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Everything posted by Creaghorn
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For all warpers who avoid lone wolf missions
Creaghorn replied to Creaghorn's topic in WOFF UE/PE - General Discussion
cool stuff. never used this feature yet. don't know why, but i thought there was always some issue with this or it was recommended not to use it, but forgot why though. if i use it, does it fly then automatically straight with autopilot or will i go out of control in accelerated speed? -
For all warpers who avoid lone wolf missions
Creaghorn replied to Creaghorn's topic in WOFF UE/PE - General Discussion
good idea olham, might try it for inbetween. because if i fly around and think mission is done and i fly home and hit warp, it would send me back to the last waypoint i had missed. that's the main reason. -
For all warpers who avoid lone wolf missions
Creaghorn replied to Creaghorn's topic in WOFF UE/PE - General Discussion
i always did in red baron 3d and i tried it in OFF too occasionally. but due to time issues i'm not able to so i have to warp. and warping and real map doesn't work together because i would never know if i reached the point. it only works with realtime flying (although with medium airactivity there is lot of realtime flyng anyway). flying by map is awesome, but timeissues permitt it unfortunately -
Does P4 get it's own name?
Creaghorn replied to Hellshade's topic in WOFF UE/PE - General Discussion
OFF: What? Just 6 hours in flightschool? -
hey Ras old chap. don't you dare to disappear again for such a long time :yes:
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Does P4 get it's own name?
Creaghorn replied to Hellshade's topic in WOFF UE/PE - General Discussion
OFF: More Matt Milne's Missions Movie Music OFF: MMMMMM -
For all warpers who avoid lone wolf missions
Creaghorn replied to Creaghorn's topic in WOFF UE/PE - General Discussion
probably everyone did besides me because i always skipped lone wolf missions. but since i'm doing a very early british campaign now i wanted to do it realistically (besides warping of course). only thing which is unfortunate that you will never meet lone enemies, or enemy recon twoseaters. i added also some more targets in the lone wolf mission files so i have to photograph the front (by making screenshots) and occasionally deep over enemy lines to photograph troop movements or camps or suspicious buildings or railstations.it's really fun. every now and then i carry a bomb or two just to scare the enemy. -
Does P4 get it's own name?
Creaghorn replied to Hellshade's topic in WOFF UE/PE - General Discussion
OFF: Semicolon, Killing Claims SKC -
Does P4 get it's own name?
Creaghorn replied to Hellshade's topic in WOFF UE/PE - General Discussion
OFF: Ace of Base (All that she wants) -
Does P4 get it's own name?
Creaghorn replied to Hellshade's topic in WOFF UE/PE - General Discussion
Over Flanders Fields "Sky's Innocence Lost" SIL -
Does P4 get it's own name?
Creaghorn replied to Hellshade's topic in WOFF UE/PE - General Discussion
Over Flanders Fields "french cheese for breakfast before, swiss cheese and breaking fast after" -
Does P4 get it's own name?
Creaghorn replied to Hellshade's topic in WOFF UE/PE - General Discussion
"Aerial Shell Shock" that's short, intuitive and you can easily take the initials A... oh wait... -
Does P4 get it's own name?
Creaghorn replied to Hellshade's topic in WOFF UE/PE - General Discussion
i wouldn't give a name which mentiones aces, nor knights nor anything of that cliches (i think JFM once also mentioned something like that). most names like that in the past only concentrate of maybe 5% of all people involved and that's not what it should be about and it's IMO kind too hollywoodish and even unfair. the other 95% just get unmentioned. "between heaven and hell" is a superb name IMO because it left out all those cliches. everybody was involved with this name. it should be something which all pilots and observers and mechanics of all sides had in common. no matter if ace or non-ace or just the airmechanic. they were part of a new weapon without earlier experiences. they were learning by doing and were growing with the new task. they were considered crazy to sit into such an aeroplane and carry the war into the air. if they would be supposed to fly, god would have given them wings. what they all had in common was, they were a special bunch of people. over flanders fields: a special bunch -
Does P4 get it's own name?
Creaghorn replied to Hellshade's topic in WOFF UE/PE - General Discussion
yes, but then somebody might confuse it with "over (ned) flanders fields", and ask you if it's a kind of simpsons sims -
For all warpers who avoid lone wolf missions
Creaghorn replied to Creaghorn's topic in WOFF UE/PE - General Discussion
yeah. actually you are right. but i'm flying the Be2c at the moment, and that series had warp speed. you didn't know that? -
sorry, i don't know which sim you are flying, since the flak in BHAH has about 10 different variants . IMO the flak in BHAH is very good and sounds very realistic. to make it louder of course you just have to raise the effects slider. or if it's on the maximum, then lower all other volume sliders one or two notches and raise the volume of your headset/speakers. in the air something often sounds completely different than on the ground or when standing nearby. a very lot of information gets lost in the air due to windgusts, direction etc. there is simply nothing to carry the complete sound like on the ground. almost no reverb at all. good example is when you are shooting with a rifle. then you hear very much, the bang, the reverb etc. but when you are in the air and hear the same bang, then you would not hear much more like an unspectacular pop, like a chestnut in the fire. same with fireworks. a firework which shoots into the sky and then explodes with all it's effects etc., you rarely hear more then a short pop. no crump or explosion.
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Modifying the cockpit of the N17 (Lewis)
Creaghorn replied to DukeIronHand's topic in WOFF UE/PE - General Discussion
as long as i know you only have to press shift+c and the windscreen is gone -
a little headmovement would add a bit the feeling of flying, but it is not a big factor. if you drive a car or run, then your eyes and brain compensate very very much of the movements. of course you can train it to compensate even more, e.g. i learned that on a catcher popfly one should always run and position himself with closed mouth. the open jaw is a factor which makes the world dance more because it's loose. that's btw. the reason why the chin is such a knockout spot in boxing. because its loose and rattles the head more when getting hit. but the eyes and brain is a great thing which compensates much. it's not like movements caught in a camera, which really shows how much everything moves. i think the bigger factor is the g-force because it makes it harder to focus on something while you suffer it. imagine riding in a car reading a book (not as a driver of course lol), it's not that hard, but when there is a tight turn then your head still is not moving too much, but is much harder to focus. you would stop and wait until the street is straight again.
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OT: Germans & French: ARTE presents Lang's "Nibelungen"
Creaghorn replied to Olham's topic in WOFF UE/PE - General Discussion
just kidding. as long as i know he was a great actor in many other movies too. in the first frankenstein he suggested to put out a row of artificial tooth he had so his mouth falls in a bit more. you can see it very well in the second movie (the bride of frankenstein) that his face is a bit wider and more normal since he had to talk in the second one. if i remember correctly from the "making of" of the movies, he once during shoot had to rush to his expecting wive into hospital, with his monstersuit and makeup. it obviously takes many hours to make them and similar long to remove it again. -
OT: Germans & French: ARTE presents Lang's "Nibelungen"
Creaghorn replied to Olham's topic in WOFF UE/PE - General Discussion
boris karloff wore a mask? -
maybe rather have additionally the roll-axis with trackir. that is unfortunately missing. if it would be in, then you would naturally use it like in real, since your neck is not stiff, and that would make aiming tougher, looking around and especially down on the side of your pit more realistic. at least i think it would
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OT: Germans & French: ARTE presents Lang's "Nibelungen"
Creaghorn replied to Olham's topic in WOFF UE/PE - General Discussion
no, that's only an occasional error in the Matrix . no, you are right. i think we had the very same conversation. would be fun to search for the old ones and compare it -
just couple of minutes ago i was sitting on the balcony, drinking coffee and smoking a cigarette, when suddenly two small faces were looking from the railing at me. the first second i thought what ugly birds they are, when i realized them having tails. in fact there were two smallish monkeys sitting on my balconies railing, looking at me. you can imagine my puzzled face. at least in europe the last thing you would expect to suddenly appear 5 feet in front of you is a monkey . anyway. next to my house there are new neighbours since couple weeks and the nanny there clarified the situation. the monkeys belong to them and they managed somehow to escape, but they would return by themselfs at dusk so no problem.
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OT/ Strange things happen...
Creaghorn replied to Creaghorn's topic in WOFF UE/PE - General Discussion
oh, i wouldn't mind. i always wanted to have my own monkey who is sitting on my shoulder or my head like at the old pirates or like at Pippi Longstocking (Pippi Langstrumpf). that would be great . guess i missed my chance -
OT: Germans & French: ARTE presents Lang's "Nibelungen"
Creaghorn replied to Olham's topic in WOFF UE/PE - General Discussion
btw. did you know that murnau was a fighterpilot in ww1, and it's said that the shadowing and gloomy look in nosferatu was actually his way to catch the overall hostile feeling of ww1, and additionally a kind of therapy for himself to cope with the horrors of ww1