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Gous

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Everything posted by Gous

  1. And I quote Samuel Jackson from Pulp Fiction... I dare you. I doubler dare you Olham.
  2. I hate you Morris... Get lost.
  3. OT: Can you help me...

    Well yeah, there aren't many punk rock listeners / Monty python obssesed / Greek / WWI aviation fans out there. And believe me, I am the one who is unfortunate to be stuck in Greece and not you....! Kalispera kai kales ptiseis....
  4. OT: Can you help me...

    Kai pou sai akoma Anastasie... *Ahem* sorry, some Greek babbling...
  5. Interesting...thanks man!
  6. Kala xristougenna...! Merry Xmas everyone!
  7. Happy Birthday OVS

    40 eh? Damn you are old.... Mwahahaha! Happy b'day.
  8. Well done guys! That's exactly what we needed.
  9. Apologies

    Hahaha! You just made my day.
  10. Apologies

    I was offended. I ain't talking to you no more. Go away.
  11. Right. Most of us have installed HItR and are quite impressed with the changes made. (wind buffeting and personal skin are my favs) The only strange thing in the game is the AI which seems more passive/defensive. Especially in QCs. Now I saw a post made by Pol the other day stating that even if some people like the new AI, it won't matter, as the AI is just...broken. But I see more posts every day saying that they won't patch their game as they actually like the bad AI. Hmm.... From my point of view, the only difference in AI is the aggressiveness. In HItR, I made a QC with me against 4 DrIs and I was just flying around, watching the EAs circling around all the time. Then suddenly, one would approach me, and shoot. Then round and round again... This of course is not normal behavior. Therefore, when the patch comes out, I will happily apply it. But the reactions of many members here have made me think over about the AI mentality. Sometimes the AI (before HItR) could become truly psychotic. I mean, I have seen 5 vs 5 dogfights ending in 2 minutes because both sides were behaving like bloodthirsty maniacs and emptied their MGs in seconds. Sometimes, this can be fun, as it is really hard to shake these psychos off your six. On the other hand though, now that many of us have seen the false AI, we are starting to think over its general behavior. I mean, your own survival was the number one goal, but the AI sometimes behaves like The Terminator. (thinking "KIll, Kill, Kill") Maybe it should be less aggressive? I am not saying that we must keep the current AI, which sometimes behaves just too defensively. My idea is that maybe the AI mentality should be scalable in the workshop. For instance: "AI behavior: Aggressive, Normal, Defensive, Random (any of the other 3)" That should be interesting as a feature. Also, I have the feeling that dogfights back then would last very long (even 20-30 minutes) which is caused from the lack of aggressiveness of real pilots. (own survival first!) I personally haven't been in a dogfight for more than 7'-10' in OFF. If the AI is less aggressive, it won't mean that you can shoot it more easily, on the contrary, it would be more careful and would not approach you that often making it even more difficult for you to get close. Now that kind of AI would be nice. And maybe it would result in long lasting-marathon dogfights, were both sides would be more careful.
  12. HItR original AI

    Well said British_eh. Especially here: Sometimes the AI gets too damn vicious. Survival goes first, and not killing...
  13. Oh it's...beautiful. I will try it tomorrow morning. Thanks Dimus!
  14. HItR original AI

    @ FB, Olham. This is by no way destructive criticism. The AI is one of the most important parts of the game and it should always be subject to user comments. Yes the AI of HItR is just wrong but this..."wrong" have made many of us rethink the overall aggressiveness of the original AI.
  15. I think this is a very important subject, so I opened up this thread here Click
  16. Interesting...as we can see from MD's pics, it all seems more real with this mod. I will try it, but we are going to need more pics!
  17. OT Merry Xmas from Ryanair

    Brilliant!!! :rofl: Now here is an idea for a skin...
  18. But Pol said the AI is not different. It is just wrong. Who knows which other differences we will see...maybe the big AI flaws are still to be seen. Anyway I still believe the AI mentality should be workshop controllable.
  19. The fun part is that I have a degree which states that I can teach English if I want. Yes of course I meant "could". I am actually suggesting this as a feature.
  20. It is funny but very interesting at the same time. In the Workshop, you can have Aggressive AI, Normal AI and Defensive AI, and a "Random" option, which will pick one of these 3 for each mission before it starts. It would be very interesting...
  21. FB, don't use IE to download. (not even Firefox's download manager) Download a separate download manager application. Or if you have a linux platform use the "wget" command which is very stable as everything in linux (unlike Windows... *cough cough*)
  22. Hehe...I am so lucky. I went to see this crappy Beowulf movie like two years ago, and they gave us 3D glasses to watch it. (as the movie was in 3D mode) I still have them here somewhere...
  23. Damn! Now I gotta go to the bank and put money in my pre-paid card...on Monday.
  24. Freetrack is the way to go.
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