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Menrva

+MODDER
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Menrva last won the day on May 27

Menrva had the most liked content!

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About Menrva

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    Call Sign: Dusk

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  • Gender
    Male
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    Marche, Italy
  • Interests
    Gaming
    Modding
    Photography
    Good Music

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  • Website
    https://www.moddb.com/members/menrva/mods

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  1. Yes, it's normal, it's an issue of the game engine, not of the mod. It doesn't always happen, it's random. When multiple effects are rendered, it is more likely that FPS drops in TV mode. Given the mod also features higher fidelity assets than the stock game, it is more likely to happen. But I also have the issue with the stock games.
  2. You can't, it's not a naval campaign like SF2 North Atlantic. By turning it into a naval campaign, night missions are always disabled (blame TK for this design decision). The only reasonable workaround would be to add static ships to the terrain around the area of the carriers. It's something I might do one day.
  3. realSKY Environment

    That's no big problem. The mod offers alternative post processing effects you can choose from, and if they all are an issue on your end, you can just disable the post-processing by putting Effects graphics settings to High instead of Unlimited in the game's options.
  4. Late Model RF-4C's : Photo Phantoms After Vietnam

    Wonderful release! My thanks to daddyairplanes and to Sundowner for the major effort of revamping the RF-4C with higher fidelity skins and 3d models. The new TMF logo is the perfect way to honor the memory of fellow modder Oliver Anguille.
  5. Sabre Dogs - Jugoslovensko Ratno Vazduhoplovstvo

    Fantastic addition for a "Cold War Gone Hot" what-if in the Balkans!
  6. A-6B mod0 & mod1 Intruder 

    Much better Intruders were needed for Strike Fighters 2. My thanks to all involved in their creation. Looking forward to the later E variants!
  7. @Muesli I see you posted a 4-star review and explained why. Unfortunately, that is not an issue that daddyairplanes can resolve. Microsoft Defender and most browsers these days classify anything with a .7z format as a virus, while it clearly is not. It's a false positive, simply put. Defender and the likes are using machine learning algorithms to identify viruses. I wouldn't trust the AI for simpler tasks, let alone identifying viruses.
  8. @Viggen This is what I had, definitely not good enough since it was an early work in progress dating back to almost 10 years ago or so: CampaignT1.zip The OOB might be pretty wrong. What I recall is that the Chinese navy ships that JonathanRL used for the campaign actually are anachronistic. I don't know if we have more period correct ones.
  9. I may have something worth sharing. I recall that many years ago I modified JonathanRL's 1959 campaign to happen during the 1958 Taiwan Strait Crisis. Basically, grounded on this RL event but still keeping US involvement. I can't recall if I had fixed the OOB as well, but it's worth considering. Also, my Nations & Medals Expansion add-on fixes the insignia for the RoCAF. Due to an oversight by TK in the Nations.ini file, it was using the later '92 roundel instead of the proper one for Cold War years, despite the correct roundel texture exists in the game's files.
  10. It seems you all ignored the post by @TaktischesGenie, which actually is the correct answer. Even if you mod the VertexCount values in the data.ini, it seems the game is hardcoded to only show a maximum of roughly 9k-10k vertices. It's not about the number of objects; simpler objects have less vertices than more complex ones. It's a matter of finding a compromise in order to populate a tile as best as possible.
  11. Ditto that, I've always wondered the same. That's a good question, hope someone can give a better insight into all Block variants of F-16s. I know Blocks exist for other aircraft as well, but usually those resulted in upgrades that are not really noticeable visually. The Raptor underwent many Block updates, but those are mainly about software and avionics and compatibility with specific weapons.
  12. That's normal, it can't be fixed. TODs are not 3d models, they are optional entities that make tiles look better in higher settings; they have no collision whatsoever, they do not exist if not just for eye-candy. Radar shows all that you can collide with, so proper terrain objects/3d models and the terrain itself.
  13. Recently I've had the desire of working on a project like ODS 30AE again, but based on the Vietnam War. I'm all in for this, we have many talented modders in here who are still active, most of them I had the pleasure to work with for ODS 30AE. Next year it'll be the 60th anniversary of Rolling Thunder, so how about ORT 60AE? If I'm on it, I can guarantee my best to make it happen with care and passion, just like we managed with ODS 30AE.
  14. The package had been re-uploaded few days ago to include a very small bug fix for a detail nobody will ever notice. Today it got re-uploaded once again because all screenshots that show the mod on the download page had been lost somehow. Don't bother re-downloading if you already did since May 13 2024.
  15. Add-on package has been updated to Version 1.2; read the change log for further details.
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