there... However all is not doom and gloom - you should be able to mod OFFIV craft without this kind of hassle - IOW I will endeavor to make the required changes for P4 - as it will be thorougly tested in beta. HTH WM
  6. Jasta 37 Campaign

    Yes I wrote the code so that is how it works - but I promise to look into some way around this for you guys... WM
  7. Brand new DM and FM now ready!

    Guys there are reasons why we modded the DM the way we did: 1) P1/2 DM was deemed by users to be too hard... 2) Flamers - by careful adjustment of settings we were able to avoid the hardcoded flying flamers... IMO I think the only thing that needs strengthening in P3 DM is the control cables - so HPW maybe you could look at that as the main thrust of the mod? In the meantime wrt the validity checks I did post here: http://combatace.com...gn/page__st__20 Finally P4 is, in so many respects, a new ballgame...watch this space as soon we will start to announce some features... WM
  8. AI Behavior

    Very very different.... WM
  9. Jasta 37 Campaign

    Alas no, Ace craft invalid results in squad craft being called automatically... Guys we are looking at ways that we can allow you guys to mod our sim - yes we have a sim that sits around CFS3.... But I am heavily focused on p4 right now so I cannot promise or give a date - I will look into it, that I do promise. I will post a message next week on this and let you all know whether its feasible or not - my concern is quick fixes/changes bite - i.e. they bite me! WM
  10. Jasta 37 Campaign

    Hi Guys, Off Checks the validity of craft for online play - all craft are checked to ensure that MP matchup is O.K. Now an FM or DM mod (depending on how severe the mods are) can cause OFF to believe the craft is invalid. If this is the case the default squad craft is used.....I suspect that is what is happening here. HTH WM
  11. errr yep thats the way I have it coded now...and a lot more... WM
  12. Already in P4.... All the screenies/most are taken in QC where you can set up up to 6 craft per side as well as covering top cover flights...in campaign of course it is a lot more realistic... WM
  13. monstrous thud

    In C:\OFF\Games\CFSWW1 Over Flanders Fields\campaigns\CampaignData\ShellMusic Try these .... WM ShellMusic.rar
  14. Scheduled Shelling?

    Its geared to actual war activity.... WM
  15. in England....will post some more later... WM
  16. Early Somme?

    Looking at the OOB its clear that many battles are depicted as starting when the gun barrages started as opposed to the first infantry attacks... HTH WM
  17. Early Somme?

    Hi Guys thanks thats wrong if its starting that early - I will look. Probably a typo somewhere... WM
  18. In France.... WM And a few random shots I have..... WM
  19. Dusk - at a field just outside London... WM
  20. Closer view of another field in UK... WM
  21. Small campaign quirks

    1) Not at this moment in time no. 2) Not always the case sometimes 1 sometimes 2. 3) Yes lots of improvments for P4. HTH WM
  22. Most successful mission yet

    Every flight has a goal and a purpose....OFF generates up to 200 aircraft in the theatre real time..real flights from real squads doing real tasks - no spawns. HTH WM
×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..