Great Thread, and by the way MK2, your advice on techniques for flying the Spad worked beautifully. I'm now having fun with it and not getting blasted. Thanks for the pointers! As far as Camels v. Albitri, all the previous advice is good, and the first is namely, don't pick a fight you cant win. They are pretty evenly matched with the Camel I'd say having a slight advantage. My experience has been whoever has the most fighters in the air is usually gonna come out on top. If you are out numbered, make a run for it. I find there are numerous ways to do this. If I get into a slow turning fight down to ground level, and there is only one or two pursuers, I usually cut the throttle and dump the AC down to wheels skimming the ground right before they have a gun fix on me, this usually gives the Camels such a shock that they can't follow it down (usually dont get a shot) and have to pull up or overshoot me, either way you may then hit full throttle once they bank, turn and get a shot at them, or continue to try to escape. There are a lot of combinations of this you can use, but its a close thing by then, and my advice is dont get in that situation in the first place. If you are being pursued by a gang, this won't work as well and this will fool those closest to you, but you will still be disassembled bythose further back.
However, if you are in a relatively fair fight up high, you can usually turn inside the camel if you've got plenty of altitude, by dropping your nose steeply inside the turn with aileron and rudder, sort of like a wingover, thereby lessening your turn and altitude, but gaining speed. You are sort of diving into the turn, which if done right will get you on his tail for a few seconds. Its important you make this shot count though, because you will only get a few before you both are out of altitude!
ZZ.