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Everything posted by Winder
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I removed the Bezels on my triple monitor setup!
Winder replied to appraiserfl's topic in WOFF UE/PE - General Discussion
Very Cool.... One day I will find time to do a three monitor setup... one day... WM -
PLEASE POST NEW DESKTOP Wallpapers
Winder replied to Morris's topic in WOFF UE/PE - General Discussion
Yes that kinda seems to sum it up actually - alas. We will post screenies galore - but only close to release.... WM -
PLEASE POST NEW DESKTOP Wallpapers
Winder replied to Morris's topic in WOFF UE/PE - General Discussion
Basically at the moment everything P4 is on a non disclosure status.... WM -
Escadrilles 15 and 102 missing their Nupe 11s
Winder replied to Hasse Wind's topic in WOFF UE/PE - General Discussion
Well white coat maybe - we can afford them.... :-) WM -
Escadrilles 15 and 102 missing their Nupe 11s
Winder replied to Hasse Wind's topic in WOFF UE/PE - General Discussion
It is a bug and I will endevour to fix soon... but the problem is I am now running P4 on my rig, so to fix and test will take some time - so no promises when! Apologies for that. WM -
Wingmen quality made better realism
Winder replied to Olham's topic in WOFF UE/PE - General Discussion
Yep! And so it is! Pleased you are having fun... WM -
Questions to be entertained by the Developers
Winder replied to Morris's topic in WOFF UE/PE - General Discussion
lol no the statement is: it's a fair way off yet so no "when will it be out?" questions will be entertained at the moment ;) -
Questions to be entertained by the Developers
Winder replied to Morris's topic in WOFF UE/PE - General Discussion
Hi Guys, Yes we are looking at improving every aspect of OFF for P4 - we hope to show you how much of an improvement, over time, with screenies on our website. But I will not go into details here as we are still defining and working on P4 so its early days. I can say this on time and when: We have just started this Phase in earnest now so I would not expect anyone to be waiting on a release date - we are still in deep development. HTH WM -
The fact that we are doing this n replay indicates how much info we have extracted by use of our own code in memory - and for P4 I will be doing more with this OBD info - but CFS3 itself does nowt no replay info nothing - what you are seeing is output of our own code and I will be expanding on this - time is all I need. Cheers WM
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New enginesounds with doppler-effect and other sound-tweaks
Winder replied to Creaghorn's topic in WOFF UE/PE - General Discussion
Sorry no I have not downloaded your mod so I am not sure what the read.me in that says but what I am trying to say is as long as you credit OBD where necessary in the read.me, there is no need to post and ask for permission here. HTH WM -
New enginesounds with doppler-effect and other sound-tweaks
Winder replied to Creaghorn's topic in WOFF UE/PE - General Discussion
Not at all - just include the credit in the dwonlodable pack - I see it in this thread np but it should be in the download is all I am saying! Have fun WM -
New enginesounds with doppler-effect and other sound-tweaks
Winder replied to Creaghorn's topic in WOFF UE/PE - General Discussion
Upload away - if you have used any original content simply credit OBD software. Have fun WM -
Like anything there are limits to the CFS3 engine but really we are a long way from the CFS3 engine already and each day takes us further away....P4 is being worked on at a frantic pace and its all good so far. Pol has hit the nail on the head - what I consider a replacement engine for CFS3 simply has not materialised yet. OFF covers the whole theater of the western front including the UK - there is no engine out there currently that covers this size of theater with all the combat requirements we have - but I am still, and always will be, looking. The P4 in development will blow you away as usual... WM
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Yes there will be more to come. How much will be in the form of addons and how much in the form of P4 is yet to be determined. WM
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nHancer Utility For Nvidia Card Users,
Winder replied to RAF_Louvert's topic in WOFF UE/PE - General Discussion
Thanks Lou, This is the dogs bollox! Works damn well - I have always been disappointed in the shimmies in the distance that no AA or Aniso tweaking could ever seem to sort. No Longer I am now running nHancer in combined AA mode (Multi and Super) 16xS and its great FPS wise but most importantly clean all the way to the horizon with very little shimmer at all. Excellent! I did try 32xS but found the FPS hit a bit much (GTX280) but wow 16xS combined mode is the dogs bollox. BTW If you open up the Nvidia control panel after using nHancer is shows the AA and aniso settings as "custom setting".... Again an Excellent thread thanks. Ta WM -
HAT IN THE RING! Expansion UPDATE 1.47 is NOW AVAILABLE
Winder replied to Polovski's topic in WOFF UE/PE - General Discussion
There are no MP fixes in this Patch if there were we would state so. Is it the name length issue? Stop being so cryptic lol. WM -
why not post a few screenies? WM
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If you have problems like this its always best to contact us on support@overflandersfields.com - quote your order number and you will be helped. WM
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Historical landmarks will be one of the many new features of P4... HTH WM
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Missions too long & trouble with warping
Winder replied to Crockett12's topic in WOFF UE/PE - General Discussion
I meant to add there is also an air start option which sees you at your first mission waypoint this also saves time. Its a wee checkbox on the briefing screen.. HTH WM -
Missions too long & trouble with warping
Winder replied to Crockett12's topic in WOFF UE/PE - General Discussion
1) Yes in the mission briefing you can select 'optional flight' as well as sometimes an 'alternative target' - and you thus can cycle through optional targets - select one closer to home. 2) Warp can be used but there are provisos as you have noted - also you can speed up time so that's another option of getting to your target quicker or home again 3) Guns unjam after a time period.... 4) You need to cycle the waypoints in order to warp to a different waypoint other than the next one. HTH WM -
Information about HitR: 1)OFF HitR does demand more GPU memory - if you experience any graphics issues/freezes please reduce either your scenery slider one notch or goto workshops and if you can select a lower Ground Object Density... reduce by one.... HITR Known issues Post Patch 1.46...... Updated Asof 30/12/09: 1) Fuel and Ammo (bullets) % no longer functional for the player's craft as we now have a unique instance of craft. Currently being worked on! Intermediate fix available for 1.47 : ammo fuel management or personal skins selection option in workshops 2) Craft allocation errors in Esc 154 Esc 154 and Esc 313. - Fixed for Mini Patch 1.47 3) Trains seen on airfield (rare) - Fixed for Mini Patch 1.47 4) Personal skin sometimes used by aces - Fixed for Patch 1.47 5) Jasta 6 missing field - Fixed for Patch 1.47 HTH WM
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I will fix this in the wee mini patch we have planned for early Jan so hang in there.... family time at the mo! WM
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Changing Personal skin in campaign
Winder replied to hughesyman's topic in WOFF UE/PE - General Discussion
Guys I will fix this in the new year...consider it added to the known issues.... HTH WM -
My gunner needs a kick up the arse
Winder replied to JimAttrill's topic in WOFF UE/PE - General Discussion
Guys the rear gunners priority is air defense.... HTH WM