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Winder

+DEVELOPER
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Everything posted by Winder

  1. Very Cool.... One day I will find time to do a three monitor setup... one day... WM
  2. Yes that kinda seems to sum it up actually - alas. We will post screenies galore - but only close to release.... WM
  3. Basically at the moment everything P4 is on a non disclosure status.... WM
  4. Well white coat maybe - we can afford them.... :-) WM
  5. It is a bug and I will endevour to fix soon... but the problem is I am now running P4 on my rig, so to fix and test will take some time - so no promises when! Apologies for that. WM
  6. Yep! And so it is! Pleased you are having fun... WM
  7. lol no the statement is: it's a fair way off yet so no "when will it be out?" questions will be entertained at the moment ;)
  8. Hi Guys, Yes we are looking at improving every aspect of OFF for P4 - we hope to show you how much of an improvement, over time, with screenies on our website. But I will not go into details here as we are still defining and working on P4 so its early days. I can say this on time and when: We have just started this Phase in earnest now so I would not expect anyone to be waiting on a release date - we are still in deep development. HTH WM
  9. Squad mates

    The fact that we are doing this n replay indicates how much info we have extracted by use of our own code in memory - and for P4 I will be doing more with this OBD info - but CFS3 itself does nowt no replay info nothing - what you are seeing is output of our own code and I will be expanding on this - time is all I need. Cheers WM
  10. Sorry no I have not downloaded your mod so I am not sure what the read.me in that says but what I am trying to say is as long as you credit OBD where necessary in the read.me, there is no need to post and ask for permission here. HTH WM
  11. Not at all - just include the credit in the dwonlodable pack - I see it in this thread np but it should be in the download is all I am saying! Have fun WM
  12. Upload away - if you have used any original content simply credit OBD software. Have fun WM
  13. For the Devs/OBD team

    Like anything there are limits to the CFS3 engine but really we are a long way from the CFS3 engine already and each day takes us further away....P4 is being worked on at a frantic pace and its all good so far. Pol has hit the nail on the head - what I consider a replacement engine for CFS3 simply has not materialised yet. OFF covers the whole theater of the western front including the UK - there is no engine out there currently that covers this size of theater with all the combat requirements we have - but I am still, and always will be, looking. The P4 in development will blow you away as usual... WM
  14. Future Updates?

    Yes there will be more to come. How much will be in the form of addons and how much in the form of P4 is yet to be determined. WM
  15. Thanks Lou, This is the dogs bollox! Works damn well - I have always been disappointed in the shimmies in the distance that no AA or Aniso tweaking could ever seem to sort. No Longer I am now running nHancer in combined AA mode (Multi and Super) 16xS and its great FPS wise but most importantly clean all the way to the horizon with very little shimmer at all. Excellent! I did try 32xS but found the FPS hit a bit much (GTX280) but wow 16xS combined mode is the dogs bollox. BTW If you open up the Nvidia control panel after using nHancer is shows the AA and aniso settings as "custom setting".... Again an Excellent thread thanks. Ta WM
  16. There are no MP fixes in this Patch if there were we would state so. Is it the name length issue? Stop being so cryptic lol. WM
  17. OT-Wings of Prey

    why not post a few screenies? WM
  18. hat in the ring

    If you have problems like this its always best to contact us on support@overflandersfields.com - quote your order number and you will be helped. WM
  19. VERDUN

    Historical landmarks will be one of the many new features of P4... HTH WM
  20. I meant to add there is also an air start option which sees you at your first mission waypoint this also saves time. Its a wee checkbox on the briefing screen.. HTH WM
  21. 1) Yes in the mission briefing you can select 'optional flight' as well as sometimes an 'alternative target' - and you thus can cycle through optional targets - select one closer to home. 2) Warp can be used but there are provisos as you have noted - also you can speed up time so that's another option of getting to your target quicker or home again 3) Guns unjam after a time period.... 4) You need to cycle the waypoints in order to warp to a different waypoint other than the next one. HTH WM
  22. Information about HitR: 1)OFF HitR does demand more GPU memory - if you experience any graphics issues/freezes please reduce either your scenery slider one notch or goto workshops and if you can select a lower Ground Object Density... reduce by one.... HITR Known issues Post Patch 1.46...... Updated Asof 30/12/09: 1) Fuel and Ammo (bullets) % no longer functional for the player's craft as we now have a unique instance of craft. Currently being worked on! Intermediate fix available for 1.47 : ammo fuel management or personal skins selection option in workshops 2) Craft allocation errors in Esc 154 Esc 154 and Esc 313. - Fixed for Mini Patch 1.47 3) Trains seen on airfield (rare) - Fixed for Mini Patch 1.47 4) Personal skin sometimes used by aces - Fixed for Patch 1.47 5) Jasta 6 missing field - Fixed for Patch 1.47 HTH WM
  23. Vaux-en-Vermandois

    I will fix this in the wee mini patch we have planned for early Jan so hang in there.... family time at the mo! WM
  24. Guys I will fix this in the new year...consider it added to the known issues.... HTH WM
  25. Guys the rear gunners priority is air defense.... HTH WM
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