Zhigvin
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Custom Aircraft Sounds Info
Zhigvin replied to Menrva's topic in Thirdwire: Strike Fighters 2 Series - Knowledge Base
Hi, Is there anything that needs "changed/adjusted" regarding "propeller sounds"? As for the "jet sounds" I could understand that and satisfied though, it's just the "prop sounds" like the S-199 sounds a bit "unpropeller-ish"<-- if this could be accepted as a "description" for it OR the "prop sounds" of the OV-10 broncho which sound like a "screaming Tamiya motor" or RC motor.. so, to you great MODDERS, is there a "step-by-step" way, an amateur-ish me to adjust "something" in the .inis or anything? Thanks -
Some moments are unbelivable
Zhigvin replied to Luiz Carlos's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Flying a BF109's is really quite tough but hey... they're still cool though...heheh ...but speaking of freaking moments..hihhii... doing some intercept missions and came upon a B-29 w/c well....ehhe...forgot to adjust some dates in .ini's..hehhee...so there i am.... face to face with a really big one...heheh...as i was to do some straffing....and so engulfed in making a shot...bullets came raining, never thought it was that many... just imagine 4 B-29's in a formation making a LOT of "bullet rain"...ehhehheh..... and so i just back out... low on fuel... but honestly.... its so darn intimidating seeing all those freaking bullets passing iside by side..hehehe...not to mess wid dem again... got to find some other "targets"...ehheheh ey.... speaking of high-flying WWII bombers.... is there anybody out who would "build" some B-17's....just to complete the "Bomber family"....hehhe..hey, if B-29 is for the "A-Bomb", hw about B-17's... its the "icon" of Bombing of Berlin at the middle of '43 to '44....hehehe.....<--- just a WWII fan though....heheh -
THIRD WIRE FEATURES
Zhigvin replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
One unique part of this game, that is WOE (and all other versions), is that its simpler to understand the mechanics of it all, the "hows" and "whys" , and still staying true with the concept of a flight/combat sim, and with the volunteer "master" modders as I would call them, this game has really extended to more, let just say, "hit fast, hit hard, and get out" more of an attitude while playing, hehehe, well, me im just an average gamer who enjoys ahmmm.....putting frustrated pilot skills into play and...well..."honing" it as it is .... but..... here's an idea of mine...well...a bit of imaginative thinking...hehehhe... "What if..." with the current "missile system" we have right now is... "one shot, one kill" style.... how about if there was a freaky weapons developer out there who would take it to another level.... like "Multi-missile Targeting System" wherein a "pilot" can release 3 or 4 sparrow missiles at 2 or 3 "bogies" at one go........either air-to-air, air-to-land or land-to-air, example....doind a CAS, targeting multiple tanks and firing all 6 mavericks in one "release", hitting all 6 targets at one time (slash and dash style)...hehehehe.... unrealistic? hmmmm.... well with our current technology..... its a possibility...... hehehhehe..... but its an idea though... feel free to criticize it.... it a "free" idea.... hmmmmm.... "Multi-missile Targeting System" be it LAND, SEA or AIR...hehehe... IMO...its cool...hihihi...