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Winder

+DEVELOPER
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Everything posted by Winder

  1. Botox for the DH 2

    Never too late - thanks I will add it... WM
  2. Why the Heck?!

    Whilst it is dead easy to have the duty roster avialable to see whilst you fill in your claim form... The idea of the claim form, is as many have alluded to here ; so that you get immersed in: 1) What you are doing 2) Who you are flying with - esp your wingman... 3) What you did on the mission and what type of craft you think you shot down.... Or you can select alternative claims procedures in the workshops settings.. If I start allowing access to rosters etc hell I can even tell you what craft you shot down and how many but then why have a claims form...hence the settings in workshops HTH WM
  3. For the Devs....OFF crash

    Hello, A crash like that is normally rooted in Hardware issues... In the Log there are many types of reports - the ones on missing skins are normal and indicate simply that those skins have not been made yet. Looking at your log there are no critical errors - and again this points to some possible hardware issue. If it happens with increasing regularity after X mins of sim play start to look at tempretature or even a memory issue. HTH WM
  4. 1) Yes its all dynamically modelled based on region and period...and air operations 2) No need the regional air activity is to help lower end PCs.... 3) Hard to say OFF hand :-) but its simply a way to scale activity for PC FPS reasons.... HTH WM
  5. What is controlling the AI?

    Hi Guys, I cant say what when and how but yes AI is very much on the radar..... I cannot think of any aspect of P3 that is not being 'looked at' WM
  6. P4 update Please.......

    We will do an update soon... WM
  7. P4 pics

    Pistons are animated - but not visible until you have an engine meltdown... WM
  8. P4 pics

    The Rad Shutters are animated... WM
  9. Restored BE2 flies

    Bloody marvellous! WM
  10. OFF's Haunting theme

    All of the tracks in P3 will be in P4 - the only change is that the current main theme will become a 'track' and Matt's new theme will be the opening one.... :-) WM
  11. Thanks Hellshade - nice driver set IMO! WM
  12. Try downloading the patch again! HTH WM
  13. funky bridges

    I'll also look into it - no promises of a fix. :-) WM
  14. Guys if you use Nvidia hardware you can now control Full Screen SuperSampling using this wee Nvidia tool: http://nvidia.custhelp.com/cgi-bin/nvidia.cfg/php/enduser/std_adp.php?p_faqid=2624 HTH WM
  15. Bloody April Campaign?

    Its non functional and is a remnant of trying to use the CFS3 Campaign engine for WW1 - that was even pre Phase1! Of course Bloody April is flyable its just that that file is not used. HTH WM
  16. runtime error 13

    Have you bought and installed P3? If so, you cannot mix the two on your system... HTH WM
  17. A mission every 10 days?

    Just to add that without HITR you will not see the N28 N24 and some other craft and variants as well as the latest P3 terrain and a host of other updates: http://www.overflandersfields.com/Addon1.htm WM
  18. Phase 4 Screenshot comments

    Just a reminder - EVERYTHING is WIP and subject to change and improvement - we are nowhere near an optimised alpha build at this stage... HTH WM
  19. That is strange and a pretty fundamental issue - CFS3 has to be reconfigured every time a new driver is loaded - the fact that you are manually manipulating config overrides to achieve this tells me there is something amiss in your install - and its not OS related. HTH WM
  20. Every time you install a new set of drivers you must go to Workshops and configure CFS3 again via: 'Graphics Config' button and all should be well. This has been standard fare with CFS3. HTH WM
  21. Thanks will give them a go - pity about the on going reflection issue on Win7. This is as I understand it, only a problem on Win7? - Can others confirm? WM
  22. a question for the devs

    We are working on the HP0400 and the Gotha yes. WM
  23. Please vote your preference. Note: this is not about the external view of the craft - in external view the pilot figure will remain in P4. This is purely about the 'in pit' animated pilot (First Person View) Ta WM
  24. In Cockpit Pilots

    Alas not possible would require two models per craft so we are looking for in or out.... WM
  25. In the Pilot enlistment you can enlist as French , Brit, Hun and Yank - I assume you are running the OFF Manager - main OFF icon? HTH WM
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