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pvince

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pvince last won the day on August 28

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  1. Short feedback: using your explanations of the stall spin model parameters, we’re working on the mirage F1 improvement. That will be in the next release. Thanks !
  2. Here it is a cockpit function, a display, or light, in cockpit.ini, it is something else. How do you set Max_G for a plane ?
  3. Type=RADAR_LOW_VC tested successfully, only one threshold on absolute value, eg: Type=RADAR_LOW_VC NodeName= MovementType=LIGHT Set[01].Position=1 Set[01].Value=50 ValueUnit=KNOTS Tested Type=MAX_G, returns a fast decreasing cycling value, not understood at the moment. I've quickly tested "Type=THREAT_AZ_ANGLE" but always returns 0, even with RWR warning. May need further test. What could be "MISSILE_INTERLOCK" ? Quickly tested as a lamp in missile operation (lock, min/max range) but never went on.
  4. I have tested successfully: Type=COURSE_DIFFERENCE (difference to waypoint, +/-) Type=ECM_TRANSMIT (difference with ECM ??) Type=RADAR_AZ_ANGLE (+/-) Type=RADAR_TARGET_CLOSURE_RATE Type=RADAR_TARGET_RANGE Thanks
  5. Correction: LOW_ALT_WARNING_LIGHT works, tested ok on F1CZ_late. Syntax is slightly different than RADAR_ALTIMETER (one entry for threshold). With LOW_ALT_WARNING_LIGHT: [RadarAltimeterWarning] Type=LOW_ALT_WARNING_LIGHT NodeName=LightRadarAltLight MovementType=LIGHT Set[01].Position=1.0 Set[01].Value=500 ValueUnit=FEET With RADAR_ALTIMETER: [RadarAltimeterWarning] Type=RADAR_ALTIMETER NodeName=LightRadarAltLight MovementType=LIGHT Set[01].Position=1.0 Set[01].Value=499 Set[02].Position=0.0 Set[02].Value=500 ValueUnit=FEET At first glance the 2 functions give the same functional result and I do not see the difference for using "LOW_ALT_WARNING_LIGHT". Interested to know.
  6. My personal experience (cockpit.ini functions, Type=...): Those are new for me, never seen, never tried before: CONTROL_STICK COURSE_DIFFERENCE ECM_TRANSMIT ENGINE_EXHAUST_PRESSURE MAX_G MISSILE_INTERLOCK RADAR_AZ_ANGLE RADAR_LOW_VC RADAR_OBSTACLE RADAR_TARGET_CLOSURE_RATE RADAR_TARGET_RANGE THREAT_AZ_ANGLE THREAT_INDICATOR TURN_COORDINATOR TV_DISPLAY Those were known, but operational not sure: GYRO_COMPASS (never used) HYDRAULIC_PRESSURE_INDICATOR (never worked for me) LOW_ALT_WARNING_LIGHT (seems it works, but I have failed on F1CZ test, should retry) PNEUMATIC_PRESSURE_INDICATOR (mostly not operational) THREAT_CW_WARNING_LIGHT (never got it on, but difficult to test with sure conclusion) THREAT_GROUND_RADAR_WARNING_LIGHT (never got it on, but difficult to test with sure conclusion) Open to feedback from the others ...
  7. Most of them known but some new (at list for me): NIGHT_ONLY capability, FIBERGLASS material Also the full damage scale !
  8. Amazing Impressed by what we get and the power of the AI assistance there
  9. Very useful. Thanks ! Great work. With those new info on stall, I've put in my todo list to reopen the Mirage F1 stall model, that is not accurate currently.
  10. I am not 100% sure but for me the StallXXTableData are not nominal values but relative coefficients to apply to the nominal value. For example for the Stall Lift Table, the coefficient will be 1, multiplied by CLmax=1.45, which gives 1.45 in your example. I say that based on how tables are used in SF2 and actual values in data.ini. To be checked.
  11. OK. "LIGHT" and "FULL", is it your assessment, or the IA assessment, or is it in the source ?
  12. Very interesting With « placeholder » we have the confirmation of those that do not work. But what is the difference between full and light ? Both work.
  13. I tried a few new functions found. For some, so far nok (tried in Avionics70 only): I tried SymbolType=MISSILE_TOF and then tried SymbolType=MISSILE_TOF_TEXT in case of ... but none displayed something I also tried the font overrides: // --- Per-symbol font overrides (optional) --- TextFontName=Arial TextSize=14 TextBold=TRUE TextItalic=FALSE TextUnderline=FALSE TextStrikeOut=FALSE TextShadow=FALSE ShadowColor=0.0,0.0,0.0,1.0 ShadowOffset=1 TextOutline=FALSE OutlineColor=0.0,0.0,0.0,1.0 OutlineSize=1 in a TEXT entry, and also added them in [RadarFont] but also no effect. On the opposite, for "SymbolType=MASTER_ARM_TEXT", I knew the simplified one, but I could test successfully the options "OnText" OffText" and "HideWithGuns=TRUE" that were unknown so far. For those that did not work I can assume they are there as provision, or leftover from the library, but not coded yet, or code removed because unused for optimization.
  14. It's not exactly the table you described but it is a first step. All the Avionics and Cockpit functions I know, by alphabetical order. I cannot claim it is exhaustive. Those in red were captured in dll or mods but either they do not work or I have not been able to make them work. Cockpit and Avionics Functions.xlsx
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